News
Collect cherries to progress on levels, melons give more points. Shown below is a screenshot of the last and hardest level.
_(nds_game).png)
Changes:
* Changed points graphics & values
* Changed graphics on teleports and convayer belt
* Added/Redesigned some levels
* TitleScreen Changed
* Lower Screen Graphics Added
* Golden Keys can be collected to open black doors with a white lock on it
* Player will now lose considerable amounts of health when in contact with enemies. (Values depend on enemy type).
Demonstrations Added:
Before certain levels a demonstration will run showing you new aspects of the game. Can be disabled in the options.
Trophies Added:
Trophies are shown on the main menu with the highscore
Complete the game with 5000 points or more and earn the bronze trophy
Complete the game with 9000 points or more and earn the silver trophy
Compelte the game with 12000 points or more and earn the gold trophy
Inventory System Added:
Pressing A on certain items or simply walking over them may place them
in your inventory, some items cannot be picked based on what you are already carrying and
order of collecting is important in order to solve a level.
* clicking a tub of water will give you some water
* clicking on a lit campfire with water will put it out, allowing safepass
* clicking on a lit campfire with no water will give you some ember
* clicking on a burnable tree with ember will burn it, allowing passage
* clicking on a big snow rock with ember will melt it into a rock
* clicking on a bomb will give you a bomb
* clicking on a rock with a bomb and it will weaken it
* clicking on a weakened rock with a bomb and it will be destroyed, allowing passage
Specials Added:
Specials grant you abilities. You can hold upto 4. You can drop your current special
if you already have 4 and want to pick a new one up.
Current Specials:
* teleporter, allows the player to lay 2 personal teleports to move between
* sand dig, if stood on sand you will burrow, you cannot be hurt while under and can move under walls (appearence level 18)
* Flippers, allows you to travel in deep water
* spiked boots, allows you to walk on ice without slipping
* trainers, allows you to run against convayer belts
* lighter, A click a burnable tree to burn it (similar to ember but its infinite use) cannot be used to melt snow rocks
* poly tree, use special to turn yourself into a tree that cant move and blocks enemies in their path
Powerforms Added:
* Gold: Turns all points earned into 100. Careful though, 1000 point items will decrease to 100, collect these in advance.
* Red: When you have the powerform red you will kill enemies when coming into contact with them. You will also
take no damage from lava tiles.
http://forum.gbadev.org/viewtopic.php?t=16870
Sonic AS is a music player for Nintendo DS and GBA.
Quote:
Sonic AS has 16 channels polyphony for the DS, and variable polyphony on the GBA. It has support for variable music players, and the DS version can handle PCM8/16 and ADPCM data, as it uses the hardware channels. The GBA version can also have either nearest neighbour interpolation (that is, no interpolation; this is fast), or linear interpolation, with .23 fixed point accuracy, which can be toggled by changing the variables in sasInternal.inc. Since it’s written in all assembler, the memory footprint is rather low.
Thanks to www.nintendomax.com for the news.
http://forum.gbadev.org/viewtopic.php?t=16894
Sonic AS is a music player for Nintendo DS and GBA.
Quote:
Sonic AS has 16 channels polyphony for the DS, and variable polyphony on the GBA. It has support for variable music players, and the DS version can handle PCM8/16 and ADPCM data, as it uses the hardware channels. The GBA version can also have either nearest neighbour interpolation (that is, no interpolation; this is fast), or linear interpolation, with .23 fixed point accuracy, which can be toggled by changing the variables in sasInternal.inc. Since it’s written in all assembler, the memory footprint is rather low.
Thanks to www.nintendomax.com for the news.
http://forum.gbadev.org/viewtopic.php?t=16894
Added Oct 2, 2009, Under:
Wii
The exploit dubbed as BannerBomb created by Comex is the only public way to load homebrew applications on a System Menu 4.0 Wii. The exploit was released on the 5th April 2009 through the IRC Channel #Wiidev. The exploit works by using a malformed banner to crash the wii loading the boot.dol placed in the root of the SD card. Currently this exploit does not allow the Homebrew channel to be installed due to the exploit that was used being blocked in 4.0. However, it can still be installed through BannerBomb on System Menu version 3.X.
_(wii_application).png)
Changes:
– Works with System Menu 4.2.
– Fixed compatibility with System Menu 4.2.
Thanks to www.tehskeen.com for the news.
http://wiibrew.org/wiki/BaNNeRBoMB
PSP CheatUp is an application designed to simplify the task of updating the cheat codes through the use of the PSP’s Wifi and a wireless internet connection.
Changes:
Added: Support for DarkCheat, DayPR, FreeCheat and IcyPR (note most/all other nitePR clones including MKULTRA should use the nitePR option).
Fixed: The CWCheat POPs database is no longer erased as there is currently no POPs database included in the download.
Fixed: Improved the error handling of the Wifi download code.
Other: Removed random background colours so the lateral menu colour matches the background colour.
http://forums.qj.net/psp-development-forum/158647-release-psp-cheatup-0-25-a.html
Added Oct 1, 2009, Under:
Dingoo
A simple stop watch for Dingoo.
.png)
Quote:
I cannot guarantee 100% accuracy, so usage at events such as the olympic games is not recommended. But it should be good enough otherwise.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,115,160
Added Oct 1, 2009, Under:
iOS
JellyDrift is a fast and nice remake of the famous helicopter-game. The game is all about Jelly, a small Jellyfish on his long way home.
.jpg)
Your mission is to bring Jelly safe home, avoid touching the obstacles or walls.
http://appshopper.com/games/jellydrift
Added Oct 1, 2009, Under:
iOS
This is classic helicopter game with text-mode. You can enjoy old-text style computer enviroment.
.jpg)
Touching the screen will accelate th copter move up and releasing the the touch will drop down the copter down.
http://appshopper.com/games/ascii-runner
Added Oct 1, 2009, Under:
iOS
Keep your finger on the button… it will slip and slide, but you must never let go!
.jpg)
http://appshopper.com/games/dont-let-go
Page 1,128 of 3,085« First«...102030...1,1261,1271,1281,1291,130...1,1401,1501,160...»Last »