Playstation Portable News
Legend Of Zelda Portable Adventures (Beta) (PSP Game)

dan369 updated his Zelda fangame for PSP.

Changes:

-Changed the Image loading around a bit so images are accessed when need be
-Fixed Some Sound Bugs (Menu)
-Diagional Movement
-Analog support
-New Inventory Page Added (Character view Link’s stats)
-Added Rupees
-Added Chests
-Changed sum Collision
-Use a collision function, makes code look neater/cleaner
-Added 6 new maps,
Outside Link’s House2 and 3 Town_1,2 and 3
-The Shop map has been added aswell but no shop interfaceYET
-Added a simple HUD (press L to access)
-Slower Movement when walking on hills
-Started the Questing System
-Added the Baker Animation
-And other minor things

http://forums.qj.net/showthread.php?t=142703

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AutoStart PRX v4 (PSP Application)

AutoStart PRX allows youto specify a number of separate homebrew applications to load at launch. Each application can be bind to certain key. When that key is held during bootup, the PSP will automatically load your homebrew.

Changes:

You can now bypass the autoboot by putting the WLAN switch up.
You can launch PSX games now too.
Rewrote the configurator and the configuration file parser. Configurator looks better and is more user friendly. (Thanks to Mc Cabe for the background)
PRX size decreased thanks to recoding and psp-packer.
No need to enable the prx for game.txt now.

http://forums.qj.net/showthread.php?t=142577

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JoySens v1.41 (PSP Application)

JoySens is a custom firmware plugin for Sony PSP that allows you to control the sensitivity of the analog stick in a very efficient way as well as “repair” faulty analog sticks. In very bad cases where the analog stick is not repairable, you can also just disable it so it doesn’t interfere with your games anymore. Apart from that it includes functionality to swap and remap DPad input to analog stick and vice versa, hence allows you to control the XMB with the analog stick for example.

Changes:

– fixed crash when saving settings from game
– fixed JoySens not starting in homebrew
– made JoySens not boot in recovery

http://forums.qj.net/showthread.php?t=142591

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Visual Application v0.3 (PSP Application)

Visual Application is a 3rd party Nanodesktop application. This homebrew provides a calculator, a text to speech synthetizer and a WAV/MP3 graphical player. It is based on the API of Nanodesktop library.

http://forums.qj.net/showthread.php?t=142585

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Mario Kart v3 (PSP Lua Game)

Mario Kart is a Mario Kart 64 remake/clone for Playstation Portable written in Lua.

New features and changes:

#2 Modes: Cup Event & Race

# Three Cups are included, but only one is fully playable
#Mushroom Cup (Luigi’s raceway,Moo Moo farm, Koopa Troopa Beach, Kalimario Desert)
#Flower Cup (not yet playable.Will be added into the last release)
#Star Cup (not yet playable.Will be added into the last release)

#Race Mode:6 tracks are available, in a solo or a two players race mode

# 10 Characters are available for playing
– Bowser
– Donkey
– DryBones
– Luigi
– Mario
– Princess Peach
– Petey Piranha
– Toad
– Luigi
– Wario
#The playing time was increased. (8 laps to complete a race)

# The Module for managing Best Times have been ameliorated

# Sprites and GFXs were changed (By JOY6679)

# Freezes Fixes

# All Bugs Fixed

http://forums.qj.net/showthread.php?t=142597

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smallHex v1.2 (PSP Application)

smallHex is a hexeditor for Playstation Portable by Xeeynamo.

http://forums.qj.net/showthread.php?t=142600

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Basilisk II (Test 19) (MacOS emu for PSP)

Basilisk II is an Open Source 68k Macintosh emulator.

Release notes from J.F.:

Here’s test 19. Updated the input mapping. Rules are as follows:

1 – You can have a maximum of 64 map entries.

2 – Map entries have two hexadecimal numbers followed by four decimal numbers.

3 – The first number is which PSP buttons must be pressed to match this map entry. The second number is which PSP buttons must NOT be pressed to match this map entry. Any combination is allowed. If you don’t specify all the buttons between the two fields, you can match to more than one entry (which is something you may want to do).

