News
PDRoms Coding Competition v4.01 – Reminder 1 (A2600 misc)

For those who might have not recognized yet, we do have another coding competition here at PDRoms, running since 2nd April and it’s deadline beeing 31st May 2009. There is still plenty of time to get things going!

Here is the brief data:

Topic: Create a logic/puzzle game
Competition running time: Thursday, 02 April 2009 to Sunday, 31st May 2009
Deadline: Sunday, 31th May 2009 @ 23:59, in YOUR timezone!
Systems allowed: Atari 2600, Atari 5200, Atari 7800, Coleco Vision, Gameboy, Gameboy Color, Game Gear, IntelliVision, Master System, Neo Geo Pocket, Neo Geo Pocket Color, Nintendo Entertainment System, Odyssey2, Wonderswan, Wonderswan Color, Super Nintendo Entertainment System, Genesis/Megadrive, Gameboy Advance, Nintendo 64, PC Engine, Sega 32x, Sega CD and Vectrex.
Prizes to win: A WIZ console, 2 PSP Games, 1 Genesis Game, 5 R4 Cards, 10 Acekards and 150 US$ in cash

Prizes are sponsored by: http://shop.gp2x.dehttp://www.flashlinker-shop.comhttp://www.superfighter.comhttp://www.gamekool.comhttp://www.slanina.pl – ph0x

http://pdroms.de/phpbb/viewtopic.php?f=105&t=4642

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DaedalusX64 (Beta 2) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.

Changes:

[!] Fixed crash when loading 2nd ROM on Phat (Kreationz)
[+] Roms up to 16Mb loaded into Slim Memory (Kreationz)
[-]Removed Double Display Lists (To be replaced with proper paging code)(Kreationz)
[-]Temporarily Removed DynarecLoopOptimisation (Causes most games to crash under current CPU code)(Kreationz)
[+] Added resources from upgrade in prep for new GUI(No Lite version for future releases(Kreationz)
[~] Fixed typos in rom.ini (Salvy)
[~] Added 2 games to rom.ini (Salvy)
[!] Compiler shouldn’t make too much noise now (ex:blendmodes)(Salvy)
[!] Fixed performance decrease per game loaded.(Salvy)
[!] updated intrafont to 0.31, contains various bug fixes and enhancements(Salvy)
[+]Added blendmodes: (Salvy)
*Zelda Oot:
Big tree on Kokiri Forest is now rendered
Hearts should blend better now, (still WIP)
Rupees show up better. (Wally/Salvy)
*Batman Beyond
Characters, enemies,foes, and other things should show up now
*Pilot Wings
Beaches should blend correctly
*Super Bowling 64
Needs more work, but now should be more “playable”
[~] Move RSP logic out of CPU core(Howard0su)
[!] Change KnownValue of a register from s32 to REG32. So that we can cleanup the code a bit(Howard0su)
[~] Simplify the logic to handle register cache in LoopOptimization(Howard0su)
[~] Cleanup the logic for JAL, JALR in the PSP code generator(Howard0su)
[~] Simplify the parameters for GenerateCode.
[+] Delay initialize MediaEngine. So that we can suspend if we don’t use Async Sound. (If you use async sound once, before you exit to XMB, you can not suspend anymore.)(Howard0su)
[+] Improve Batch Test framework abit and bring it to PC platform(Howard0su)
[+] Declare MAKE_UNCACHED_PTR for PSP(Howard0su)
[+] Move all I/O access to Hardware component. (Merged from -N64 tree by Howard0su)

Thanks to http://www.aep-emu.de for the news!

http://sourceforge.net/projects/daedalusx64/

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XPMCK (17-04-2009) (Coleco Vision misc)

XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

* Coleco Vision
* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA Genesis

Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

Release notes:

Added the ColecoVision as a supported target (I get really strange sound output from ColEm. But it works in blueMSX).

Thanks to the author, mic, himself for the news via ICQ.

http://jiggawatt.org/muzak/xpmck/

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Buggy Kitchen Timer v1.0 (iPhone Application)

Everybody knows, how a kitchen timer works: Simply rotate the timer, until you’ve marked the desired time. The kitchen timer now begins to turn back slowly. When the time interval has expired, you hear an alarm clock.

Also known as egg timer or kitchen clock

http://appshopper.com/lifestyle/buggy-kitchen-timer

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Sketch Pad v1.0 (iPhone Application)

Sketch Pad enables you to do all these on the touch screen of your iPhone.

Using your finger as a pen you can choose:
— 3 sizes of pen-stroke thickness.
— 4 colours.
— the ability to erase all or portions of your drawing or list.
— unlimited edits of pen-strokes with undo and redo functions.
— zoom in/ zoom out simply by pinching.
— cut and paste.
— drag stroke.

http://appshopper.com/productivity/sketch-pad

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iSumo v1.00 (iPhone Game)

“iSumo” is Japanese Sumo game. Move iPhone, move Sumo Man and Push CPU Sumo Man.

http://appshopper.com/games/isumo

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Free Slot v1.0.0 (iPhone Game)

Fun and free slot machine, play for fun and register to keep your scores and build a virtual fortune! Easy drag and spin functionality or just press Spin!

http://appshopper.com/games/free-slot

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iSarcasm v1.0 (iPhone misc)

iSarcasm was created for the purpose of making other people laugh and just wanted to be funny.

http://appshopper.com/entertainment/isarcasm

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Deprem v1.0 (iPhone misc)

This application uses data from Bogazici University Kandilli Observatory and Earthquake Research Institute to display recent seismic activities around Turkey. Users can display the origin of the earthquake on a map (using Google Maps) with the detailed information of the selected earthquake.

http://appshopper.com/utilities/deprem

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Rheostat v1.0 (iPhone Application)

Control your thermostat with your iPhone or iPod Touch.

Rheostat allows you to set your thermostat temperature/mode to your desired setting. It will display the current temperature. Works when your iPhone or Touch are connected to your wi-fi network. This application is compatible with Roving Networks wi-fi and bluetooth enabled thermostats and temperature sensors.

http://appshopper.com/utilities/rheostat

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