News
NeoGeo CDZ Emulator v0.1.9 (bugfix 6) (NeoGeo CD emu for PSP)

NJ has updated his work on the Neo Geo CD emulator NeoGeo CDZ.

http://neocdz.hp.infoseek.co.jp/

By with 0 comments
AgenaWorld v1.3 (PSP Game)

Agenaworld: A”Homeworld”type of game. Agenaworld is an original multiplayer PSP to PSP game that allow you to command a spacecraft to other galaxies and visit all nine planets (plus the sun). In addition, the game backgrounds are real 24bit/pixel large space images that scroll in the background (courtesy of Hubble telescope). Try to reach Earth! Click on link above to download. Press the”Triangle Button”to use the”hypercube”gravity assist. The game supports PSP to PSP multiplayer via infra-red (IrDA), so make sure you aim the IrDA port at the other PSP’s IrDA port for better connectivity.http://www.edepot.com/game.html

By with 0 comments
Balance (NDS Game)

Image provided by: SeddyIn this game, you have to tilt the world with your Stylus, to make the marble roll from A to B. This game has been released almost 4 weeks ago but has been missed.http://teamnnc.free.fr/phpBB2/viewtopic.php?t=311

By with 0 comments
MatchingDS (NDS Game)

Image provided by: dumbstartdumbstart has released his first game MatchingDS.http://teamnnc.free.fr/phpBB2/viewtopic.php?t=566

By with 0 comments
PAlib v0.998c (NDS misc)

PAlib is a useful coding library for the Nintendo DS. You can grab the latest version from it’s release thread. This release is mainly a bugfix release:

  • [Examples] Fixed the keyboard example, had SimpleText instead of Text function, so the line break didn’t work :S
  • [Examples] Added Sprite/Priorities2, which shows how the priority system could be used to create a card game, or an isometric 3D system…
  • [Screen Lights] Rewrote the code, shouldn’t break the sound anymore
  • [Arm7] Switched to libnds’s IRQ system, now works better on MK2/3
  • [PA3D] Compiles again, sorry !
  • [Backgrounds] Optimised the Background memory error messages
  • [Palettes] Added PA_SetSpritePalCol
  • [C++] Fixed the Pad/Stylus problem (replacing bool by u8, I don’t like that…)
  • http://teamnnc.free.fr/phpBB2/viewtopic.php?t=565

    By with 0 comments
    DSweb v0.02c (NDS Application)

    Image provided by: dawn2kdawn2k is working on a webbrowser (or kind of) for the Nintendo DS. It’s in early stages, don’t expect too much.http://teamnnc.free.fr/phpBB2/viewtopic.php?t=562

    By with 0 comments
    SpaceBattles (Beta 3 rrr) (A2600 Game)

    SpaceBattles for the Atari 2600 has been updated. More information at it’s release thread.http://www.atariage.com/forums/index.php?showtopic=84116

    By with 0 comments
    Double S-Kiv (GBA Game)

    Japi has released a new GBA game. It’s a kind of shooter. This game has to be used with GBM and not any emulator, according to the release thread.http://www.playeradvance.org/forum/showthread.php?p=25445

    By with 0 comments
    vba2x-r (GBA emu for GP2x)

    vba2x-r is recompiled from Domm’s vba2x port using static libs. Its slow but should be playable. It could be faster if you turn off sound in .cfg file.

    http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,5,1304

    By with 0 comments
    GpAtomic (Final) (GP32 Game)

    Image provided by: gp32spain.comGpAtomic is a game based upon sources from k-atomic. This is a puzzle game, in which the object is to assemble a molecule from its atoms on a Sokoban-like board. On each move, an atom goes as far as it can in a specified direction before being stopped by a wall or another atomhttp://www.gp32spain.com/foros/showthread.php?p=356379

    By with 0 comments