4 – The third through sixth numbers are Mac input values. They may be key codes, mouse buttons, or mouse movements. The following rules apply to Mac input values:

Anything less than 255 is a Mac key code. For the caps lock to work properly, it must be the first and only Mac input value for the map entry.

A value exactly equal to 255 is a null code – it does nothing. Be sure to fill unused values with 255!

A value between 256 and 511 is a mouse button, where the button number is the value – 256. So 256 is mouse button 0, 257 is mouse button 1, etc. Note that the 68K Mac never really used anything other than mouse button 0.

A value between 512 and 768 is a mouse movement. The movement is a value from -8 to +7 added to 8, with the horizontal movement being multiplied by 16. Negative values move up or left; positive values move down or right. So if you wished to move the mouse up at a speed of 2 and right at a speed of 5, the movement value would be 512 + (5+8)*16 + (-2+8), or 726. It might be easier to visualize it in hexadecimal, even if the value must be in the map as decimal. In hex, the mouse movement is 0x2XY, where X is the horizontal movement, and Y the vertical.

Notice that the mouse movement is new – I added that so that the d-pad could be used as a mouse if the analog stick weren’t working. I’ve included a new input map that makes the d-pad the mouse.

Note that the default mapping has changed! LTRIGGER is now the OPT key, and RTRIGGER the Control key. The CROSS is now the mouse button, while Enter was moved to SQUARE. The rest are the same as before: the d-pad is the Cursor keys, CIRCLE is CMD+w, and TRIANGLE is CMD+q.

This matches the d-pad mouse pretty well, where the d-pad becomes the mouse movement, and LTRIGGER changes from OPT to FAST mouse movement. So if you just press the d-pad, the mouse moves slowly, and if you hold LTRIGGER and press the d-pad, the mouse moves quickly.

Note that making RTRIGGER Control by itself was necessary to get contextual menus working right. Hold RTRIGGER, then press X over top something to get its contextual menu.

http://forums.ps2dev.org/viewtopic.php?t=3741&postdays=0&postorder=asc&start=540

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Plasma Pong v1.0 (PSP Game)

Dark_sabre released “Plasma Pong”.

http://forums.qj.net/showthread.php?t=142573

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Hold Plus v2.61 (PSP Application)

News from Torch:

What does Hold+ do when the switch is enabled?

* Switches off the LCD backlight.
* Switches off the actual LCD screen.
(This is important because the backlight and actual screen are two different things. You can have an image being displayed on the screen while the backlight is switched off, such that you can see the image if you use a flashlight. You can also have the screen switched off while the backlight still illuminates the powered off screen.)
* Underclocks the CPU to 61MHz
(Sony has changed the clock speed functions such that only certain combinations of speeds work correctly. Simply trying to underclock to arbitrary values will result in the CPU simply running at the stock speed. I have verified that Hold+ successfully underclocks to 61MHz.)
* The original screen brightness and clock speed are restored when the Hold switch is released.
* Prevents the PSP from going into suspend mode if you accidently push the power switch too far when turning off Hold mode.
* Allows operation of the PSP with the display turned off, to change volume, skip songs etc.

Release notes:

Fixed a bug that was introduced in v2.6 that caused the control input buffer to completely fill up, hence causing the Analog Up features not to work in Hold mode, when the plugin was used for an extended period of time.

http://forums.qj.net/showthread.php?t=141671

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USB Fake Version (PSP Application)

Dark-Alex has released a new plugin for PSP CFW users. This plugin fakes the firmware version reported to the PC and PS3 via USB, so that PSN downloader does not reject your CFW PSP.

What’s this?

This is a plugin to fake the version that the psp reports via usb to the PC and PS3. This plugin has been made mainly to avoid the psn downloader complain about firmware version.

Instructions: just copy seplugins to the root, and activate the plugin in recovery. The plugin will fake the version to the one contained in seplugins/usbversion.txt, which by default is set to 4.05,but you can set it to other version.

Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=7955 for the news.

http://www.dark-alex.org/

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