Nintendo 3DS News
SNES9x 3DS v0.70 (SNES emu for 3DS)

SNES9x for 3DS is a high-compatibility SNES emulator for your old 3DS / 2DS. It runs many games at full speed (60 fps). It supports games that use CX4 chip (Megaman X2/X3), and the SDD-1 chip (Star Ocean, Super Street Fighter 2 Alpha). It can also play games that use the SuperFX chip (Yoshi’s Island, etc) but they run with plenty of frame skips. It has generally much high compatibility than existing SNES emulators on the old 3DS because it uses Snes9x 1.43 as a base, and is a good alternative if your existing emulators cannot play all the games.


– Fixed sprites priority issues. This fixes sprites problems of Shadowrun, Chrono Trigger, Super Mario All Stars’ (and possibly other games too)
– The newly implemented rendering engine also provides some modest speed improvements in some games.
– Added feature to save the directory of the previously loaded ROM so that you don’t have to navigate to it again when restarting the emulator.

Thanks to for the news.

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Snakes v0.1 (3DS Game)

Desynched recently released Snakes. It’s a snake game for up to eight local players, which makes it something very special to currently existing 3DS homebrew releases.

Thanks to for the news.

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Super Haxagon v2.1.0 (3DS Game)

RedHat updated Super Haxagon. It’s a Super Hexagon like clone for the 3DS! Play as a triangle and rotate to avoid the walls! If you would like to contribute to the game development, feel free to create an issue and help improve the code!


* You can see when you get a high score!

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Zelda Picross v1.0 (RC) (3DS Game Port)

Zelda Picross is a Zelda styled Picross game. nop90 ported this game over to the Nintendo 3DS.


– Minor fixes
– Added CIA Build

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mGBA v0.5.2 (GBA emu for 3DS)

mGBA is a Game Boy Advance emulator written in C. The project started in April 2013 with the goal of being fast enough to run on lower end hardware than other emulators support, without sacrificing accuracy or portability. Even in the initial version, games generally play without problems. It is loosely based on the previous GBA.js emulator, although very little of GBA.js can still be seen in mGBA.



* All: Fix fullscreen config option being ignored
* ARM7: PSR mode bits should not get sign extended
* GB: Fix audio not being deinitialized
* GB: Fix crash when masking savedata
* GB: Properly initialize sramRealVf variable
* GB Audio: Fix serialization of channel 3 and NR52 properties
* GB Audio: Reset envelope timer when reseting sound channel
* GB MBC: Fix SRAM dangling pointer with RTC games
* GB MBC: Fix initializing MBC when no ROM is loaded
* GB Memory: Fix patching ROM bank 0
* GB Memory: Fix starting HDMAs during mode 0
* GB Memory: Fix HDMA5 value after DMA completes
* GB Video: Initialize LCDC in renderer
* GB Video: Hblank IRQs should mask LYC=LY IRQs
* GBA: Fix IRQs firing after already being cleared
* GBA: Only unhalt CPU if appropriate bit is set in IE
* GBA: Add savegame override for Crash Bandicoot 2
* GBA BIOS: Fix MidiKey2Freq BIOS reads
* GBA BIOS: Fix invalid CpuSet not setting BIOS prefetch
* GBA Cheats: Fix GameShark ROM patches
* GBA I/O: Mask off WAITCNT bits that cannot be written
* GBA Memory: Fix misaligned BIOS reads
* GBA Memory: Fix VCOUNT being writable
* GBA Video: Fix out of bounds sprite transforms
* Libretro: Fix unterminated SET_INPUT_DESCRIPTORS
* Libretro: Fix disabling BIOS
* Libretro: Fix Game Boy savestates and audio
* Qt: Fix changing resolution of software renderer
* Qt: Fix setting overrides
* Qt: Fix cut off tiles and alignment issues in tile viewer
* Qt: Only reset window dimensions when first shown
* Qt: Fix Qt Multimedia audio driver on big endian
* Qt: Fix Apply button for key and controller configurations
* VFS: Fix resizing memory chunks when not needed
* Windows: Fix Unicode directory handling

* GB, GBA: Prevent loading null ROMs
* GB Audio: Initialize wave RAM to GBC values
* GB Memory: Reset ROM bank when loading a ROM
* PSP2: Improved controller rumble

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Video: Nintendo Hacking 2016 (3DS misc)

Here is an interesting video, getting into Nintendo 3DS and WiiU hacking.

