In BallEsca by cynosura you take control of a ball and need to avoid enemy balls which randomly spawn and cross the screen. The release includes 3dsx and CIA files.
Thanks to Nintendomax for the news.
In BallEsca by cynosura you take control of a ball and need to avoid enemy balls which randomly spawn and cross the screen. The release includes 3dsx and CIA files.
Thanks to Nintendomax for the news.
Sqrxz 2 is a Jump’n’Run which requires a sharp mind and fast reflexes, high frustration is guaranteed. Original Sqrxz made by Marcus Vesterlund (Maze) and John Holmvall (Hojo). Sqrxz 2 is a sequel to this game created by Rodolphe Boixel (Thor), Shahzad Sahaib (Kojote), Alexander Wiklund, Simon Butler and Jane Mumford (Jayne). Nintendo 3DS port is courtesy of Gisberto Rondinella.
nop90 released an initial port of Sqrxz 4 – Cold Cash for the Nintendo 3DS. The fourth part of the (now) quadrology Jump’n Think series Sqrxz brings you onto an cold icy island. Shiny marbles, evil penguins and ghosts, underwater creatures and many more to expect. Original Sqrxz made by Marcus Vesterlund and John Holmvall.
http://www.sqrxz.de/2016/10/07/sqrxz-4-v1-01-for-nintendo-3ds/
Fruit’Y – Playing with edibles is heavily inspired by the Kaiko classic Gem’X, which has been seen on computers such as the Commodore Amiga 500, Commodore 64 and Atari ST. The game consists of two boards of fruits. The left field belongs to a cute tiger who needs to reproduce the right field 1:1 being able to proceed to the next level. Sounds easy?! Possibly it does, at least for the first few levels! Ported to Nintendo 3DS by nop90.
Public downloads are available for these fine systems: Android, Playstation Portable, GP2x Wiz, Dreamcast, Wii, GameCube, GCW Zero! Along with other systems not covered by PDRoms such as Amiga OS4, MorphOS, Linux, Windows, NetBSD, TI Nspire CX, …
Changes:
* Fixed the last problems with the CIA version
http://gbatemp.net/threads/release-fruity-port-for-3ds-retroguru-team.440314/
Fruit’Y – Playing with edibles is heavily inspired by the Kaiko classic Gem’X, which has been seen on computers such as the Commodore Amiga 500, Commodore 64 and Atari ST. The game consists of two boards of fruits. The left field belongs to a cute tiger who needs to reproduce the right field 1:1 being able to proceed to the next level. Sounds easy?! Possibly it does, at least for the first few levels! Ported to Nintendo 3DS by nop90.
Public downloads are available for these fine systems: Android, Playstation Portable, GP2x Wiz, Dreamcast, Wii, GameCube, GCW Zero! Along with other systems not covered by PDRoms such as Amiga OS4, MorphOS, Linux, Windows, NetBSD, TI Nspire CX, …
http://gbatemp.net/threads/release-fruity-port-for-3ds-retroguru-team.440314/
Retrobattle is made to look and feel like the classic arcade-style NES games, such as Ice Climber and Clu Clu Land. Not only are the sprites limited to three colors each, but the scoring, increasing difficulty, and setup of the game makes for a challenging arcade experience that mixes various oldschool concepts. Note that playing on Skill 1 is pretty boring compared to the havoc of Skill 8, so it may seem slow at first. This game was originally implemented in Game Maker by Daniel Remar. This is a port of C++/SDL implementation by Andreas Remar. Ported to Nintendo 3DS by nop90.
Changes:
– Fixed text drawing in the score panel
– Added resources to build a CIA package
http://gbatemp.net/threads/release-retrobattle-for-3ds.441254/
Retrobattle is made to look and feel like the classic arcade-style NES games, such as Ice Climber and Clu Clu Land. Not only are the sprites limited to three colors each, but the scoring, increasing difficulty, and setup of the game makes for a challenging arcade experience that mixes various oldschool concepts. Note that playing on Skill 1 is pretty boring compared to the havoc of Skill 8, so it may seem slow at first. This game was originally implemented in Game Maker by Daniel Remar. This is a port of C++/SDL implementation by Andreas Remar. Ported to Nintendo 3DS by nop90.
http://gbatemp.net/threads/release-retrobattle-for-3ds.441254/
Fruit’Y – Playing with edibles is heavily inspired by the Kaiko classic Gem’X, which has been seen on computers such as the Commodore Amiga 500, Commodore 64 and Atari ST. The game consists of two boards of fruits. The left field belongs to a cute tiger who needs to reproduce the right field 1:1 being able to proceed to the next level. Sounds easy?! Possibly it does, at least for the first few levels! Ported to Nintendo 3DS by nop90.
Public downloads are available for these fine systems: Android, Playstation Portable, GP2x Wiz, Dreamcast, Wii, GameCube, GCW Zero! Along with other systems not covered by PDRoms such as Amiga OS4, MorphOS, Linux, Windows, NetBSD, TI Nspire CX, …
http://gbatemp.net/threads/release-fruity-port-for-3ds-retroguru-team.440314/
Njam is a full-featured cross-platform Pacman like game written in C++ using SDL library. The homepage of the game claims, that it’s the most addictive free Pacman game. However, thanks to nop90 Njam now has a port for the Nintendo 3DS.
https://gbatemp.net/threads/release-njam3ds-a-pacman-like-game.437965/
FBI is an open source file and title manager by Steveice10 for the Nintendo 3DS.
Changes:
* Copy file attributes when pasting.
* Improve file attribute accuracy.
* Increase svchax reliability. (thanks @Plailect)
* Fix copying multiple times from archives that open with the same handle.
* Fix potential path corruption in most multi-file operations.
http://gbatemp.net/threads/release-fbi-open-source-cia-installer.386433/