Thomas Jentzsch bring us Three.s for the Atari VCS. The game was earlier called 2^11 which basically equals into 2048. Now from this point on, there is probably not much more to tell. Enjoy the game!
Palomino is a puzzle game for Atari 2600 by Seemo.
The playfield is continuously scanned by a vertical beam, that periodically deposits cells in the playfield. The player has to arrange these cells to form the pattern shown on the top of the screen. To form the patterns, the player controls a cursor that can pick up and release the cells on the playfield. When the vertical beam meets a pattern, it removes the cells that form the pattern from the playfield, and the player scores points. Each pattern has to be composed eight times before the timer, represented by the bar on the top left of the screen, expires.
Insect Combat is an attempt to create a fighting game, only using insects instead of people.
Release notes:
OK, so my monthly visit to this game only took about one hour to implement and perfect instead of a couple. I have not tested it on real hardware yet, though. I’ll do that later and report back if I see anything that needs to be fixed. Anyway, I added fire breath for Panzer Dragonfly. Seems a little ridiculous, but let’s remember this isn’t really supposed to be based in reality. The year in the game is 2047, though, so dragonflies may be able to breathe fire by then if they hurry up and start mutating that trait. And they are, after all, “dragon”flies. Since this is the special move, you have to be near the foe to do this, just like all the other special moves. To do next is the last special move, Slaying Mantis’s head chomp.
Good ol’ Pong arrived for the Vectrex! In Vector Pong by KidQuaalude you can either play in single player or two player mode. As a mini-twist there are also moving obstacles.
In Sliding Blaster by NovaSquirrel you need to collect ammunition, slide around and shoot the enemies. Master the art of sliding and shooting with an arcade feel and unique controls.