News
Urchin has released an improved version of his c64 emulator c64psp. This emulator is based upon Frodo.
09/10/2005: v0.2 :- Added support for analog stick, virtual keyboard, joystick swapping and ability to load t64 and d64 image files. Video is now centred. USB disabled for this version.
http://homepage.ntlworld.com/octopus/c64psp/
“E”has released a bugfix version of the unofficial Nester version for the PSP. Nester is a Nintendo 8-Bit (NES) emulator. The release notes are in japanese.
http://ameblo.jp/hue-e/
I just can’t hold myself back but there are a few things which have to be said right now.Recently the PSP and now the DS are affected by malicious programs, which are able to break your handhelds. The sense of this action is just right beyond my understanding and the understanding of most developers I know. People who are new to homebrew might be tricked to run a program, which will destroy their hard paid off system. Not everyone can afford a new one – and it’s not clever to trick new people into running code which is really doing bad things. Many people will get a wrong opinion about homebrew software and this is what i don’t want.The PSP is affected in two ways:
There is a FAKE downgrader which fucks up your bios, the chance of getting it back to work is almost zero
Recently Symantec also figured out the first VIRUS for the PSP. It doesn’t spread it self, but it fucks up the bios as well.The NDS is affected in this way:
The DS bricker will overwrite some regions of the bios and it will be extremly hard to recover anything.All that stuff might have been developed to show skills, but never forget there are kids who don’t understand anything about it and they forward those things to their friends to fool them. More and more system will be bricked – Is this what we need? Things will spread over Bittorrent and E-Mule and reach hundrets of people – hundrets of people who are now in potential danger to brick their system.Exactly such a behaviour shows companies as Sony that they are right with upgrading their firmware again and again, and finaly eleminate EVERY SINGLE EXPLOIT which is found. If there are no exploits left, you can’t run any homebrew. This could be the dead of everything people were supporting for years.Until further notice:* NO NEWS ON PDROMSHomebrew over – at least for the next days.I hope my words will ring a bell in some people head. A general warning to everyone who is new to homebrew, please only get things for a serious source and avoid warez, as playing commercial games for”free”might be a bigger target. You shouldn’t play warez at all anyway.Thanks for everyone who keeps on destroying the homebrew scene – Thanks for destroying the hard work of many people – Thanks for destroying the effort people used to get everything working.
ReboNDS is a puzzle/action game in which you have to fill a playgound area isolating balls. To reach the goal, you have to draw horizontal or vertical lines. Any closed area without ball inside it will be automatically filled. Hence, this game is another version of the various X-bounce, K-Bounce, Win-Bounce, and so on… Some of the graphics wre created from scratch, some others use parts of icons from the Linux world. Relase notes:
Currently, highscores are again not recorder and microphone is not yet available. However, some sounds have been added and numerous bugs have been fixed.
http://francois.pessaux.neuf.fr/creations.html
Wraggster from PSP-News, in conjunction with Lik-Sang, are presenting a new coding competition for PSP users. The competition lasts for 30 days only, so you better hurry up to get some decent stuff done. Here are the rules:
The contest will run from October 8th 00:01am 2005 to November 7th, 2005.
The contest will end at 11.59pm gmt , (the end of November 7th , 2005).
Submissions for the contest should be sent to bluebolshi[at]hotmail.com or messaged to wraggster on the DCEmu UK forums or posted in the Private Developers Forum
Submissions must be new or updated releases and ones that havent been publically released before the winner of the contest is announced.
Submissions will be posted over a 2 day period or less if the amount of entries is small starting November 8th.
Multiple entries are allowed although only the best entry will win prizes.
Entries must be freeware so that when tournament ends they can be distributed.
This competition is open to anyone and all software for the PSP.
The Judging will be done by 5 selected DCEmu Forum Members after a poll decides who the top 5 entries are.
The winner will be announced on the 12th November 2005.
http://psp-news.dcemu.co.uk/psp30codingcomp.shtml
BPDE is another shell for your PSP written in Lua by BePe86. Grab it from the ps2dev.org boards and feel free to leave feedback.http://forums.ps2dev.org/viewtopic.php?t=3695
Image provided by: AnonymousTipsterAnonymousTipster has released a new version of RoboTORN 3D. This version fixed a bug where you crash if you don’t put RT3D Resources in PSP/GAME and adds a level editor.http://forums.qj.net/showthread.php?t=20174
This application was written so a File Manager could be kept in a non-executable area of the memory stick and launced externally using a 4-digit pass key. That way you can keep certain images/music hidden from friends/family and view at your leisure. Another use may be to keep rename/copy/delete commands away from very young users who may be randomly pressing buttons on your psp. Check the readme for instructions!http://forums.qj.net/showthread.php?t=20162
Syn-Z has improved DGen once more. It’s a Genesis/Megadrive emulator for the PSP.
http://syn-k.sakura.ne.jp/dgen_psp/
Zotbot DS, an upcomming game for the Nintendo DS has made a few more steps forward. Thanks toDrunkenCodersfor the news. Changes:
W00t just made a major update, I added a data map to the backgrond. What does that mean? Now the map has passable and nonpassable tiles, so now my game has a bump you can jump around w00t. This map will also allow me to do more in the future, such as determine tiles to be grind poles. The hard part non touch screen part of my game is done, now I can do the easy stuff various new tiles, artwork, and more levels. When I get some sort of hardware to test this game on my ds I will add the main characters weapon and enemies, so until then I think I’ll make this a race to the end of the level game. In honor of my engine being basically complete, I’ve made the background ub3r awesome. I also slowed down the sprite a bit, leave comments if it’s too fast, and also if the jump motion looks skippy.
http://creepyplaidman.20megsfree.com/downloads.html
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