This a a little program to create Wayfinding Lists for Buses on http://www.vrr.de
Changes:
-Quickfix because of changes on VRR
This a a little program to create Wayfinding Lists for Buses on http://www.vrr.de
Changes:
-Quickfix because of changes on VRR
Gouky and Foxy, the guys behind the “Magic Team”, released a port of Rick Dangerous over to the Wii.
_(Wii_Game_Port).jpg)
Instead of a pure port enjoy an update version of this fantastic game including new gfx, musics, special effects and totally new intro and final ending sequences!
Thanks to Foxy himself for informing me via MSN 🙂
This app is a simple touch chronograph, with split time support for the moment. More features to come…
Changes:
– Rewrite internal code, more precision, and quicker.
– Add vibrate on key press. (Thx to OpenNETCF.WindowsCE.dll, from OpenNETCF).
TouchLaunch is simple application launcher, which scans startmenu shortcuts, and list them alphabetically.
Changes:
+it’s .NET 2.0 binary, so it should work for everybody
+many bugs fixed again
+list scrolling/touching improvements, no more accidental launches
+new about dialog added, has links to this thread, and also donation button
+new contextMenu, better looking and more fingerfriendly
+you can click and hold on listItem, and a contextmenu appear
+VGA skin included
Eskema released Puzzle Magic for PlayStation Portable.
_(PSP_Game).jpg)
Quote:
Hello people, once again im here to torture you with one of the worst homebrew i’ve ever made. Its a simple clone of bejeweled, you know, joint 3 pieces of the same color, and make points bla bla bla.
Anyway heres a pic to show u this creepy game XD
!reader2x is a program to read ebooks in TXT, RTF, HTM, PDB (palmdoc) and PDF documents.
Web Video Downloader can download .flv or .mp4 videos from various web sites.
Mario Paint Composer DS is an indirect remake of the music composer tool found in the Super Nintendo game “Mario Paint” with a few new adaptations.
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Changes:
-Fixed the D sharp note to play the right sound
-Fixed end of song detection
-Removed the appearance of being able to place notes while a song is playing
-Last song saved/loaded’s file name will be remembered in the save menu so you don’t have to retype it out
-Can now cycle through all note states with the D-pad (meaning you can make the note natural,sharp or flat rather then just sharp and flat)
-More error checking for FAT operations (Checks if mpcsongs folder is on card, if not then will create the folder. Also detects if FAT was initialized properly)
-Better eraser controls (Double Tap note to delete it)
-can now save author name in file
-When loop is turned on, will loop from last note played rather then the end of the last page
-increased max tempo and tweaked the tempo slider a bit
-Added High A, High A Sharp, High B and High C notes
-prevents users from typing restricted symbols in filename (while saving)
-Can view other pages on top screen using L and R to scroll through pages (hold L or R to scroll faster)
-News system! Click the envelope button (make sure wifi is configured)
-Note type selection tweaks
-saving compatibility hopefully fixed
-new graphics
-Running/jumping mario at the top now
Thanks to http://www.nintendomax.com for the news.
B. Perry updated his Missile Command remake for Nintendo DS.
Changes:
* Rumble Pak now supported
* Flash cart icon created
* Minor bug fix
Thanks to http://www.nintendomax.com for the news.
Sylus101’s Pixelman is a sprite designing, testing and animation tool directly to be used on your Nintendo DS. This tool makes it easy to develop on the go!
The release has been made public at the PALib forums, which need registration to grab a file, if you don’t want to, you may consider getting the file free of charge and registration from //files/1882/
Changes:
*Moved tools around on main bottom screen and shortened the screen switch bar. This is still highly subject to change…
*Completely re-wrote the file browser portion. You can now look through the entire flash card. You can even create new folders when saving sprites and palettes.
*New tools, line, gridshift, and 90 degree grid rotation.
*Arena mode for testing sprites animations and movement.
*Added a “done” button to screen after sprite and palette are loaded. Pressing start still continues as well.
Thanks to http://www.nintendomax.com for the changelog!