News
Kitty Book Portable, a textreader for the PSP, has been updated. Changes:
(a) Some people say they like really small fonts… So, in this version, font size can be changed from 11 to 50.
(b) Enhanced the page turning control: Even if you keep holding the, it doesn’t turn pages. But if you keep holding thefor more than 1 seconds, it turns… And if you tap the key quickly, it turns the pages quickly….. Left, Right, Up,Down, L-R Trigger is dedicated for turning pages slowly. If you want turnning the pages like REAL FAST, please use Analog stick: KEEP HOLDING”Analog – down/up”. ( keep holding increases the step ).
http://spaces.msn.com/members/KittyBookPSP/
FreeSCI is a similar to ScummVM. It’s an adventure interpreter for games based on SCI, mostly for Sierra games like Larry I, … This release is UNTESTED and might be buggy. A unscrambled Dreamcast binary and the sources are available for download. Thanks toDCemu.co.ukfor the news.http://freesci.linuxgames.com/dc/
Image provided by: ChristophePSPVice has been updated! The author, Christophe, followed a few wishes and here is the changelog:
Center Screen
Display keyboard and menu improved
Quick Save/load of snapshots (L1/R1)
Virtual keyboard on triangle button.
Square and Circle emulate”space”and”enter”key
Thanks to ditto on EFNET #pspemu for the news.
http://perso.numericable.fr/~ckckck/C64_PSPVice.html
Rainer Sinsch has sent me another application for the PSP. This time it’s a MOD player for the PSP. Release source of this application is PDRoms, so please give proper credits (proper credits means: mention at least pdroms along WITH a link).
Installation notes (for PSP v1.5):
Extract the memory-stick folder to your memory-stick as it is. If you want more mod files just put them into the mods folder located at the root of your memory-stick.
Features:
PSP-MODPlay plays all available MOD-files located at the /mods folder. Press”X”to cycle through them (no file browser yet). Everything will be played at stereo 44.1khz, including linear interpolation. Supported file types are all .MOD files: Sound-tracker, Star-tracker, Pro-tracker, etc – up to eightchannels.
Please note that the included mod files where taken somewhere from the internet, respect the authors.
Known bugs:
mods folder is limited to 512 songs max
Contact:
Rainer Sinsch (rsinsch[at]t-online.de)
http://www.pdroms.de/file_details.php?fn=2541
dsi has updated his”Memory Game”which has been released yesterday. This version adds sound Iand a few other minor changes. Your goal is to find a pair of two identical cards out of a few ones.http://forums.qj.net/showthread.php?t=19285
Image provided by: EvilDragonGoity has released a new Fenix game called Physique.http://www.gp32x.com/board/index.php?showtopic=21002
Shine has updated Lua-Player for the PSP. Lua is a scripting language, which allows easy coding of own games. Changes:
v0.11(all changes for this version by Shine)
Added System.md5sum and filelist.txt debug ouput on startup failure in boot.lua
changed case sensitivity handling in boot.lua for problems with Windows 98
now Image.createEmpty accepts 512×512 pixel sizes
internal image width and height needs not to be the same size
max image size can be 512×512 now (larger are not allowed with GU blit)
System.sioInit, sioWrite and sioRead implemented for serial port support (see http://www.luaplayer.org/sio/readme.html and http://nil.rpc1.org/psp/remote.html for information about the hardware interface)
new Timer class and System.sleep function
fixed timezone bug
moved Starfield and SIO Echo example to Applications
http://www.luaplayer.org/
Image provided by: MatthieuThis is a technical demo of a 3D game made with the Yeti 3D engine. More information in french language by following the link below.http://www.angelsoftware.org/…
It seems someone had issues with the port of Interlogic on his BLU+ GP32. A600 kindly released a version which should remove the white bar problem.http://www.gp32x.com/board/index.php?act=ST&f=4&t=20989
A port of Phyton (programming language) is in the works. It’s a first version wiht bindings to the essential PSP APIs as well as part of the pspgu.Those interested may download the binaries; they come in two flavors, one with a debug screen to output some text to, and one graphical. Just install it as a regular homebrew, and upon launch the interpreter will start the ‘script.py’ file in the same directory as EBOOT.PBP. When the user quits through the ‘home’ button, the script gets a KeyboardInterrupt.http://fraca7.free.fr/blog/
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