Atari 2600 News
Maids and Elevators (19-04-2007) (A2600 Game)

vdub_bobby updated his game Maids and Elevators. This version fixes a graphic glitch, along with this there are major changes in the color schemes. The author is explicitly asking for feedback.

http://www.atariage.com/forums/index.php?showtopic=96750&st=150

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Gosub (16-04-2006) (A2600 Game)

In Gosub you guide a submarine to the treasure without touching the walls. It was made using Batari Basic.

Changes:

+ added b/w, pal and ntsc support for mini-game (up until you start the game)
+ on your last life, the sub crashes and then goes to the game over screen.
+ sub slowed down in last black level. (is it slowed down enough?)

http://www.atariage.com/forums/index.php?showtopic=98009&st=225

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Maids and Elevators (16-04-2007) (A2600 Game)

vdub_bobby does not rest and brings us an updated version of Maids and Elevators.

http://www.atariage.com/forums/index.php?showtopic=96750&st=125

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Maids and Elevators (12-04-2007) (Update 2) (A2600 Game)

Maids and Elevators has been udpated. You are a maid, you need to get to the top of the hotel using the stairs – and don’t get hit by the elevators!

Changes:

Changed background colors to be a bit darker, more closely approximating what color actual hotel decor might be. In my mind, anyway.

Also: elevators’/stairs’ color changes every level. Almost. It’s a 10-level pattern, where the first and last level (in the pattern) are the same. I.e., Levels 1, 10, 11, 20, 21, 30, etc. are white.

http://www.atariage.com/forums/index.php?showtopic=96750&st=100

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Gosub (11-04-2007) (A2600 Game)

In Gosub you have to guide a submarine to a treasure without touching the walls.

Author note:

This latest version makes the subs face the right way in the mini-game. Am I anywhere close to being done? Suggestions/compliments/mini-game secondary tracks welcome. Thanks for the compliments thus far.

http://www.atariage.com/forums/index.php?showtopic=98009&st=225

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Maids and Elevators (11-04-2007) (A2600 Game)

Maids and Elevators has been udpated. You are a maid, you need to get to the top of the hotel using the stairs – and don’t get hit by the elevators!

Changes:

-rock solid 270 scanlines now
-toyed with adding the title to the top of the screen but there isn’t room and I didn’t like the way it looked. Switched gears and added copyright/level # to the bottom: Copyright will show until the first game is started, thereafter it will show what level you are on (or were on when your game ended).
-tweaked difficulty a bit. Made the elevators a hair smaller and the maid a hair faster. Also changed initial elevator speeds for Novice and Normal difficulty levels.

http://www.atariage.com/forums/index.php?showtopic=96750&st=100

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The Core (A2600 Demo)

“The Core” is an Atari 2600 Demo released at Breakpoint 2007. It’s recommended to watch this demo on a real Atari 2600 or using Z26. The demo is said to have the first native ‘speech synth’ for the Atari 2600.

http://pouet.net/prod.php?which=30236

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Paladin (08-04-2007) (A2600 Game)

Paladin is a “Telengard” style game by s0c7 for the Atari 2600.

Changes:

– Bugs (probably). I haven’t had much time to playtest this. Please report any you may find.
– Hitting fire in a non-combat situation will bring up the magic menu (assuming you have enough spell points). Note: The only place this won’t work is in the up/down stairways. Only the healing spells will be available.
– The stop time spell works now. Time will stop for up to 3 of your turns (you will get 3 turns before the monster fights back). If you select evade, you will automatically evade him. If you attack him, you will always land a hit. The monster is frozen for that time period. If you evade or kill the monster before the 3 turns is up time will return to normal.
– Changed the sprite color slightly when you are on the magic menu. Trying to make it just different enough to notice without being distracting.
– Added a attack posture for the monsters. Basically they move their arms or whatever. Just putting it in place for later. I’ll be switching over to espire8’s graphics once the core game is complete.

http://www.atariage.com/forums/index.php?showtopic=103253&st=25

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Maids and Elevators (09-04-2007) (A2600 Game)

vdub_bobby has continued work on “Maids and Elevators”.

Changes:

-turn background music on/off with B&W/COLOR switch (PAUSE on 7800)
-changed level bonus. Get 100xLevel plus extra depending on difficulty level
-added maid animation! Didn’t use espire8’s – sorry not to use your work – but made my own 🙂 I think it turned out ok.
-stabilized scanline count (at 264).

http://www.atariage.com/forums/index.php?showtopic=96750&st=100

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Boing2600 v2 (A2600 misc)

Boing shows the Amiga Ball on the Atari 2600.

Updates:
– Gravity
– Bigger ball graphic
– PAL60 support (Uses color/BW switch)
– A few other cosmetic tweaks

http://www.atariage.com/forums/index.php?showtopic=58521

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