The one or other might enter a production into the PDRoms Coding Competition (allowed are demos/intros and games for Gameboy Classic, Gameboy Color, Gameboy Advance, GP32), so here is a small status information.The past days I were able to get four well known companies to support the competition (Gamefreax,Mitsui Co. Ltd.,GBAX,Success-HK). The current prizes in total: 300 EUR in cash, 240 US$ in coupons, one GP32 handheld with backlight, one GBA SP handheld, 10 GP32 T-Shirts, two 256mbit gba flasher sets, one 128mbit gba flasher set, etc… (more to come, hopefully)The rules were also slightly updated to clear out misunderstandings which appeared till now. Get full details on the page linked below. If there are still questions left you can join EFNET #pdroms and ask 😉http://www.pdroms.de/pdrc1-rules.php
There are new consolegames entered into the Minigame 2003 Coding Competition. In detail:Nintendo (NES)Boxboy by Neal TewBoxBoy is an action puzzle game. By controlling four separate characters, arrange the moving boxes in the correct order before they drop off the screen. Starts out slow, but picks up speed quickly. Have fun!Atari 2600Gunfight by Manuel Polik…It’s shoot-out time and you’ve got to be faster than your opponent or the computer. Move, dodge, or hide behind a covered wagon or cactus. But whatever you do, don’t waste your time because your opponent is shooting back. Take your position, aim, and fire before he gets you…Warring Worms by Billy EnoWarring Worms is like an advanced and expanded version of the classic game Surround. While avoiding walls, each worm can shoot a cannon that will destroy a single block on the playing field, or kill the opposing worm. There are eight starting playfields, a single player and two player mode, hostile environment games, wrap around games and every combination of those possible with a total of 256 game variations in all! This version is set to a good 1 player mode as the default, be sure to set the left difficulty to advanced for full speed!http://starbase.globalpc.net/minigame/
Clayton/Success-HK is giving away the following coupons to use with the”Success-HK”online store:Thanks a lot!* 2 x 30 US$ Coupon* 2 x 20 US$ Coupon* 2 x 10 US$ Couponhttp://www.success-hk.com/
Craig/GBAX.com contributes the following items:Thanks a lot!* 1 x FZ USB 256MBIT Set* 1 x GBA SPhttp://www.gbax.com/
You probably read a few news about this one allready on other console news pages, finally it’s out. The file was linked by a guy called”Dozer”… just look for it. After you get the file make sure you have the FULL VERSION .wad of ROTT on your GP32. Please note that the FULL VERSION is still avaliable to buy and it’s still illegal to grab the FULL VERSION somewhere from the net. The provided RAR file only contains the exectuable for the GP32. No other files…http://www.gp32x.com/board/index.php?act=ST&f=4&t=4242
Markus H. of Mitsui&Co. is giving 10 x GP32 T-Shirt (Size: Large)Thanks a lot!http://www.gp32europe.com/
Mike/Gamefreax was kind enough to contribute the following items to the PDRoms coding competition:1 x GP32 Backlight Version1 x XG Flasher 256 MBIT1 x XG Flasher 128 MBITThanks a lot!http://www.gamefreax.com/
Another update by FluBBa. Now it’s an updated version of PCE Advance. You can get the file from his homepage.http://hem.passagen.se/flubba/gba.html
FluBBa did it again. Another version of PocketNES. Changes:
V9.8 – 2003-09-23 (FluBBa)Optimized VRAM writes.Fixed menu when used as PogoNES.Fixed dark line.
A small update to the rules. I got a few questions about using external files. As long as you use them for highscore or savegame saving it’s perfectly okay and will not count to the 256kb limit (games only). For GP32 I allow only non overclocked entries. That means, no FXE should run faster than 133 MHZ.http://www.pdroms.de/pdrc1-rules.php

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