ApolloIM is an iPhone Instant Messenger Client, which is based upon libFiretalk.
iPHoneUtilityClient (iPHUC) is the second generation of iPhoneInterface which allows convenient command line access to the iphone from a desktop computer. Now with a maintainable source!
The current firmware of the iphone only allows 16 icons on your home screen before you run out of room. MobileLauncher (yep, from the folks that brought you MobileTerminal) aims to remove this need.
PXL (pronounced ‘pixel’) is a package management tool for iPhone. It is still in the early stages, however. The primary component is a service called PXLdaemon, which runs on your iPhone; various client services (Breezy, iBrickr, Shimmer and so on) then speak to PXLdaemon in order to install or uninstall packages.
The goal is not only to have a reasonably extensible and sane format, but also keep the entire thing open source so that it can be a community effort to maintain and expand it.
Open BoR is a Fighting Engine, basically a port of Beats of Rage and the enhanced OpenBOR for the GP2x.
This is a simple port of the DLDItool Cli (by Chishm). This is useful for people that do not have devices with auto patching firmwares, so you could patch dldi apps/games downloaded from the internet or without a computer. npc3232 has tested it on the Supercard DS One and Max Media Dock without problems, so it should be compatible.
Instructions:
1. Patch this dldi patcher with a dldi patcher and copy it to the card. It could probably patch itself if there were two copies.
2. Copy the patch to the root of the flash card, and rename it “patch.dldi”.
http://palib.info/forum/modules/newbb/viewtopic.php?topic_id=3508&forum=28
ArchonDS – A remake of the original game from 1983 (Atari ST) with new graphics.
Author release notes:
After a long semester at the university and a conversion to C++ the first version of ArchonDS is available. In this version you can only play the battle between the archer and the dragon (without AI) in the woods, but the complete data structure and collision engine for the battle mode is ready now. I only have to add more characters and arenes.
http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=2660&forum=38
d3x has updated his game “Paper Scissor Rock”.
Changes:
This new version sports some play with sprites and stylus input, colored text and what not. Next version will have at least an intro screen with instructions, because as you can see, the instructions for using X, A, B as P, S, R, are not where they were.
http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=3499&forum=9
A couple of classes that DeadlyEvilRyu made to help with Model and camera orientations.
Yesterdays release “PSP Black Jack” has seen an update an reaches version 1.5 now.
http://xtreamlua.com/modules.php?name=News&file=article&sid=250