Nintendo Hacking 2016 (33c3)


Published on 27 Dec 2016

Nintendo Hacking 2016
Game Over

This talk will give a unique insight of what happens when consoles have been hacked already, but not all secrets are busted yet.
This time we will not only focus on the Nintendo 3DS but also on the Wii U, talking about our experiences wrapping up the end of an era.
We will show how we managed to exploit them in novel ways and discuss why we think that Nintendo has lost the game.

As Nintendo’s latest game consoles, the 3DS and Wii U were built with security in mind.
While both have since been the targets of many successful attacks, certain aspects have so far remained uncompromised, including critical hardware secrets.
During this talk, we will present our latest research, which includes exploits for achieving persistent code execution capabilities and the extraction of secrets from both Wii U and 3DS.

Basic knowledge of embedded systems, CPU architectures and cryptography is recommended, though we will do our best to make this talk accessible and enjoyable to all.
We also recommend watching the recording of last year’s C3 talk called “Console Hacking – Breaking the 3DS”.

Speaker: derrek, nedwill, naehrwert
EventID: 8344
Event: 33th Chaos Communication Congress [33c3] of the Chaos Computer Club [CCC]
Location: Congress Centrum Hamburg (CCH); Am Dammtor; Marseiller Straße; 20355 Hamburg; Germany
Language: english
Begin: Tue, 12/27/2016 20:30:00 +01:00
License: CC-by

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Xump v1.05 (3DS Game Port)

Retroguru along with Nop90 are very proud to release the possibly first Nintendo 3DS homebrew release of 2017! Xump now works flawless on Nintendo’s latest handheld and gives you headache in 48 levels (plus 32 hidden ones if you can find ‘em).

Your main task is to clean all dissolving tiles on several single-screen levels by simply stepping on them, one by one. Few fields are secured with mines and need a double tap. Mines can be blown up when passing by or disarmed when staying on this specific field for a short moment. Certainly the mission sounds easier than it will be.

Xump - The Final Run | by Retroguru (Official Trailer)


* 9 chippy tracks for your audio pleasure
* 48 Levels
* Highscore-List
* Retro styled password system
* Hidden easter egg – find two more themes
* Hidden easter egg – find 32 classic levels

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FBI v2.4.6 (3DS Application)

FBI is an open source file and title manager by Steveice10 for the Nintendo 3DS.


* Color tickets based on whether they are in use. Green means in use, red means not in use.
* Fix acquisition of service access as a 3DSX.
* Fix file operations being messed up when attributes cannot be read.
* Fix use-after-free crash in bulk file operations that delete targets.
* servefiles: Allow any extension when pointing directly to a single file.
* servefiles: Other minor code improvements.

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FBI v2.4.5 (3DS Application)

FBI is an open source file and title manager by Steveice10 for the Nintendo 3DS.


* Add warning when opening the NAND.
* Decrease buffer size of transfers over HTTP. Should help with speed.
* Display transfer speed in copy operations.
* Enable N3DS speed-up.
* Revise remote installation into a list of methods for receiving URLs.
– “Receive URLs over the network” – Listens on port 5000 for a length followed by a list of URLs, separated by new-line characters. Installs from the provided list of URLs, and sends a confirmation byte back when the installation has completed.
– “Scan QR Code” – Turns on the camera and scans for QR codes.
– “Manually enter URLs” – Opens up the software keyboard for manually typing URLs, separated by new-line characters.
– “Repeat last request” – Repeats the last set of URLs used in an installation request.
– “Forget last request” – Forgets the last set of URLs used in an installation request.
* servefiles: Adapt to “Receive URLs over the network” method of remote installation. Now only requires Python and no additional dependencies. Run with “python (ip) (file/directory)”.

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FBI v2.4.4 (3DS Application)

FBI is an open source file and title manager by Steveice10 for the Nintendo 3DS.


* Add option to reuse the last set of URLs provided to the QR code installer.
* Allow sorting titles and ext save data by name. (enabled by default)
* Enable N3DS speed-up during waithax execution.
* Fix waithax integration.
* Improve GUI performance.
* Move theme directory to “sdmc:/fbi/theme/”.
* servefiles: Add drag-and-drop batch file.
* servefiles: Close HTTP server when QR code is closed.
* servefiles: Improve error handling.
* servefiles: Use Tk to display the QR code instead of the web browser.

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