Miscellaneous News
Bjimba has ported DosBox to the GP2x. Release notes:
I looked into various options: porting one of its clones, running it under the already-ported Bochs emulator, rewriting from scratch… I finally had some success by porting DosBox to the GP2X platform. It’s similar to Bochs in that it is a software emulation of the Intel CPU, but it also directly provides the DOS infrastructure, and is designed primarily for DOS games.
Well, it works well enough for me to play BlockOut, so I’m making what I’ve done so far available for download here.It’s definitely for people who like to fiddle, since you really have to rewrite obscure text configuration files for every game you want to play, and you have to creatively map the GP2X buttons to enough keys to make the game playable.
http://bjimba.blogspot.com/2006/02/dosbox-for-gp2x.html
ONScripter is a NScript-Interpreter for the PSP which allows you to play visual novels.http://blog.livedoor.jp/tormtorm/
Laurin has updated his (Mini)Golf game for the PSP. It’s written in Lua and requires it’s runtime libs. Release notes:
his new release hasn’t got any new maps, just some new features of the”game engine”. I’m currently searching for”map painters”because I haven’t got that great graphical talent.
Feedback is appreciated! (to the author of this game)
http://dev.laurin.net.tf/
DSOrganize is an Organizer Suite for the DS. Changes:
Added new translatable field”Unknown”Redesigned text display library to handle foreign characters without crashing.
Added captions to homescreen buttons when not in english mode.
Fixed bug where pressing back in config mode did not always go back home.
Fixed a bug where calendar view didn’t update Day Planner underlines properly.
Fixed issue with slow calendar load times (I think)
Added customizable keyboard layout to languages files, as well as special keyboard mode.
Added visual feedback when typing on the keyboard.
Fixed Prev Field/Next Field under Configuration not responding to touch.
Fixed calendar dates spilling over onto buttons at the bottom.
http://www.youngmx.com/?loc=ndsdev/DSOrganize
ETK updated his 2PongDS game again. Changes in this release:
-New: Item Engine added -New: 3 items added -New: Ball speed now can change -Fix: 70% of code optimized -Fix: Collision Engine improved -Fix: Restart game fixed -AI: CPU now can use items -AI: Some minor improvements
http://etk.scener.org/
Image provided by: MadelmanBubble Train as the name suggests is a train of bubbles travelling along a track where the last carriage is the driving force instead of the front one. The bubbles come streaming along the track trying to reach the end of the line. You are equipped with a bubble firing cannon, where you fire bubbles into the trains. When there are 3 or more carriages of the same colour they explode and the train shrinks. So you must blow up all of the carriages in all of the trains before any train reaches the end of its track.http://elligre.tk/madelman/index.php/gp2x/games/
NJ has updated his work on the Neo Geo CD emulator NeoGeo CDZ.
http://neocdz.hp.infoseek.co.jp/
GamePark Holdings have released version 1.4.0 of the GP2x Firmware. As the changes are all listed in korean language, a proper english changelog will be (maybe) published at a later time.
http://gp2x.co.kr/…
Release notes:
I am working on an adaption of the obscure 1977 Kee/Atari game Super Bug. Not a direct port – in the original game you just drove until time ran out. I plan to add some features, like powerups, obstacles and maybe a multiplayer option.Right now I am using the car sprite from Indy 500. This will be replaced by a VW bug sprite eventually.Right now this a playable demo. A little buggy but it works mostly. If you try it, I recommend messing with the console switches:Left difficulty: A=ice, B=asphaltRight difficulty: A=fast car, B=slow carCOLOR/BW: BW=driving controller, COLOR=joystickI recommend both switches on ‘A’ then try to keep the car on the road!There will be several tracks in the game. Also, the way I set it up, the track is 128×128 graphic saved as a monochrome .bmp file, then I manually stripped off the headers. Eventually I might include a program to allow you to insert your own tracks into the binary.
http://www.atariage.com/forums/index.php?showtopic=83612
Image provided by: Chaotic HarmonyChaotic Harmony has released a new GBA game to the public, where you control a car. There are a few things to do, but it’s already playable.http://forum.gbadev.org/viewtopic.php?t=8605