Gameboy Advance News
2 Bits Ball Wall (GBA game)

News taken from GBAemu.com:

You may kinda recognise 2BitsBallWall as its predecessor 1BitsBallWall was entered originally in last years 4K GBA compo by JustBurn. This version released today was made in July 2002 but he forgot to release it 🙂 It now features 60 levels, password support and 4 colors per tile instead of 2 colors 🙂

You can get the download from GBAemu.

http://www.gbaemu.com/

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Jomo v1.01 (GBA Game)

Saikou released a good puzzle game with 100(!) levels. Details and download from his page.

http://www.saikou.co.uk/

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Ball Of Death (GBA Game)

Ball of Death is a new game release by C. Brandon Patterson. Details and download from GBAdev.org.

http://www.gbadev.org/

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AYBABTU (GBA Techdemo)

Lynx sent me a simple tech demo for GBA which displays a “Zero Wings” logo. You can press left/right and it will move into that direction. If you press the same direction again it will get faster etc…

The demo has been uploaded to the PDRoms archive. Download it from the GBA/Demo section.

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FPocketNES v8U9 (NES emu for GBA)

Flubba released another unofficial version of PocketNES yesterday. The changes in this version:

v8U9 (FluBBa)
Fixed sprites to background priority.
Fixed sprites animation with CHR switching (SMB3).
Also fixed PAL timing IRQ for mapper 69 (Mr. Gimmick).
Added mapper 93 (Fantazy Zone (J))
Added mapper 105 (Nintendo World Championship (U)) remember to disable CPU hack (for”Rad Racer”).
Added mapper 180 (Crazy Climber (J), no controller yet though).

http://hem.passagen.se/flubba/pocketnes.html

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GBonGBA v0.4 (GB emu for GBA)

A new version of “GB on GBA” appeared yesterday. GBonGBA is a Gameboy Emulator for Gameboy Advance.

Changes:

12/01/2003 :GB on GBA is not so dead!! – Speed up a bit (say 15% faster now)

GBonGBA 0.4.
– Fixed Sound Channel 4, it now plays waveram banks.
– Added a cpu trace mode in option menu. So options are: To enter menu : LS + RS to switch Trace on/off : ATo switch sound on/off : BTo exit menu : RS

http://mapage.noos.fr/gbongba/

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FPocketNES v8U8 (NES emu for GBA)

Flubba released another new unofficial version of PocketNES.

Changes are:

Added ROM mapping to $6000 (Mr. Gimmick)
Fixed”Low G Man”Fixed scaled sprites a bit.

http://hem.passagen.se/flubba/pocketnes.html

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Gorillas Advance v2.1 (GBA Game)

Another Gorillas Advance update by Ben Stark!

http://www.geocities.com/benstarksgames/

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Gorillas Advance v1.9.5 (GBA Game)

Ben Stark did it again! A update of “Gorillas Advance” is out! New in this version: Updated graphics and now has music!

http://www.geocities.com/benstarksgames/

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Thrust (GBA Game)

Grumpy Cat is now responsible for the second “Thrust” clone on the GBA 😉 The download could be get from GBAdev.org.

Here are a few lines from the readme:

Grumpy Cat’s “Thrust” is based on the Atari ST version of “Thrust” by Alan Butcher – which is the version I played the most in the 80s. It includes the following:

+ Complete game: intro, info screens, demos, high score table (and the game itself). All 80s style.
+ All 10 missions from the Atari ST version.
+ High scores saved to battery backed RAM.
+ Antialiased sprites and tether.
+ Reverse gravity.
+ Invisible landscape.
+ All-new sound effects.
+ Original Atari ST “Thrust” theme by Rob Hubbard.

My Gameboy Advance has an Afterburner backlight and the color palette has been tuned for high contrast and good AA performance on that screen – that’s why the bullet sprites are white instead of red… red bullets were almost invisible on my screen.

Jeremy C. Smith wrote the original “Thrust” for the BBC Microcomputer. I used the status display and font from his version as I think they look better than the Atari ST version.

http://www.gbadev.org/

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