Virtual Boy News
Chris Read aka atari2600land continues working on his 2D fighting game Insecticide. It’s easy to kill a bug, but how about when you’re a bug yourself? Strap yourself into a bug’s shoes and fight to the death. Are you strong enough to perform insecticide?
Changes:
– no changelog found
http://www.atari2600land.com/banana/ic.html
Chris Read aka atari2600land continues working on his 2D fighting game Insecticide. It’s easy to kill a bug, but how about when you’re a bug yourself? Strap yourself into a bug’s shoes and fight to the death. Are you strong enough to perform insecticide?
Changes:
– no changelog found
http://www.atari2600land.com/banana/ic.html
Chris Read aka atari2600land continues working on his 2D fighting game Insecticide. It’s easy to kill a bug, but how about when you’re a bug yourself? Strap yourself into a bug’s shoes and fight to the death. Are you strong enough to perform insecticide?
Changes:
– no changelog found
http://www.atari2600land.com/banana/ic.html
Chris Read aka atari2600land continues working on his 2D fighting game Insecticide.
It’s easy to kill a bug, but how about when you’re a bug yourself? Strap yourself into a bug’s shoes and fight to the death. Are you strong enough to perform insecticide?
http://www.atari2600land.com/banana/ic.html
Insect Combat is an attempt to create a fighting game, only using insects instead of people.
Release notes:
I found someone who is willing to make some 3D sprites for my game, but unfortunately, he will not be able to do them until September. So until then, all I can do on this is just fine-tune what I have. In today’s version, I made the title screen and fighter select screens 3D.
http://www.atariage.com/forums/topic/155602-insect-combat-for-vb/
Insect Combat is an attempt to create a fighting game, only using insects instead of people.
Changes:
Added in-game sfx. Walk up to the computer-controlled fighter (who can’t move yet) and press B to punch him. He’ll say three different things, depending on the value of the sfx timer.
http://www.atariage.com/forums/topic/155602-insect-combat-for-vb/
Insect Combat is an attempt to create a fighting game, only using insects instead of people.
Changes:
Added two new fighters: Slaying Mantis and Panzer Dragonfly.
http://www.atari2600land.com/aegis/ic.html
blitter released his “Dithering Library” for Virtual Boy. It’s actually only interesting for coders, but considering Virtual Boy news are pretty seldom… here we go…
Release notes:
Hi all,
Just finished up documenting my latest developments in drawing directly to the framebuffer… looks like it’s ready for a first release.
I built this using GCC 4.4.2 and tested both on hardware and with a patched version of Mednafen 0.9.17-WIP. I’m releasing this under the GPL, hoping to encourage code sharing among our small (but growing) dev community
Basically the idea is that you set your desired level of brightness, row, column, and VB color, then call PutPixels with the amount of pixels to blit down the screen. Lather, rinse, and repeat as necessary. Haven’t run any benchmarks on this yet but it chugs along pretty zippily to me.
Take a look at columnBlitter.h for docs on what the various APIs do, and main.c for an example of how it is designed to be typically used.
Have fun!
http://www.planetvb.com/modules/newbb/viewtopic.php?topic_id=4271&forum=2
The “Planet Virtual Boy Coding Competition 2010” has come to an end.
The winners are:
1. Hunter by DanB 102 (35%)
2. Capitan Sevilla II by rubengar 49 (17%)
3. Mandelbrot Explorer by Fwirt 33 (11%)
4. Soviet Union 2010 by HorvatM 32 (11%)
5. GoSub 3D by VirtualChris 27 (9%)
6. PongInvaders by usch 25 (9%)
7. Super Bounce by DogP 22 (8%)
http://www.planetvb.com/modules/news/article.php?storyid=311
Pong Invaders is a mix of Pong and Space Invaders, played at the same time!
http://www.planetvb.com/modules/newbb/viewtopic.php?topic_id=3920&forum=11
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