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Spirits DS (Beta 4) (NDS Game)

Spirits is a remake of an old spanish videogame from Topo Soft.

Author release notes:

Hi!
New beta out
Now you can finish the game
“story line” it’s now complete. The last 3 objetives are very very basic AI (keep this in mind, when i say very, i say it seriously) just to test the game. Next version comes with definitive AI for them. First get the cristall ball to can see where are hiden the 5 objetives, the speelbook, the magic wand, the enchanted princess, the walking armor and evil boss, the eagle. First you need to get the speellbook and the magic wand. This enables you to dispell the princess and armor. After this you can kill the eagle and finish the game.

Good luck

Download beta 4 at: http://www.mediafire.com/?14yj2jldu3n

Regards

Fox

http://palib.info/forum/modules/newbb/viewtopic.php?topic_id=2242&viewmode=flat&order=ASC&type=&mode=0&start=0

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Heavy Downloader (PSP Application)

Heavy Downloader is an enhanced version of “File Downloader” which has been released yesterday. This “Heavy Downloader” enables multiple downloads at the same time.

http://xtreamlua.com/modules.php?name=Forums&file=viewtopic&t=2178

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Pocketmon Quecksilver (PSP Game)

Pocketmon Quecksilver is a “bloody” Pokemon clone for PSP.

http://www.bumuckl.com//index.php?option=com_remository&Itemid=2&func=fileinfo&id=379

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Academic Aid v2.3 (PSP misc)

Project Description: The concept is very simple, You enter the variables, It does PAGES, trust me, PAGES of work automatically for you. It is of help for any student between 3th Grade to University level CALCULUS and other highlevel math and Physics. It WILL also features an Inbuilt Calculator [similar to handheld ones].

http://www.neoflash.com/forum/index.php/topic,4517.0.html

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Space For Everything v1.6 (PSP Application)

Space For Everything by PirataNervo is a collection of various helpful tools/routines in one program.

http://www.mediafire.com/?3yousyykjez

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ApolloIM v-0.9 (iPhone Application)

ApolloIM is an iPhone Instant Messenger Client, which is based upon libFiretalk.

Author notes:

8/30/07

Firstly, I want to thank the person who donated $300 to the new team. These kind of donations keep me working hard, and now that we have a real team coming together, will keep us focused. If you wish to help out, every little bit helps, and will be used 100% towards materials needed while coding. Just contact us and we’ll set you up with our paypal information.

Now, on to the news…

Suspend support is partially working. You can go and use other programs, and ApolloIM will still stay open.

The main problem with suspend is that the iPhone goes into a low power mode when shoved into your pocket waiting for a call – and this mode will shut off edge / wifi. Simply pinging the server won’t keep the wifi up, as it seems the kernel does its best to plain unload it. I don’t know what the prospective fix for this, one idea would be to move to a client/remote daemon, which would mean you would run a client on your home computer which would record all the incoming messages to you and send it over to you (and when your phone goes off, you’d still be on, because the daemon is still running).

Suspend as whole, however, should work while you’re playing music. If you’re playing a song while ApolloIM is on and in your pocket, it will keep the iphone active enough to keep the program connected. The trick for me here is to find how exactly Apple does that, and well, I’m on the case.

I’ve also improved the Conversation window, at the cost of making the Send button uglier – if you have problems with the send button, aim for hitting the “text” on the button. You no longer can type in the main window, and I may release another update very soon to use “text bubbles” like iChat uses. I have removed the keyboard button in favor of just being able to tap the main view to bring up the keyboard (or you can tap the sendfield at the bottom which,like MobileSMS, will bring up the keyboard).

This will be the last update for a while. I have been working alone on this project since it’s beginning, but the team has started to come together. It was kind of funny to see people say “The ApolloIM team” when it was just me, but thanks to my initial release, I’ve gotten some star players to help out. Notably Dankow who will be working on the interface and keeping code tidy, and Core who has stepped up to help us get libpurple worked out. If you know libpurple well, and would enjoy helping us integrate it, please send me an email at arminius2@gmail.com .

