40 Winks is a Nintendo 64 platformer that was cancelled back in 1998 by publisher GT Interactive. Now is ready to release officially by Piko Interactive.
IIn 1998 GT Interactive commissioned Eurocom to create a game. This game was 40 Winks, also known as Ruff and Tumble in Europe. However, in 1999, due to a slew of bad decisions by GT Interactive, the company lost millions of dollars of revenue. These financial troubles plagued GT Interactive throughout the following two years.
To stay afloat, GT Interactive began downsizing operations and selling popular game franchises. Eventually the financial strain became too much, and they were acquired by Infogrames.
The Infogrames acquisition brought with it shakeups within GT Interactive including, but not limited to, cancelling projects and pressing the “kill” button on other games that were in development.
While 40 Winks was able to see release on the original PlayStation console, the Nintendo 64 port, which was under development around the time Infogrames became involved, was not as lucky. The N64 version of 40 Winks was cancelled and until recently thought to be lost to history and time itself.
Nearly 17 years later Piko Interactive have pulled 40 Winks out of limbo and plan to give it a fair chance to shine on the Nintendo 64.
NESmaker allows users to create cartridge based, hardware playable NES games in an intuitive, faux object oriented environment without ever having to write a single line of code.
Chris Read aka atari2600land works on a second game for the Channel F called Killer Heads of Lettuce. It’s sort of like a cross between Asteroids and Space Jockey. In the game, you shoot heads of lettuce in your spaceship.
Further notes:
You can move the spaceship up and down, and I made a variable for lettuce speed and it seems to be working okay now. It’s set to 1, but if I set it to 2, it goes faster. The object of the game is to keep the lettuce from reaching the far right of the screen. I’m still working on this game. You can shoot with the fire button, but the missiles can’t shoot the lettuce because I haven’t gotten that far yet. So, what do you think?
The Incredible Platformer is a fresh iOS game from the Austrian developers at Impossibru. In this combination of physics machine puzzlers and traditional platformers, use the provided items to guide your player(s) safely from start to exit. This game is free, has no ingame advertising and you don’t have any ingame purchases as well. It’s a totally 100% free game!
fMSX is an MSX home computer emulator. It will run software written for MSX, MSX2, and MSX2+ computers. Before running fMSX, make sure you place the following MSX system ROMs onto your SD card: MSX.ROM MSX2.ROM MSX2EXT.ROM DISK.ROM.
Changes:
* Added remaining time display during replay.
* Fixed replay rollover mechanism.
* Added shadow underneath the time display.
* Settings activity now uses black/white UI setting.
* Switched Settings to Material Design on Lollipop+.
* Fixed native crash when saving state.
* Fixed several other possible sources of native crashes.
This is a free, limited version of fMSX that may show ads and nag you to buy the full version. For the full, ad-free version, get fMSX Deluxe. Or, you can buy any one of the authors other emulators and the fMSX ads will stop.
Marat Fayzullin updated his Coleco Vision emulator ColEm for Android devices.
Changes:
* Added remaining time display during replay.
* Fixed replay rollover mechanism.
* Added shadow underneath the time display.
* Settings activity now uses black/white UI setting.
* Switched Settings to Material Design on Lollipop+.
This is a free, limited version of ColEm that may show ads and nag you to buy the full version. For the latest, full, ad-free version, with better joystick, network play, and the ability to share your saved game play with other users, get ColEm Deluxe.
Speccy is a Sinclair ZX Spectrum home computer emulator, but also emulates a Sam Coupe. It will run software written for Spectrum 16k, 48k, 128k, +2, +2A, +3, Timex Sinclair, Pentagon, and Skorpion home computers.
Changes:
* Added remaining time display during replay.
* Fixed replay rollover mechanism.
* Added shadow underneath the time display.
* Settings activity now uses black/white UI setting.
* Switched Settings to Material Design on Lollipop+.
The New 8-bit Heroes are working heavily on Mystic Searches for the NES. In this open journey through a unique fantasy world, the young vagabond musician Julian strives to avenge his mentor and undo the deceptive actions of the rogue sorceress Amriya. Solve complex puzzles. Explore a mysterious mythology full of foreign races and monsters. Navigate through perilous platforming. Gain a wide array of magical abilities. Learn the song of the world. Become the hero by restoring control of the supernatural elements to the Mystics before the imbalance leads to the catastrophic end of the natural world!
Pre-Orders are welcome, starting from US$ 40, excluding shipping.