Gameboy Advance News
The NEO Spring Compo 2008 is over with a total of 75 entries!
Now every one can start to test these entries and give out your reviews, you will have chance to win the TOP VIEWER award and the prize same along with the authors! More info here: http://www.neoflash.com/forum/index.php/topic,4862.0.html
[GBA Games]
[GBA Game] Super Mario : The Last GBA Quest
[GBA Game] Chocobo World Deluxe
[GBA Game] Super Wings
http://www.neoflash.com/go/index.php?option=com_content&task=view&id=231&Itemid=34
Super Mario – The Last GBA Quest is an inoffcial Mario platform game on Gameboy Advance. There are 7 levels, each one contain one hidden PA coin. You need to find all of these PA coins to go to the 8th level and rescue Peach.
http://www.neoflash.com/forum/index.php/topic,4997.0.html
You are the only hope left for earth. Seek and destroy the universal threat!
Original version was submitted in recent PDROMS compo. eKid spent all day recolouring the graphics for NeoCompo.
http://www.neoflash.com/forum/index.php/topic,4961.0.html
Goomba Color is a GBC emulator written for the GBA. Even though the GBA usually natively plays GBC games, Goomba Color provides the convenience to run multiple games from a flash cartridge, and also runs on the Nintendo DS and Game Boy Micro.
Changes:
* Moved GB rom bank 0 to GBA VRAM for higher speed!
* Faster LCD status polling
* Some minor CPU optimizations
http://www.dwedit.org/gba/goombacolor.php
Dewit has updated PocketNES, a NES emulator for Gameboy Advance (also compatible to the Nintendo DS).
Changes:
* More speedups from using EWRAM to store rom pages (instead of reading them from the cartridge)
* Many savestate fixes
* Now uses correct identification for savestates created with compressed roms. Old savestates made with compressed roms will not work.
* Added in something developed a year ago and then I forgot to merge it in o_O (I thought it had been integrated in, but apparently it wasn’t)
* Fixed cheats getting lost after loading state
* Fixed compressed VS games
* Some internal code changes to allow certain features to be excluded at build time
http://www.dwedit.org/dwedit_board/viewtopic.php?id=345
Here is Storm (09-03-2008) for the recently held PDRoms Coding Competition (PDRC) #3.99 – //phpbb/viewforum.php?f=59 – sponsored by Superfighter Team ( http://superfighter.com/ ), CSW Verlag ( http://www.go64.de/ ), Mindcandy DVD ( http://www.mindcandydvd.com/ ) and PDRoms. This entry has been submitted by SoLo2.
Description:
None
http://pdroms.de/phpbb/viewtopic.php?f=6&t=429
Here is SuperWings for the recently held PDRoms Coding Competition (PDRC) #3.99 – //phpbb/viewforum.php?f=59 – sponsored by Superfighter Team ( http://superfighter.com/ ), CSW Verlag ( http://www.go64.de/ ), Mindcandy DVD ( http://www.mindcandydvd.com/ ) and PDRoms. This entry has been submitted by eKid.
Description:
Use the D-Pad to steer your jet to avoid the flashy bullet thingies.
Press B to fire at enemies. Collect Powerups (the “P” things that fly around) to strengthen your firepower.
Press A to launch a big missile that blows up lots of stuff. It also makes you invulnerable for a short period. You will start with 2 of these with each life. The “B” pickups will supply you with an extra missile.
If you touch a bullet then you will explode and lose a life! If you have no more extra lives, (shown in top-left/right corner) the game will end. You may continue from the beginning of the level (but you lose your score).
http://pdroms.de/phpbb/viewtopic.php?f=6&t=430
Dewit has updated PocketNES, a NES emulator for Gameboy Advance (also compatible to the Nintendo DS).
Changes:
* Fixed loading state graphics glitches
http://www.dwedit.org/dwedit_board/viewtopic.php?id=345&p=1
Dewit has updated PocketNES, a NES emulator for Gameboy Advance (also compatible to the Nintendo DS).
Release notes:
Major bugfixes:
* Fixed the bug where the SRAM went back in time after entering the UI
* Fixed sprite collision when games don’t update the sprite tables every frame (Bomberman 2 works again)
* Fixed a bug which may have caused sram corruption
No longer broken from alphas:
* Added the punchout hack back in
* Re-added PPU hack
* Re-added cheat finder
Minor bugfixes:
* Fixed a cheat finder bug (kept old cheats active after changing games)
* Fixed bug where savestates did not load correctly from previous alphas
Enhancements:
* Changed IRQs for Mapper 69 [FME-7], (Mr. Gimmick, Return of the Joker…)
* Savestates now save sound information
http://www.dwedit.org/dwedit_board/viewtopic.php?id=345&p=1