News
Dance Clone v0.2 (Wii Game)

Dance Clone is exactly what it says it is. Its simply a DDR clone.

Changes:

added audio support and a song selection screen
arrow placement is now loaded from a different file specific to which song is played rather then being placed randomly and differently every time
there is a menu to set some simple parameters with for how arrows should be placed when generating an arrow placement file for any song that doesn’t yet have one
I rewrote everything so almost nothing is really exactly the same and I didn’t get around to reimplementing any form of home menu

http://wiibrew.org/wiki/Dance_Clone

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Alien Puzzle Wii v0.5 (Wii Game)

Alien Puzzle Wii is a homemade puzzle game for the Nintendo Wii. The goal of the game is to get to the end of each level while collecting as many points as you can from the gems scattered throughout each level. The key trick to this game is the fact that once you start moving, you can’t stop (except for in certain cases which are talked about in the documentation). This requires precision as each level is scattered with TNT, which will explode on contact. Some of them move, some of them just sit there. Each level is unique, as is the rest of the game. Good thing you have three lives. And if you beat the level, you get to carry your score on with you to the next level. Thus, you can get amazingly high scores! You can play alone, or with a friend.

Changes:

-New mp3 player layout! Now features a pause feature, playlist support, and more!
-Two new multiplayer modes, Vs Mode and Co-op mode!
-Object packs for use and as DLC! This allows you to customize the game play graphics.
-An options menu
-5 difficulty settings now: Very Easy, Easy, Normal, Hard, and Very Hard
-Bug fixes
-Nicer looking text thanks to True Type Font support!
-Some graphical Improvements
As of this release, there are a few new DLCs. There are three new single player downloads:
-World
-Choices
-Bus
one new multiplayer level:
-Racer
and the first object pack for download:
-InvisibleWalls

http://wiibrew.org/wiki/Alien_Puzzle_Wii

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NitroGrafx v0.3 (PCE emu for NDS)

NitroGrafx is a PC-Engine/TurboGrafx16 emulator for the DS by FluBBa. Most things from PCEAdvance are ported over and most games run quite good.

Changes:

*Fixed cache for 16×64 sprites.
*Fixed sprite DMA flag.
*Fixed more CD-ROM emulation issues.

Source: http://forum.gbadev.org/viewtopic.php?t=17163

http://www.ndsretro.com/

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DSx86 v0.10 (DOS emu for NDS)

DSx86 is a PC emulator for Nintendo DS. It’s purpose is to allow you to run old DOS games on your Nintendo DS game console.

Changes:

VGA Mode-X support (Wolfenstein 3D, Fox Ranger). DSx86 now supports all 320-pixel wide Mode-X (and Mode-Y) variations (320×200, 320×240, 320×400, 320×480). In the modes with 400 or more lines the screen is prescaled vertically to 200 or 240 lines, even in ZOOM mode. This is to keep the aspect ratio sensible. If this scaling makes small fonts hard to read, try using screen update mode “Direct”, as that will alternate between odd and even rows to display (a sort of jittering effect).
Mouse support (MJLAPTOP, etc.). You can select whether the D-Pad emulates cursor keys or mouse by toggling the “Mouse”/”Keybd” text on the touchpad. A/B buttons emulate the mouse buttons when in mouse mode.
CGA 640×200 monochrome mode support added (MJLAPTOP).
Key Repeat support (4DOS, etc.). Now when you keep the button (real or virtual) down, it will repeat, like in a real PC keyboard. This is the one change that I am most worried might have broken something.
Bug in “mov reg16,[BP+SI]” and “mov reg16,[BP+DI]” opcodes fixed (WIN).
Bug in “Interrupt Enabled” flag setting after returning from INT2F fixed (Wolfenstein 3D).
Bug in moving data within the EGA VRAM fixed.
Fixed the Brown color in the default EGA palette (KEEN4).
New game-specific “jpe” opcode hack added (CALGAMES).
New game-specific “jpo” opcode hack added (TOUTRUN).
Added “insb” opcode handling (OPENING).
Added all “imul r16, r16, imm16” opcodes (NCMAIN).
Added “imul r16, [di+disp16], imm8” opcodes (UNP2).
Added “imul r16, [idx+disp8], imm16” opcodes (STARTREK).
Added support for input from port 3C2 (FD).
Added support for input from port 3CC (RAIDEN).
Added support for input from port 3D9 (Crazy Cars).
Ignore “Tandy 1000SL/TL – SET UP SOUND MULTIPLEXOR” BIOS call (MIDWNTR).
Support for moving data from EGA VRAM to RAM added (REVENGE, BL, RAMPAGE).
EGA opcode “and es:[di],ax” added (BARD, DK).
EGA opcode “mov byte es:[disp16],imm8” added (KEEN1).
EGA opcode “mov es:[si],ax” added (G).
EGA opcode “and ax,es:[di+disp8]” added (SR).
MCGA Direct mode opcode “mov es:[di],bh” added (CREEPERS).
MCGA Direct mode opcode “mov es:[bx],al” added (MW).
Opcode “aad” handling added (JS3).
Added handling for opcode “repe scasw” when direction=down (STAROPEN, SS, PAL).
Opcode “sar word [bp+disp8],imm8” handling added (RUNVGA).
Added support for teletype text output in EGA mode (ULTIMA).
Added support for teletype text output in MCGA mode (EAGLE).
Added support for “GET ALL PALETTE REGS (VGA)” BIOS call (BASH1).
Added support for “WRITE STRING” BIOS call (RICK2, !STUNTS).
Added support for DOS text output in EGA mode (SIMCITY, SKWEEK).

http://dsx86.patrickaalto.com/

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Retrogaming Times Monthly Issue 71 (misc)

Retrogaming Times Monthly #71 is available. RTM is a retro magazine, sometimes with focus on homebrew things.

Content of this issue:

ATTRACT MODE
* Press Fire To Begin
* Retrogaming News

THE RETROWORKS
* The Cybernet Society 1995-1997 R.I.P.

THE GAME REVIEW H.Q.
* Vectrexenstein – Pole Position
* Apple II Incider – Mario Bros.
* NES’Cade – 720 Degrees
* All Eyes On… Super Hang-On
* Dual Perspective – Final Fight
Mutated Output: Patsies, Pioneers, and Politics
* The Homebrew Sleuth: Atari 2600 Cave In
* Modern Retro – Spyro The Dragon
* A Pixelated 21st Century!

POWERING DOWN
* Arcade Memories
* The Gaming Post
* Game Over

http://www.retrogamingtimes.com/rtm71/

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Twenty Four v1.4 (Android Game)

Use all 4 integers once and only once to create an expression, which result is 24.

For example: 3,3,7,7 = (3+3/7)*7=24

Changes:

Version 1.4 save the state when screen orientation changed.

https://slideme.org/application/twenty-four

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anEggs v1.7 (Android Game)

Remake of USSR’s “Nu, Podogi!” game from 1980s.

https://slideme.org/application/aneggs

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FlashDroid v1.0 (Android misc)

FlashDroid is an open source Flashlight app.

https://slideme.org/application/flashdroid

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MySettings v1.2.0 (Android Application)

Do you often change different frequently used system settings? Then, MySettings is for you.

It’s a tool that allows you quickly enable or disable different settings (ringer mode, brightness, gps, wi-fi, bluetooth, unlock pattern, autorotate, screen timeout, auto sync etc).

https://slideme.org/application/mysettings

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Rotate Branches v1.0 (Android Game)

The tree is dying, it needs water! You can connect the roots of the tree via click on the grids. After they are connected, the tree will be saved.

https://slideme.org/application/rotate-branches

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