News
Added Sep 2, 2011, Under:
Wii
Newo Shooter is a 3d futuristic spaceship shooting game on rails. The player must navigate a spaceship across many planets in search of the aliens that destroyed his home planet. Various enemies, spaceships, robots, creatures will try to stop the player from reaching the goal. Avoid obstacles and destroy enemies to receive power-ups.
Changes:
* Added 2 new levels and 8 new cheats.
* Updated the menu system and added a intro/credits screen.
* Added motion control options.
* Added new models created by Julian Mathonet, new backgrounds designed by Des Walker.
* Added music composed by benanderson89
* Added New title screen designed by Kenney.nl
* Updated Lua scripting (background_texture_load, set_obj_looped, set_obj_model, load_model)
* Fixed many bugs and mysteries.
http://wiibrew.org/wiki/Newo_Shooter
Lucas “Dizzy9” Kur updated his game “Dizzy Melanchony Of Existance (Chapter 0)”. Dizzy:MOE is platform-adventure game for NES and was created to resemble gameplay of Dizzy games made by Codemasters. Your aim in game is to find exit, but also collect items.
Changes:
– Working on Real Hardware now.
– Jump out of elevator(when it’s still moving).
– 0F screen bottom pointer fixed.
– Fixed bug with swimming suit and bottom of small pool.
– Fixed distance you have to be to kill sea monster
– Fixed HTS flash when you use it to teleport to the same screen.
– Readme and in game spelling corrected.
http://nesdev.parodius.com/bbs/viewtopic.php?t=8031
Added Aug 31, 2011, Under:
Caanoo
The Free Heroes II project (FHeroes 2) aim to create a free implementation of Heroes of Might and Magic II engine using SDL. It now has been ported to Caanoo. The original game files are required and are not included with the download.
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,29,788
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Release notes:
[!] Reverted changes from CodeGenPSP (it wasn’t meant to be committed yet)
http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0
DCEric made a few more videos of games being compatible with the Dreamcast SD-Card Adapter. It’s a wonderful time saver for owners of such a card – Don’t look around on your own, don’t waste time on what is compatible, just keep track of DCEric’s YouTube Channel!
New SD-Adapter compatible games recorded:
* Sqrxz
* Miss Driller
* Echoes Quest
* Foosball
* Hidden Cosmos
* Linux Lunar Lander
* Linux Shuffle Lander
* Lupengo DC DX
* Minigolf
* Mouse Trap
* NOIZ2SA
http://www.youtube.com/user/DCeric
Pocket Island DS by MJaoune is an unofficial remake of “Pocket God”. There are little guys which you can annoy with your stylus and there are few options to change the weather. It’s not yet a game, but the coder plans to add missions.
Changes:
– Changed the audio library to Maxmod, to save RAM and CPU.
– Fixed loads of bugs and glitches. (Were detected by Nathan)
– Some UI changes.
– Fixed the screen flicker problem on some flashcarts.
– Some other changes.
http://www.ds-scene.net/?s=viewtopic&id=3900&p=1
atari2600land has updated his single and two player simultaneous play variant of a very well known Russian block game.
Release notes:
I found a way to make the game faster when the blocks are clearing. As usual, let me know if there’s any bugs, especially in the 2-player mode.
http://www.atariage.com/forums/topic/153710-2600tris/page__st__150
Speed by Shawn Hargreaves is a Space Invaders clone but with the twist that the 2d gameplay is projected onto four different pseudo-3d surfaces, which are at first viewed in alternation, but as you advance to the later levels will be displayed side by side, and finally all superimposed on the same display. This makes it extremely hard to see what is going on.
http://repo.openpandora.org/?page=detail&app=speed-speed-17506
They Do Not Die 2 by ThatOtherDev is a successor of “They Do Not Die”. A top-down Zombie shooter with simple graphics.
Changes:
* Your health and energy are now displayed with progress bars instead of text.
* There is a title/menu screen that comes up when you press the start button. You are also sent to this menu when the game first starts and when you die. From this menu you can resume your game, start a new game, create a game save or load a game save.
* A shotgun has been added.
* Running uses more energy.
* Game saves are slightly smaller (although it is still fairly slow to create and load them).
http://thatotherdev.com/2011/08/30/they-do-not-die-2-v0-4-–-ps3/
KazoWAR releases “NDS Music Player” in a public alpha version. It’s based on fincs’ SSEQ Player and allows to play music tracks from commercial games, while pointing at it’s ROM.
Here is more of the original message:
I added a file browser that is most likely still buggy. Browse your cart for a NDS game that uses SSEQ music. Press A to open and then it will read the SDAT data and build a list of all SSEQs in the SDAT. Browse for the SEEQ to play and press A. This is Alpha software and has not been tested for bugs. I am just excited I got it to actually play the music off the ROMs.
http://gbatemp.net/t306997-nds-music-player