LibPurple will enable us to have Yahoo, MSN, Jabber, and GTalk support when we get it ready, as well as fix the “Buddy’s not showing up” error. I suspect my current implementation of libfiretalk is bugged, and I can either work on exchanging it for a different version or get purple working an adding support for the other services. I’m told one solution could be for you to create a new screen-name and import your buddylist with a “real” client, and then not to change the formatting of any names. It’s cumbersome, but until we get Libpurple working, it’ll have to do.

http://code.google.com/p/apolloim/

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NES.app v0.99.07 (NES emu for iPhone)

NES.app is a Nintendo emulator for Apple’s iPhone. NES.app uses a modified version of the popular InfoNES emulation core to mimic the 6502 processor in a Nintendo Entertainment System, allowing you to play ROM dumps of games designed for the NES console. ROM dumps are files containing the dumped instruction code from a physical cartridge. In many cases, you are legally entitled to posess a ROM dump of any game that you presently own. ROM images for NES are widely available online, or with the appropriate hardware, you can dump them yourself directly from the cartridge.

NES.app started as a fork of iPhoneNES v0.01, but has been completely rewritten to run very fast, and with many additional features including full sound, game genie codes, saved games, battery-saved ram support, and full screen support.

Changes since v0.99.06:

[nervegas] Added alert with instructions when no ROMs are detected
[nervegas] Added alert for invalid game genie codes; don’t save
[nervegas] Fixed alert sheet presentation / removed gap from bottom
[nervegas] Added sound manager for sound without killing mediaserverd

http://iphone.natetrue.com/nesapp/

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NES.app v0.99.06 (NES emu for iPhone)

NES.app is a Nintendo emulator for Apple’s iPhone. NES.app uses a modified version of the popular InfoNES emulation core to mimic the 6502 processor in a Nintendo Entertainment System, allowing you to play ROM dumps of games designed for the NES console. ROM dumps are files containing the dumped instruction code from a physical cartridge. In many cases, you are legally entitled to posess a ROM dump of any game that you presently own. ROM images for NES are widely available online, or with the appropriate hardware, you can dump them yourself directly from the cartridge.

NES.app started as a fork of iPhoneNES v0.01, but has been completely rewritten to run very fast, and with many additional features including full sound, game genie codes, saved games, battery-saved ram support, and full screen support.

Changes since v0.99.05:

[nervegas] Fixed rare controller-getting-stuck bug

NOTE: 0.99.06 is built with the new toolchain, and is not compatible with prevous versions’ save games.

http://iphone.natetrue.com/nesapp/

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Audio Mechanica v6d (PSP Application)

Audio Mechanica is a digital audio recorder / effects processor for PSP.

Release notes:

Hi Guys,
The V6d update is a change to lower the clock speed, simply because it’s possible, and we can save battery life. At the time I was writing this app. I had not yet experimented with adjusting PSP system clock speeds. Audio Mechanica now runs at 133/133/1 unless you do something with another app to override that.

– The Digital Delay Processor can delay an audio channel by a user defined value. This could save on a stand alone piece of equipment that does the same job.
– The Yakback Emulator uses voice activation routines to record continuous chunks of sound, and auto playback each continuous sound chunk. This works rather like a parrot, repeating everything you say after each pause (repeating everything you say after each pause). The Yakback Emulator is the beginnings of the way I’d go about a speech regognition, or lie detection program.
– The Virtual Tape Recorder mode works as the previous digital recorder.
– The Voice Activation mode works as the Virtual Tape Recorder, with the addition of an adjustable sound activation level that can make the recorder work like a dictophone, only recording segments of continuous sound.

http://www.dcemu.co.uk/vbulletin/showthread.php?t=72609

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Time Baby v7 (PSP Application)

Art has updated Time Baby – a World Time Clock application for PSP. You can move a crosshair around a world time zone map to see the time anywhere in the world. The feature has pixel perfect detection of the time zone.

This version includes the heart rate monitor.

http://www.sendspace.com/file/sr8fmi

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