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PuzzleManiak v1.3 (NDS Game)

PuzzleManiak is a collection of a few smaller puzzle games for the NDS by Alx06. This version adds two more mini-games.

http://www.playeradvance.org/forum/showthread.php?t=8129

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Quad Game v2 (PSP Game)

This is a release which were missed during last months vacation. This simple mini game wherein you match the patterns of bottom blocks to the falling blocks. You lose LIFE points for every mismatch. Game ends when life is zero.

http://www.psp-programming.com/forums/index.php?topic=2343.0

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SDL-Fighter v0.5 (PSP Game)

SDL-Fighter is a space fighter game with 5 action packed levels


and bosses to kill at the end of each.

http://www.psp-programming.com/forums/index.php?topic=1605.0

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Mega Shooty (PSP Game)

junkmanuk has released a very basic shooter game called Mega Shooty. It’s more a personal test/experiment than a full game!

http://www.psp-programming.com/forums/index.php?topic=2410.0

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Lucky 9 (PSP Game)

Lucky 9 is a cardgame for the PSP by vandal.

http://www.psp-programming.com/forums/index.php?topic=2448.0

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DSLua v0.7 (NDS Application)

DSLua is a version of the scripting language LUA for the Nintendo DS.

Changes:

*Keyboard functions added! Now DSLua can access PALib’s internal keyboard functions!
*3D functions added! 3D graphics are now possible!
*Support for unconverted BMP, JPG, and GIF images is now possible!
*For Slot-1 device users, you can now access an official Nintendo DS Rumble Pak with DSLua!
*DLDI support added in full! Patch with a DLDI of your choice!
*16-bit backgrounds added!
*GBFS version fully removed, emulator testing is now sadly impossible. PACK.BAT is no longer part of the package.
*The multiboot menu has been removed due to coding problems, now DSLua automatically starts /scripts/main.lua (currently is a new multibooter).

http://bio-gaming.com/daltonlaffs/DSLua0.7.zip

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GP2xpectrum v1.4 (ZX Spectrum emu for GP2x)

Metalbrain has updated his ZX Spectrum emulator GP2xpectrum.

Changes:

– Memory contention emulation is now optional. It’s changed together with frameskip. A different speed is used and will be stored for each setting.
– Allowed speed range is 100-220 MHz.
– Even when contention is enabled, it’s not calculated on the upper and lower border, getting a nice speed boost, so default speed has gone down to 145/175 MHz. Without contention emulation it’s left to 130/160 MHz.
– Virtual keyboard Y button will keep the key pressed for 5 frames to make sure the option is selected.
– Volume is set to 70% at exit, instead of 0% as before, so games that don’t set the volume don’t become soundless after executing GP2Xpectrum.

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,5,1786

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Open Transport Tycoon Deluxe (19-06-2007) (GP2x Game)

Open Transport Tycoon Deluxe is an open source remake of Transport Tycoon Deluxe (TTD) and is acomputer game in which the player is in control of a transport company, and can compete against rival companies to make as much profit as possible, by transporting passengers and various goods by road, rail, sea or by air.

Changes:

– True 320×240 resolution support. No more scrolling, scaling, and viewports.
– Full music and sound effect support.
– Generally a faster and stable release.
– Button mappings for removing non-vital windows, and shift/control keys.
– Updated the codebase to OpenTTD 0.5 RC5.

http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,29,2215

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Cube Breakout v2.2 (NDS Game)

sephiroth ff7 has updated his 3D Breakout/Arkanoid game Cube Breakout. Get the latest version from it’s release threat at playeradvance.org

http://www.playeradvance.org/forum/showthread.php?t=7955

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NDSMail v0.57 (NDS Application)

Bronto released a new version of his mail client for the Nintendo DS.

Changes:

– Crash when adding accounts fixed
– SMTP fixes (incl. AUTH Plain)
– MIME / Attachment fixes
– Support for feeds >64kb
– stuff I forgot

http://blog.bronto-online.de/

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