News
ScummVM v1.0.0 (PS2 misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

It was just 3.5 months ago when we started to prepare for this release, and now finally the day has come.

Ladies and gentlemen, please greet the one and only ScummVM 1.0.0 “Shiny Logo!” The long awaited, the most anticipated, the best… whatever.

We worked very hard on stability in this release, and in addition to all that goodness available since our 1.0.0rc1, we added a new set of ports for Motorola Linux-based phones (those on MotoEZX and MotoMAGX platforms) and fixed just a few hundred bugs.

Changes:

1.0.0 (2009-11-15)
New Ports:
– Added MotoEZX and MotoMAGX ports.

General:
– Fixed several bugs in GUI.
– Updated the project logo and icons.
– Clarified licenses for several PS2 port files.

AGI:
– Fixed crash on game exit.
– Fixed crash at detection of some games.

AGOS:
– Fixed load/save code for PC version of Waxworks.
– Fixed undo in Puzzle Pack games.

Broken Sword 1:
– Fixed missing background sound effects in some rooms.

CinE:
– Fixed crashes with Future Wars and Operation Stealth demos.

Cruise:
– Fix freeze on game pause.

Gob:
– Fixed gfx glitch in Lost in Time.
– Fixed hotspot-related regressions in Gob2.
– Fixed several regressions in Gob3.
– Fixed crash in Bargon Attack intro.
– Fixed animations in Win3.1 version of Gob3.

Groovie:
– Fixed video performance on PSP.
– Fixed menu blanking in some instances.

Kyra:
– Fix possible corruption of restart game save in Kyrandia 1.
– Fix GFX glitch at the broken bridge.
– Fix for brandon tunring invisible in some situations in Kyrandia 1.

MADE:
– Fixed performance on NDS.
– Fixed several crashes in Return to Zork demo.

Parallaction:
– Fixed several regressions in Nippon Safes.
– Fixed music in sushi bar in Nippon Safes.

SCUMM:
– Fixed crash on Macintosh versions of Putt-Putt Joins the Parade and Fatty
Bear’s Birthday Surprise.
– Fixed game save in Macintosh versions of HE games.
– Fixed default save game path in later HE games.
– Fixed palette in NES version of Maniac Mansion.
– Fixed palette in Amiga version of Secret of Monkey Island.
– Fixed cutscenes not stopping music after pressing ESC in DIG.
– Fixed lip-sync in Fatty Bear.
– Fixed crash in FT when entering inventory.

Tinsel:
– Fixed crash in palace.
– Fixed crash when talking to the old lady.
– Fixed partially off-screen text in DW1.

NDS port:
– Added mouse pad undeneath onscreen keyboard
– Added ability to scroll when cursor reaches edge of screen (in mouse pad mode)
– Made cd audio read from track01.wav as well as track1.wav
– Fixed bug with switching modes with keyboard active

PSP port:
– Fixed video flickering and stretching is some situations.
– Improved suspend/resume support.

WinCE port:
– Improved compatibility with VGA devices.

http://www.scummvm.org/downloads/

By with 0 comments
fixOperaFlash v1.5.3.0 (PPC Application)

This tool will automatically install and configure everything you need to run your Opera with Flash support. With other words: No need to install Flash Lite… Yes, just Plug&Flash!

Tested and working with:

Opera 9.5 builds:
1522, 1938, 1957, 2392, 15233, 15529, 15613, 15746, 15750, 16070, 16277, 16643, 16702, 16844, 16983, 17518, 17658, 17775, 17963, 18152
Opera 9.7 builds:
35166, 35267, 35393, 35432, 35443, 35461, 35523, 35541

Changes:

Flash Library version 1.4.0.0
added Tools -> Advanced -> First Time Launch
added registry backup for newest 9.7 Opera’s builds (restore in progress)
added [Restore] and [Rollback] will affect all Opera’s root folders
fixed crash bug on initialize version of newest 9.7 Opera’s builds
fixed screen rotation bug

http://forum.xda-developers.com/showthread.php?t=544770

By with 0 comments
Android v2.0 Source Code available (Android misc)

Google has released the source code for Android v2.0.

