Playstation Portable News
Anti Update (Slim) (PSP Plugin)

Here it is – Anti update for the psp Slim & Lite. It’s a plugin to hide the UMD update icon.

http://forums.qj.net/f-psp-development-forum-11/t-release-anti-updatepsp-slim-ready-123915.html

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VTPW Lua Trivia v1.0 (PSP Lua Game)

Victor Raymond decided to enhance the homebrew PSP Trivia v1.0 by Anonymous D, because his trivia was very limited to the things.

New features and changes:

– Added background music at selection screen (less boring)
– Hold “select” to see Previous Answer (very useful)
– A simple shortcut to play the Trivia on PC (useful when your psp is low battery at school, don’t say it will never happen, procastinator)

– Press “Start” to stop Trivia and see your result at anytime
– Questions can now take up to 4 lines!
– Proper Score counting (bug fixed)
– Trivia now support up to 15 quizzes
– Trivia now support up to 25 questions per quiz
– New Skin (jpg) and layout design by ME

http://forums.qj.net/f-psp-development-forum-11/t-release-vtpw-lua-trivia-v10-124014.html

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Flash0 Spacer v2.0.1 (PSP Application)

Here comes another Flasher application for PSP.

Changes:

-Fixed Bugs on Backup
-Changed exit button from L+R to SELECT
-Changed some folder names, to get prepared for 3.71M33 compatibility.
-Changed Battery Limits:
*If you are under 30%, you either plug in your AC adaptor to continue,
or press X to exit.
-Corrected grammar and mistakes in “USERS GUIDE.txt”

http://forums.qj.net/f-psp-development-forum-11/t-release-flash0-spacer-v201-124043.html

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PSP Re-Map v1 (PSP Application)

This is a button remap application for PSP by Auraomega.

http://forums.qj.net/f-psp-development-forum-11/t-release-psp-re-map-v1-99501.html

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Assault Mission v0.1 (PSP Game)

DimensionT released a preview of his upcomming game Assault Mission. All you can do right now is fly around and enjoy the scenery/music.

http://www.dcemu.co.uk/vbulletin/showthread.php?t=76591

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Exult PSP v2.1.8 (PSP misc)

This is a port of Exult to the Playstation Portable platform, a framework that allows you to play Ultima VII: The Black Gate / Forge of Virtue as well as Serpent Isle / The Silver Seed.

Changes:

A small update, with much requested inverted run/walk and some bug fixes. 🙂

http://www.thefoodsucks.com/chuckles/

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PSPGGO v1.1.0 (Slim) (PSP Game)

For those who haven’t seen previous releases, GNU-Go is an ASCII command line GO game running on MacOS X, Windows and many Unix systems.

PSP-GGO is a port of latest version 3.6 of GNU-Go with an added graphical user interface by ZX-81.

Changes:

– Now compatible with custom firmwares 3.x and PSP-slim
– New user interface and new graphics
– Add a simple intro splash screen
– Support iso8859-1 fonts in print text functions
(might be useful to translate menus in german, french …)
– Bug fix in the file requester

http://zx81.zx81.free.fr/serendipity/index.php?/archives/230-guid.html

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Atari800 PSP v2.0.3.27 (Atari Atari 800, 800XL, 130XE and 5200 emu for PSP)

Akop Karapetyan has updated Atari800 PSP which is an Atari 800, 800XL, 130XE and 5200 emulator for PlayStation Portable.

Changes:

This release adds the ability to switch or eject disks without resetting the system

http://psp.akop.org/atari800

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PSP MAME4ALL v4.7 r3 Hires (Arcade emu for PSP)

TTYman has updated his MAME port.

Release notes:

Specific Features:
– Based on latest GP2X MAME4All releases v4.7;
– 480×272 full PSP Hires Support, now games with >320 orizz. and >240 vert. pixels are fully playable (Loderun, Galaga etc.);
– Overclock support, from 133 to 333 MHz;
– Fixed, Fixed Divided by 2, Software Scaled and Software Full Screen Stretched resolutions (all maximum 480×272);
– Frameskip as GP2X version (fixed 0-5, auto 1-5);
– Vsync on/off;
– Save configuration support, default and per game;
– 22KHz with 16 voices predefined sounds, 33KHz and 44KHz frequencies with 4, 8 and 16 voices combinations added;
– Preliminary analog support;
– Autocentering fix for all resolutions;
– Optimized compiled code as derived from GP2X version, but for PSP cpu (fastest graphics core!);
– Stripped & Packed executable, only 2.1MB;
– Original graphics theme from Gold edition;
– Music in menu (filename music.psp in data folder), in these supported formats: .MOD, .S3M, .IT, .XM and .OGG;
– Added, as bonus, 1st classified OldSkool at Assembly 2007 Music Competition (Commodore 64 based), in .OGG format;
– Graphic theme 480×272 BMP skins support, both pspmenu480.bmp and pspsplash480.bmp in folder skins;

Specific Controls:
– Button SELECT: Insert credits.
– Button START: Play.
– Button HOME: after Pause exit game and return to menu.
– Buttons L+R: Activate/deactivate screen fixed/fixed div2/scale/stretch.
– Buttons L+R pressed during one second: Pause.
– Buttons L+HOME simultaneously: Reset emulation.

Fixed from 4.7r2:
– Sounds now are near arcade perfect, with minor gliches in some sound chips emulations;
– Gold (CPS1, System16 and Neogeo) specific emulations are now stand-alone, as require different z80 cpu implementation;
– Improved performance with sounds, oldies with 0 frame skip and vsync on, others with auto-1 and auto-2;

http://ttyman.free.fr/?p=12

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Time Baby (PSP Application Source Code)

Art has released the source code of his application “Time Baby”.

http://www.megaupload.com/?d=6SUMUAQZ

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