ReboNDS is a puzzle/action game in which you have to fill a playgound area isolating balls. To reach the goal, you have to draw horizontal or vertical lines. Any closed area without ball inside it will be automatically filled. Hence, this game is another version of the various X-bounce, K-Bounce, Win-Bounce, and so on… Some of the graphics wre created from scratch, some others use parts of icons from the Linux world.The current version is still under development. Sources are available for coders who are looking for ideas and solutions to problems.Currently, highscores are again not recorder. However, microphone is finally available. If you blow enough in the microphone or if you speek strong enough, then it will cancel the possible line currently drawn, just in cas you notice that the line will be cut by a ball 😉 I wil generalize the use of the microphone in the cases where ther eis only one possible action (like, end the highscores view…) Sounds have been added and numerous bugs have been fixed.http://francois.pessaux.neuf.fr/creations.html
E has updated his PCEngine emulator for the PSP. He doesn’t state what he has changed.http://ameblo.jp/hue-e/
Strat-O-Gem (formerly Col-Gems2600) is a Columns / Jewel Master like game for the Atari 2600. Changes:
I adjusted the colors in this one, changed the title screen, adjusted the difficulties, and added a few new features to improve playability. Also, different levels now have different gem designs.Please give me feedback on all of those changes.New features:-1- The game now shows the next set of gems-2- The game now draws a foul line below the third row.-3- You may switch the current set of gems for the”next”set any time UNLESS either set is the”bomber”gem. If there’s something you don’t need yet, you can thus save it for later up unless/until you reach the end of the level (after each set lands, the set you just swapped with the”next”set will become the current set; push up on the joystick to swap it again). While you’re doing this, though, your”next gem”display isn’t useful for letting you know what’s coming.-4- Changed the sound when a bombergem hits bottom. Not sure I like this one any better, though.I still need to work out what I want for the game over and level-select logic, but the game itself is pretty much done. Problem is I spend more time playing than coding.
http://www.atariage.com/forums/index.php?showtopic=77817&st=25

Image provided by: ElkaTetris…http://elkadev.blogspot.com/http://psp-news.dcemu.co.uk/astc.shtml
Tedzero Browse is a file browser for the PSP.
Lua is a port of a coding/script language over to the PSP. It is just a small update and maybe not very stable. Changes:
pixel format changed to true color [Durante / Shine] initial GU mapping [Shine]
Denitro has updated his shooter Attack of the Mutants. Changes in this release:
MP3 music now playable from”/psp/music”folder. Use L/R to cycle songs New EBOOT icon and wallpaper art made by ArKo. Thanks ArKo! In game screenshot support added using the SELECT button Support for multiple custom mods which are loadable from the main menu Support for custom level change text Score display now shows up to 9,999,999 points Small asteroids on bonus level 2 are now worth 50 points Analog support added to all menus Player’s lasers no longer downgrade after failing a bonus level Player’s laser graphic now moddable. Added info in Readme_Mod.txt Mods now support custom music. See Readme_Mod.txt for filename/formats A few minor gameplay changes/additions Minor bug fixes including… –Score sometimes not being increased after completing the asteroid bonus level –Pausing game no longer affects bonus level timers
http://www.dcemu.co.uk/vbulletin/showthread.php?t=11069&page=3
Lewis N. Reed has released a Lua based game for the PSP, where you are playing a flashing dot and need to avoid the blue squres. Please note that you need the latest Lua player v0.12 for the PSP.http://psp-news.dcemu.co.uk/luaforeverchase.shtml
AiboPet has released a wireless network test application for the PSP. New changes are :
DHCP supported Socket timeout supported A simpler sample added
Maxim has improved his VGM player for the Gameboy Advance. It has an improved GUI and more efficient code allowing a (slightly) higher sampling rate. Thanks to Eugene Esterly III for the news.http://www.smspower.org/forums/viewtopic.php?t=6755

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