The application let your iphone become a spirit level. Help you measure the degree of horizontal or vertical of some objects.
Molefest is a Pipe-Mania style game ported to Dreamcast.
Neko Project II emulates a NEC PC-9801.
Changes:
Recompile by devkitPPC-r19 and libfreetype2.3.11 (sources are not changed)
Hu-Go is a famous emulator of NEC PC Engine console, running on many system such as Linux and Windows and now Dingux (see http://www.zeograd.com/ for details).
Sources are included, and this package is under the GNU public licence v2, read COPYING.txt file for more information about it.
Many new features have been added compared to original Hu-Go version, have a look to the README for details.
Thanks to http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-13771.html for the news.
PCEP is a PC Engine / TG-16 emulator for PSP.
Thanks to http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-13787.html for the news.
Spiller presents a third beta of his Atari Lynx emulator, LynGOO, for the Dingoo A320.
Release notes:
Third and last beta:
http://www.speedyshare.com/188908494.html
This beta disables a render hack which was present in the Handy port I used as a base for LynGOO. This hack is responsible for almost all graphical glitches found with previous betas. The render hack may now be enabled from the menu for special cases. The sound has been improved a lot as well.
Please note that this beta may feel a lot slower than previous betas. This is mostly because previous versions were running at max speed (mostly somewhere between 115% and 130%). The new version tries to run at exactly 100% of the real Lynx speed. Auto frameskip has been added to help accomplish this with somewhat slower games. There is some debug display onscreen which tells the speed percentage, number of FPS and frameskip chosen. This display will be removed in the final version ofcourse.
This will be the last beta for this emulator. I plan on fixing the freezes which some people have encountered and then release the final version 1.0. I am not sure yet whether the ‘render hack’ option should stay in the menu. Therefore I’d really like some opinions on this new version compared to the previous one.
Thanks to http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-13797.html for the news.
http://boards.dingoonity.org/dingoo-development/lynx-emulator/60/
PSPKVM is a Java 2 Micro Edition (J2ME) CLDC/MIDP Emulator for the Sony PSP.
Changes:
Initial MP3 (JSR 135 Multimedia API) implementation added. This is a MediaEngine (hardware-based) implementation–very fast, and easy on your processor. It is for file-based playback only as of this release (no streaming from the net as yet), and has the following known limitations: there are no shuttle controls or volume control, metadata reading is not yet supported, and backgrounded playback, while functional, will break your network connection.
Added a ‘mark all contents’ command to AMS folders
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
[!] We should clear our screen faster now (thx A_Nub for tip)
[+] Added a hack to disable culling, set off default but and can be enabled on Advanced Menu
[+] Added missing code for various functions within DLParser_GBI2_MoveMem (needs more debugging..)
[~] Enable DisableCulling for Aidyn Chronicles on roms.ini (Aidyn Chronicles is playable now)
FCEU-PSP is an attempt to port FCEUltra, a great Nintendo Entertainment System emulator, for PSP. This is the first project of a “newbie” in the PSP programming world, so there will be always something to be improved.
FCEU-PSP is opensource and you can help me to make it better.
Thanks to http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-13833.html for the news.
s9xTYLmecm is a SNES emulator for PSP.
Thanks to http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-13856.html for the news.