Source: http://www.heise.de/newsticker/meldung/Sourcecode-von-Android-2-0-verfuegbar-859896.html

http://www.android.com/

By with 0 comments
Quadrax v0.5 (Wii Game)

Quadrax is logical game game where more than keen reactions you will need fast fingers and will have to use all your grey brain cells. Just only that way you can succeed in solving all the ninety levels, which the game has.

Quadrax was originally ZX-Spectrum game made around 1994 by Slovak company called Cauldron, which was later ported to PC (Windows).

This version of game is based on Quadrax IV: The Secrets of Pyramid PC-Windows version of game, which was simply ported from DirectX to SDL graphic system. Next it was ported to Linux-like systems and finally to the Wii (Still using SDL).

Changes:

+ Multiplayer game added!!!
+ Characters are now controlled by Nunchuk joystick
+ Camera is controlled by D-pad
+ Better loading times
+ Engine log is created (file Quadrax.log)

http://wiibrew.org/wiki/Quadrax

By with 0 comments
We Brew Wii (Wii misc)

We have promised the webmaster of “We Brew Wii” to mention his page as new Wii homebrew resource.

The page is worth mentioning, so let’s see how it develops.

http://webrewwii.blogspot.com/

By with 0 comments
MPlayer for Windows Mobile v0.3 (PPC misc)

MPlayer is a very well known media player, now in an updated version for Windows Mobile.

Changes:

1) Seprate releases for iwmmxt and armv4
2) Better GUI
3) Status box and Trackbar.
4) Fullscreen didn’t show any windows componet with DirectX.

http://forum.xda-developers.com/showthread.php?t=520150

By with 0 comments
News Plagitarism (misc)

Our scene friends at Nintendomax wrote a few words about news plagitarism in the homebrew scene. Use a translator of your choice and go over it. The original french article is linked.

After the initial step of PDRoms to route our visitors to one of our very own “special” friends, as sign of silent protest, someone could say that most of the other sites covering homebrew should be entering a state of changing and understanding, sadly this isn’t the fact.

If you spend hours and hours looking for news manually or even with automized tools, which still require you to feed it with data, the least you can expect is a proper crediting as a small thank you.

Most scene pages don’t earn a single dollar and their staff works for free to bring you an appropriate service.

As people would say in a webboard: “Don’t feed the trolls!” – So go on, make your own opinion and decide your steps. We are not telling you to do anything, it must be really a decision of your heart.

http://www.nintendomax.com/index.php?topic_id=10848

By with 0 comments
LynGOO v1.1 (Atari Lynx emu for Dingoo)

Spiller has been improving his Atari Lynx emulator LynGOO. This emulator is written for native Dingoo and does not require any Dingoo Linux (Dingux) install.

Changes:

– Added screen rotation controls.
– Added sound on/off control.
– Added CRC32 checks to save/load state.
– CPU Speed set to 400MHz.
– Frameskip disabled; not effective.

http://boards.dingoonity.org/dingoo-releases/lyngoo-v1-1/

By with 0 comments
Gianas Return Dingux Porting News II (Dingoo Linux misc)

The Giana’s Return Team posted progress about the recent Dingux port attempt.

Quote:

Slaanesh and Thor tried to hunt down the “segment fault” on Dingux. Unfortunatly it seems to be a SDL only problem and not a problem of the Giana’s Return source code. Our hands are tied for now 🙁

http://www.gianas-return.de/?p=654

By with 0 comments
GoSub (14-11-2009) (VB Game)

atari2600land has updated his maze/collecting item games GoSub, which has seen it’s initial release for Virtual Boy a while ago. Collect treasures with your underground boat in a maze!

There is also GoSub and GoSub 2 for the Atari 2600.

Release notes:

level 8 has been fixed. It was impossible to beat.

http://www.atariage.com/forums/topic/147240-gosub-for-virtual-boy/

By with 0 comments