FingerMenu replaces the standard menu of windows mobile devices with a more finger-friendly one.
Changes:
v1.01) bug fix
FingerMenu replaces the standard menu of windows mobile devices with a more finger-friendly one.
Changes:
v1.01) bug fix
nueGPSSecurity is an anti-theft program.
PAPong is a Pong game which uses PAlib.
Thanks to http://www.nintendomax.com for the news.
funkystuff released “Pong The Original”.
Thanks to http://www.nintendomax.com for the news.
PS: This and the next news item is dedicated to Widdy, who is a true pong lover 😀
http://forum.palib.info/index.php?topic=6279.msg44737;topicseen#new
Qub3DS is a Nintendo DS port of Qub3D, a tetris like mini-game from Grand Theft Auto IV.
Discussion: http://forum.gbadev.org/viewtopic.php?t=16270
Thanks to http://www.nintendomax.com for the news.
HuGo is a PC Engine / TG-16 emulator, ported over to the Wii by eke-eke.
Changes:
[NGC/WII]
– fixed I/II buttons being inverted with Wiimote
– fixed Option Menu
– removed embedded font, (re)enabled IPL font support: now – should works for Qoob users too (thanks to emukiddid)
– patched libfat for faster SDCARD accesses (thanks to svpe)
– WRAM filenames are now based on the ROM filename (for FAT devices only)
– various bugfixes, menu tweaks and code cleanup[NGC only]
– added 480p support in menu[Wii only]
– implemented fast scrolling in menu using Wiimote D-PAD
– added “Power” button support
– added USB Storage support
– Widescreen menu fix
– *new* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support
Discussion: http://www.tehskeen.com/forums/showthread.php?p=46442#post46442
HuGo is a PC Engine / TG-16 emulator, ported over to the GameCube by eke-eke.
Changes:
[NGC/WII]
– fixed I/II buttons being inverted with Wiimote
– fixed Option Menu
– removed embedded font, (re)enabled IPL font support: now – should works for Qoob users too (thanks to emukiddid)
– patched libfat for faster SDCARD accesses (thanks to svpe)
– WRAM filenames are now based on the ROM filename (for FAT devices only)
– various bugfixes, menu tweaks and code cleanup[NGC only]
– added 480p support in menu[Wii only]
– implemented fast scrolling in menu using Wiimote D-PAD
– added “Power” button support
– added USB Storage support
– Widescreen menu fix
– *new* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support
Discussion: http://www.tehskeen.com/forums/showthread.php?p=46442#post46442
Eke-Eke has released a new version of his Gameboy Mono/Color emulator for the Nintendo Wii and GameCube.
Changes:
– removed embedded font, (re)enabled IPL font support: now should works for Qoob users too (thanks to emukiddid)
– patched libfat for faster SDCARD accesses (thanks to svpe)
– various bugfixes, menu tweaks and code cleanup
Discussion: http://www.tehskeen.com/forums/showthread.php?p=46441#post46441
Eke-Eke has released a new version of his Gameboy Mono/Color emulator for the Nintendo Wii and GameCube.
Changes:
– removed embedded font, (re)enabled IPL font support: now should works for Qoob users too (thanks to emukiddid)
– patched libfat for faster SDCARD accesses (thanks to svpe)
– various bugfixes, menu tweaks and code cleanup
Discussion: http://www.tehskeen.com/forums/showthread.php?p=46441#post46441
Mr305 released his side scroller game “Canadian Roswell” for PlayStation Portable.
Release notes:
This was first time I coded for the PSP — with this project; back in 2006… It’s been rotting since then; So I decided to release this. I didnot know any C except for printf and scanf’s; but I finally managed to came up with this
Everyone should ATLEAST attempt to code for the PSP, even if you know just the basics of programming; hopefully this will be a good encouragement