News
Cyanogen-Updater v3.7 (Android Application)

Cyanogen-Updater is dedicated to produce an updater for Cyanogen’s Roms.

Changes:

Changed the Changelogdialog Titles to App Changelog and Rom Changelog
UpdateCheck Notification is now removed, when you click on it to open the App
Downloadinfo in Notificationbar much more efficient (thanks zillode for the patch) and it will be displayed in minutes and seconds
Toast when Downloading Fails will now go away and not stay at the screen forever
Minor Bugfixes(You will not recognize them in the app)
There are now Icons representing Experimental and Stable in the List of available Updates. Thanks to Quintin for the initial work.
New/Updated Translations
Removed an unnecessary layout
Now with a cool Looking ViewFlipper to Change between the Layouts

http://code.google.com/p/cyanogen-updater/

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Live Tracker v1.0 (Android Application)

With Live Tracker the location of your Android mobile can be tracked in real-time using a web browser. You can send an invitation email to selected contacts containing the link to track your location. Live Tracker provides continuous feedback about the number of web browsers tracking your location.

http://code.google.com/p/andtracker/

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licas v3.3.9 (J2ME misc)

Build lightweight networks of service-based components (SOA). Autonomous behaviour, self-organisation, permanent and dynamic linking, XML-RPC based communication, password protection, legacy code accessed through wrappers. Java ME (J2ME) compatible.

http://sourceforge.net/projects/licas/

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LibELM v1.0 (Wii misc)

LibELM is a FAT driver, like libfat. However, LibELM is based on the amazing ELM FAT driver by ChaN. LibELM does NOT use a devoptab and as such, does not use the stdio functions (fopen, fread, etc.), but uses it’s own. You can find all the information on how to use LibELM here: http://elm-chan.org/fsw/ff/00index_e.html

LibELM is Wii only, at the moment, and supports SD card, USB stick, and should support SDGecko, but SDGecko has not been tested.

http://wiibrew.org/wiki/LibELM

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Unofficial LaunchELF v4.39aa (Beta) (PS2 Application)

EP has released a new version of his Unofficial version of LaunchELF. uLaunchELF is a front end or operating system or sorts for the Sony Playstation 2 that allows you to browse and boot homebrew from various sources including memory cards, usb devices, hard drives and the built in dvd-rom drive.

Changes:

-Fixed a weird ‘strcat’ bug that used to break TextEditor ‘Save As…’ pathname
-Suppressed FileBrowser display of garbage filesize + timestamps for “..” links
-Rearranged init of pad & CDVD modules to avoid problem detecting pad mode
-NB: The above fixes an old problem with pad running amok with disc-control ON

http://psx-scene.com/forums/showthread.php?t=37242

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Rally-X (01-09-2009) (A2600 Game)

This is a work in progress of Animan’s personal favorite arcade game. Right now, it’s very early, with only the car, track with no collision detection yet, and 10 flags.

This one is a modified version by SeaGtGruff, which might work better than the original release from 30th August 2009.

http://www.atariage.com/forums/topic/149777-rally-x/

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SNES4iPhone v5.0.0 (SNES emu for iPhone)

SNES4iPhone is a fully featured Super Nintendo (SNES) emulator for the Apple iPhone and iPod Touch! SNES4iPhone is based off Notaz’s excellent DrPocketSNES emulator.

Changes:

Hi everyone!

Lots of ZodTTD activity behind the scenes as of late. The first to be reported on is snes4iphone. It received two major updates since I last reported on it.

As you may already know, snes4iphone is my port of the Super Nintendo emulator named PocketSNES to the iPhone and iPod Touch series of devices. I had recently updated it to v4.0.0. It was a nice update but I couldn’t stop there. I was able to save and restore the R9 register properly within the assembly emulation “cores” used in PocketSNES (with credit due to Notaz for his great work writing the assembly CPU core).

So what does this all mean? It means I release v5.0.0 of snes4iphone which gives massive performance increases. The hand written assembly code produced very noticeable performance gains.

Even better, previous save states are compatible, SRAM saves now work, and the user interface has been made to match the gpSPhone updates. This means 1000’s of ROMs can be loaded, and tons of other fixes. You also now have the option to smooth scale (hardware scaling filter) the screen. It does lower performance a bit though.

Any downsides? Well yes. Super Mario RPG is no longer compatible. I will look into this.

Note that enabling transparencies in the settings menu may be needed to overcome graphical glitches in games. It’s disabled by default for performance reasons.

Hope you enjoy!
ZodTTD

Thanks to http://www.dcemu.co.uk/snes4iphone-updated-240102.html for the news!

http://zodttd.com/blog.php?b=37

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Powder (Build 111) (Wiz Game Port)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait.

Hopez brought the latest 111 build over to the GP2x Wiz!

Thanks to http://www.dcemu.co.uk/vbulletin/showthread.php?t=240107 for the news!

http://www.gp32spain.com/foros/showthread.php?s=&threadid=67240

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PSPInformation v0.1 (PSP Lua Application)

PSPInformation by SHKDev shows information such as the FW you are running, motherboard information and more.

Thanks to http://www.dcemu.co.uk/pspinformation-v0-1-240113.html and http://www.psp-ita.com/?module=news&id=30566 for the news.

http://www.teamshkdev.altervista.org/viewtopic.php?f=19&t=23

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TripleTriad PSP v0.3 (PSP Game)

diadan has released a new version of his homebrew game for the Sony PSP which is based off of the mini-card game found in Final Fantasy IX and it contains cards from various other franchises. If you haven’t played the card game yet it’s pretty addicting and the homebrew is well made.

Features v0.3:

– Quick Match against CPU
– All rules can be used in game (also Plus-Wall which isn’t in original minigame)
– Random cards choice by level
– Available FF8, FF7, FFX and FF DISSIDIA decks
– Original minigame musics
– Italian and English languages

What’s New?

– Added Wall rule
– Added Same/Plus-Wall rule
– “Press START” indication at the end of a game
– Game option + languages save by using option menu (saves like commercial game in PSP/SAVEDATA)
– Game language choice with flags and homelanguage [Italian – English]
– Modified loading screen with a black font
– Changed “V” and “X” with “V yes” e “X no” in game
– Added Vertical card flipping
– Help update (with Plus-Wall rule)

Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=13583 and ffaddict for the news!

http://www.psp-ita.com/forum/viewtopic.php?t=30567

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