News
ChorDS (NDS misc)

Play chords on your virtual Guitar!

Thanks to http://www.nintendomax.com for the news.

http://www.nbrew.nl/nieuws/item/1174/ChordsDS-nog-meer-hollandse-homebrew

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MPlayer CE v0.7 – Spanish Version (Wii Application)

MPlayer CE is a fork of the Team Twiizers MPlayer Wii port.

Changes:

Files now first analyse, followed by cache, as cache was emptied on analysing previously so now you’ll see cache filling later.
Improved audio/video internet cache, detects if it is a internet stream, if it’s a radio stream then initial cache fill is small.
Optimizing memory access suggestion from Shagkur, cache thread is now more stable.
A8 patch added for DVD playback in cIOS202 to avoid problems with old ModChips.
Improved libfat and fix for special characters.
Using latest Libfat to prevent possible corruption on sd.
Improved USB hotplug and dvd detection, echi module modified for more compatability with usb devices.
Can now mount any fat partition, shouldn’t matter if partition is set as primary or activated.
Now has real fat32 limit therfore can now play larger files.
Video files that hadn’t worked previously may work now.
New buffering system implemented for when buffering is low, if cache becomes low, it will pause and re-buffer to fill cache-min value, to prevent possible hangs with bad connections. You can see the cache by pressing 1 twice on the wiimote, when cache drops to 3% then it will pause.
Shoutcast TV is complete with caching, thanx to Extrems, Review menu.conf.
If IOS202 is installed via the Installer then DVDx is not required for DVD Access.

http://code.google.com/p/mplayer-ce/downloads/list

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MPlayer CE v0.7 – Italian Version (Wii Application)

MPlayer CE is a fork of the Team Twiizers MPlayer Wii port.

Changes:

Files now first analyse, followed by cache, as cache was emptied on analysing previously so now you’ll see cache filling later.
Improved audio/video internet cache, detects if it is a internet stream, if it’s a radio stream then initial cache fill is small.
Optimizing memory access suggestion from Shagkur, cache thread is now more stable.
A8 patch added for DVD playback in cIOS202 to avoid problems with old ModChips.
Improved libfat and fix for special characters.
Using latest Libfat to prevent possible corruption on sd.
Improved USB hotplug and dvd detection, echi module modified for more compatability with usb devices.
Can now mount any fat partition, shouldn’t matter if partition is set as primary or activated.
Now has real fat32 limit therfore can now play larger files.
Video files that hadn’t worked previously may work now.
New buffering system implemented for when buffering is low, if cache becomes low, it will pause and re-buffer to fill cache-min value, to prevent possible hangs with bad connections. You can see the cache by pressing 1 twice on the wiimote, when cache drops to 3% then it will pause.
Shoutcast TV is complete with caching, thanx to Extrems, Review menu.conf.
If IOS202 is installed via the Installer then DVDx is not required for DVD Access.

http://code.google.com/p/mplayer-ce/downloads/list

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Fandian (r403) (NDS 3D Engine)

Fandian (previously known as Sonic) is the development name for ritz’s homebrew Nintendo DS 3D game project.

Some notable features include skeletal animation, static & dynamic point lights, shadow volumes, skyboxes, picking, gravity and object & environment collision detection. In the near future he will build the game logic, a.i., scripting and maybe an interactive 3D map builder for easy world creation and object & creature placement.

Thanks to http://www.nintendomax.com for the news.

http://www.daftcode.net/

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Multitouch Photoviewer v2.0 (NDS Application)

Multitouch Photoviewer is exactly what the name of this application promises.

Changes:

-Can load 16 bits bmp’s out of the pics directory (thnx hillbilly for the code, I’ve creditted you in the source too )
-Zooms to the center of the image
-Zoom is much smoother now

http://forum.palib.info/index.php?topic=7554.15

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Super Bug Advance v1.2 (GBA Single Game Emu)

James Jacobs of Amigan Software released a port of a subset of the Ami/WinArcadia V11.71 emulator to the Nintendo Game Boy Advance platform, for the purpose of emulating the Super Bug game.

The emulator has been optimized for speed and size. The emulation is not as comprehensive as that provided by Ami/WinArcadia, but everything needed for perfect emulation of the Super Bug game is present (except the noise generator). Features could be added back in from Ami/WinArcadia if desired, to enable support of other games. Some further optimizations are possible; however, the game already runs at full speed.

The program was written using HAM 2.8.0 and Visual HAM 2.4.2. Source code is included.

Changes:

Noise generator emulation.
Miscellaneous improvements and bug fixes.

http://amigan.1emu.net/releases/

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N-Warp Daisakusen v1.1 (SNES Game Source Code)

N-Warp Daisakusen is a deathmatch minigame for eight human players. Connect two Multitaps and eight joypads to your SNES, invite some friends and compete for the first place by beating and kicking the shit out of the other players.

d4s, the author of this game, decided to release the source code to the public. May it help the extremly slow growing SNES/Super Famicom scene!

http://gra.dforce3000.de/index.html

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PXDrum Drum Machine v1.2 (Beta 1) (DC Application Port)

PXDrum Drum Machine is simple sample-based drum sequencer, which can be used for composing drum tracks, playing drum backing track for learing/training, or as a drum-machine emulator.

Thanks to Guaripolo this program is also now available for the good old Dreamcast!

http://www.dreamcast.es/news.php?readmore=276

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Android PDF Viewer v0.1.9 (Beta) (Android Application)

Android PDF Viewer is a viewer for PDF-Files on ANDROID mobiles. The implementation will be a port of the PDF-Renderer which is published by SUN under the LGPL: https://pdf-renderer.dev.java.net/

http://sourceforge.net/projects/andpdf/

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GoSub (14-07-2009) (VB Game)

atari2600land goes VirtualBoy!

GoSub and GoSub 2 are well known from the Atari 2600 – and now GoSub hits the VirtualBoy! Collect treasures with your underground boat in a maze!

Release notes:

In case you didn’t know, I’m working on GoSub, this time for the Virtual Boy. I’m going to make it 2MB, hopefully room for 32 mazes. I don’t know how to add sound, or flip the sprite so it’s facing the right way, but here it is so far. 17 mazes. To get a level select screen, press SELECT at the title screen, or start at level 1 by pressing START. You can play this using the RealityBoy emulator, or use FlashBoy. If you decide to use FlashBoy, tell me how it runs on it.

http://www.atariage.com/forums/index.php?showtopic=147240

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