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Tumulus (r35) (A2600 Game)

In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe.

Changes/Notes:

I hope you enjoy it, sodarun. If anyone sees any bugs, please post them here. I’m trying to stomp them out. A few more fixes, and improvements. Trees and pits no longer change color when you hit them, since you can’t destroy them anyway. Pits have returned, I improved the graphics a little. I have increased the shake with the eyes, and turned the pits back on. Potions now decrement when used. This one was completely my fault. At some point for some reason I can’t comprehend right now, I had put in code to randomly remove a potion when it was used, instead of always doing it. Don’t know what the hell I was thinking, putting that code it. But the offending has now been removed. The game now starts off paused, to play simply press the fire button. And now you can die as well. Removed a few bits of unused code. This is going to be an ongoing thing. I need to find some more space in the rom, for adding more monsters. Still need to create 2 more bosses, and figure out how to fit them sprites into the ROM. At some point I’m going to create a routine to set up the levels. I don’t have the room for the levels. This will also make replay a little more entertaining. Enjoy the new version. Also need to fix the bug that causes extra lines when you touch a boss.

http://atariage.com/forums/topic/213104-tumulus-2600/page-4

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Tumulus (r34) (A2600 Game)

In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe.

Changes/Notes:

The potion no longer damages the player. Touching a boss, no longer causes an extra line. Number of potions is now a max of 5. Still trying to figure out why when you touch a regular enemy sometimes the screen becomes 261 lines instead of 262? I haven’t tried this out on a regular TV, yet. I don’t know if you would even be able to tell this happens. Also, it seems that the number of potions doesn’t always decrease when you use them.

http://atariage.com/forums/topic/213104-tumulus-2600/page-3

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Tumulus (r33) (A2600 Game)

In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe.

Changes/Notes:

Improved the potion. The potion was not damaging the enemies most of the time. I kept thinking I needed to lengthen the fire time. But it seems it would damage the first enemies, but not the rest. Now it does damage everyone, however it may be a little too powerful. I’ll have to wait and see, as the levels shape up better. I might try to extend the time but reduce the damage. It seems that sometimes when you use a potion that it isn’t decremented. I’m not sure why. Perhaps it’s getting decremented then incremented by something dying? I will need to look into this. I’m at the stage where I need to rid the game of these pesky bugs.

http://atariage.com/forums/topic/213104-tumulus-2600/page-3

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Dead Tunnel Needed (A2600 Demo)

Dead Tunnel Needed by SvOlli and Sunspire. An Atari VCS Demo released at Deadline 2014.

http://xayax.net/dead_tunnel_needed/

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Monkey Obesity (A2600 Demo)

Monkey Obesity is an Atari VCS demo by Irrlicht Project.

http://xayax.net/monkey_obesity/

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Jihad on Mount Olympus (29-01-2015) (NDS Game)

Jihad on Mount Olympus by mumpyboor. Another game made with DS Game Maker.

Further release notes:

‘Defend Your Castle’ style game with many extra super powers and a story line too! Don’t be offended by the subject matter, it’s meant in good humor.

Thanks to Nintendomax for the news.

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=14&t=6035

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Driven to Insanity (29-01-2015) (NDS Game)

Driven to Insanity is a new NDS game by mumpyboor created with DS Game Maker. It’s a virtual board game inspired by ‘colorful’ bus drivers.

Thanks to Nintendomax for the news.

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Gianas Return v1.10 (GC Game Port)

Giana’s Return aims to be a worthy UNOFFICIAL sequel of “The Great Giana Sisters” and has been yesterday released for Nintendo GameCube by Oibaf.

Giana's Return – an inofficial sequel of Giana Sisters by Retroguru (Official Trailer)

Watch this video on YouTube.

Evil Swampy and his followers have stolen the magic ruby, which made it once possible for Giana and Maria to return from their dream. Many creatures are after this ruby, but does it really has power, or was it just a coincidence?As this is not bad enough, Swampy fell in love at first sight with Giana’s sister Maria and shamelessly kidnapped her. She simply has been at the wrong place at the wrong time.You will now have to take on the role of Giana and get back the magic ruby. And most important of all, save your beloved sister Maria and get home save!

http://www.retroguru.com/gianas-return/

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FBZX GC v13 (ZX Spectrum emu for GC)

FBZX is a ZX Spectrum emulator for FrameBuffer written by Sergio Costasand ported as FBZX GC to GameCube by Oibaf.

http://wiibrew.org/wiki/FBZX_Wii

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Bug Hunt (31-01-2015) (Genesis Game)

Hungry? Want flies? Try the brandnew Mega Drive / Genesis homebrew game Bug HuntTheAfroMonkeys.

Source: http://www.retroindiegamedevelopers.com/sega-genesis-sega-mega-drive/bug-hunt-31-01-2015-by-theafromonkeys/

http://bughunt.nolddor.ovh/

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