Playstation Portable News
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
[+] Adaptive audio matches sample rate to frame sync% in advanced menu (tnx Salvy for menu options)
[+] New DMA transfer mode using VFPU
[+] 16bit screen mode as compile option on Config/Release/BuildConfig.h (taken from Kreationz patch)
[~] Minor fixes for Audio
http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
[!] Simplified DLParser_GBI2_Conker (Corn8)
[!] Updated roms.ini, everything should be up to date now(bdacanay)
[!] Improved check for invalid ucode tables( conker doesn’t crash anymore after he winks)
[+] Rewrote DMA_SP_CopyFromRDRAM/DMA_SP_CopyToRDRAM (This heavily based in Mupen DMA code)
http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
[+] Further audio improvements and optimizations (Corn8)
[!] Corrected regression that caused Conker not to boot anymore since 558 (Thnx klitzs and re4thewin for reporting it)
[!] Added a controller option, updated compatibility codes, and fixed a few typos in roms.ini (bdacanay)
[~] Removed Wave Racer hack (no longer needed)
[+] Added hack for War Gods to skip CullDl
http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
[+] small speed up for resampling in ABI3 (Banjo)
[+] small speed up for sound mixing and for stereo interleaving (all sound)
[~] fixed small error in resampling ABI1&2 (Mario, OOT)
[~] corrected left/right audio swap for stereo sound
http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
[+] Rewrote resampling for ABI1 and ABI2 for a small speedup
[~] Couple of small audio related fixes
[~] Made the FPS display slightly smaller
http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
[~]Updated Compat List Titles to reflect roms.ini change. (Thanks Sterist)
http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
[~] Corrected regression from 557 which was breaking Paper Mario and other games.
[+] Implemented a faster rand func (corn)
[~] Couple of minor changes in R4300
[!] Increased MAGIC_HEADER to force reload of OSHLE cache (alot of ppl were having issues with old oshle caches..)
[!] Enabled osRestoreInt patch (we’ll see if it breaks anything..)
http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0
With “Attractive Pixelart App” you can draw pixel art on the go, where ever you are!
http://www.neoflash.com/forum/index.php/topic,6307.0.html
Can you guide Mario though this epic journey to save princess Peach? Or will Bowser forever haunt your dreams?
Mario Fusion is a tribute to the Mario franchise that we all know and love. The game features most of the features you would expect to see in a Mario game, with breakable blocks, animated tiles, mushrooms, coins, Goombas, flowers & shells. The game features 5 Levels including a showdown with your evil nemesis Bowser!
Release notes:
Edit : For anyone who has already downloaded the game…. Please download the game again. Various things have been fixed/improved.
Changelog : Re-wrote tile animation function (FPS never drops below 60fps now, Fixed enemy’s appearing below the ground bug)
http://www.neoflash.com/forum/index.php/topic,6287.0.html
There are three rules about Undead Terror, shoot, shoot again, reload and shoot even more.
Changes:
Survival mode included, download link updated
http://www.neoflash.com/forum/index.php/topic,6279.0.html