News
PSPRadio v1.18.1377 (PSP Application)

PSPRadio allows you to listen MP3’s and online streams using your PSP.

1.18.1377 (2007-04-02)
NEW FEATURES
(raf) TextUI: Msgbox now goes away after 3sec (not based on frames rendered anymore, but time).
(raf) Core: (Supported by TextUI) Framerate configuration file is now set globally in PSPRadio.cfg (PLUGINS:DISPLAY_FPS)
(raf) TextUI: Now uses GU more; which reduces flickering and improves framerate.
(raf) TextUI: Cleaned up the way stream time and info is displayed while on fullscreen visualization mode.
BUG FIXES
(raf) Core: PSPRadio would crash on startup if the visualizer plugin was disabled.
(raf) Core: PSPRadio would crash on startup if the SHOUTcast database (newdb.xml) file was empty.
(raf) TextUI: Corrected problem where PSPRadio would crash when downloading the SHOUTcast database. (The problem was caused by lack of complete support for values -1 and -2 in the configuration files after the TextUI rendering changes.
(raf) TextUI: Corrected problem that caused a crash when switching from TextUI3d to TextUI.
(raf) Core: Corrected problem that caused a crash on restore from suspend mode when the wifi was enabled. Now it will also resume play.
(raf) Core: Disabled UI rendering while shutting down; this makes sure the “shutting down” screen is not drawn over.
KNOWN BUGS
(raf) TextUI: When switching skins all the text will disappear. This happens on occasion. Just move up or down for the text to re-render.
OE related Problems on this release
(raf) Core: Static IP connections don’t work correctly. Seems the gateway is not used as it should. (Also, make sure CPU speed is 222 when establishing a WiFi connection). Possible solution, if you have a proxy server in your network, set it up in PSPRadio.cfg. A static IP may work then. (This is untested).

http://pspradio.sourceforge.net/phpBB/viewtopic.php?t=513

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Space Pong v0.2 (NDS Game)

Space Pong by Circus has been updated.

http://www.playeradvance.org/forum/showthread.php?t=6465

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GoLife! (02-04-2007) (NDS misc)

Anarcho Mario has updated GoLife! for the Nintendo DS. It’s a way of life simulation.

New features:
_ Nicer fonts and faster simulation thanks to the last PAlib version.
_ Invisible keyboard bug when saving fixed ! (big up to Mollusk!)
_ Color mode added !
_ *2 *4 and %2 zooms added !
_ Patterns updated. Now with 211 cool patterns !
_ Saving optimised.
_ And of course, lot of small buf gix.

http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=2654&forum=9

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GPXile Magazine Issue 1 (GP2x misc)

Here comes a brandnew magazine about the GP2x, happy reading!

http://gpxile.com/gpx-magazine/

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Daedalus R10 (N64 emu for PSP)

StrmnNrmn has released an updated version of Daedalus for the PSP, which is a Nintendo 64 emulator.

Changes:

[+] Added frameskip option.
[+] Added framerate limiting option.
[+] Added adjustable stick deadzone.
[+] Allow pause menu to be activated even when rom emulation has hung.
[!] Fix crash when no roms found, added explanatory message.
[!] Fix flickering when small number of roms found.
[^] Fix texture hash frequency check.
[^] Finally got code compiling with -O3 optimisation flag in GCC.
[^] Use VFPU for InvSqrt (thanks hlide!)
[^] Improved VFPU code for clipping and tnl (thanks Raphael!)
[^] Improved inlining of AddTri.
[^] Reduced time spent searching for overridden blend modes.
[~] Remove debug console in public release builds (smaller footprint and slight speedup.)

http://strmnnrmn.blogspot.com/

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gpsp v0.9 2Xa (GBA emu for GP2x)

ZodTTD and Exophase have released a new version of gpsp which is a Gameboy Advance emulator for the GP2x.

Thanks to tweaks and dynarec it can run A LOT of games fullspeed with sound!

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,5,2084

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gp2xmess v0.12 (Multiple system emulator for GP2x)

MESS is an acronym for Multiple Emulator Super System. MESS is an emulator for many game console and computer systems, based on the MAME core.

The latest version of gp2xmess (v0.12) is based on xmess v0.102.

This version mostly brings tiny speed improvements.

http://users.adelphia.net/~bsturk/gp2x.html

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Gianas Return WIP (GP2x Game)

The Gianas Return team has updated their official page with a rather cryptic message, but it also gives a bit of information.

Quote:

Well it’s the 1st April but this is no April fools joke 🙂

We have now 4 backgrounds completed, which means another 4 are missing before we can finalize the game. Currently we are fighting to puzzle everything together, which is unfortunatly the most awful part.

Before we tell any new release date, we better don’t say anything at all now 🙂 Real life doesn’t always allow you to do things which you would like to do, this is the moment, when all team members are reminded, that this is a plain hobby project.

http://www.gianas-return.de/

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Zi (NDS Game Source Code)

The last source gift from Mollusk is the source code of “Zi”, which is a mix of Tetris and Jawbreaker.

http://www.dev-fr.org/forum/viewtopic.php?pid=335#p335

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Twist (NDS Game Source Code)

Mollusk has released the source code of his game Twist.

http://www.dev-fr.org/forum/viewtopic.php?pid=335#p335

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