Playstation Portable News
ScummVM v1.2.1 (PSP misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

General release notes:

The last ScummVM release in this year just has been released. This is a maintenance release and is aimed to fix several important bugs since 1.2.0. Particularly we added Hungarian and Brazilian translations of the GUI, and made bugfixes to the Cruise, Groovie and Lure engines.

Changes:

1.2.1 (2010-12-19)

General
– Add Hungarian translation.
– Add Brazilian Portuguese translation.

Cruise:
– Fixed a problem with Raoul appearing when examining the Book

Groovie:
– Fixed a regression that made the Russian version of T7G crash.

Lure:
– Fixed several NPC movement bugs

http://scummvm.sourceforge.net/downloads/

By with 0 comments
DaedalusX64 (Revision 604) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[!] Fixes in game audio pitch glitch(Salvy)
[!] Fix Load Ucode detect glitch(Salvy)
[!] Fix stride detection
[!] Reworked Dlist processing for additional speed up
[!] Tuned inbuilt profilers output to 80 char wide screen
[!] Reworked and inlined functions in PSPRenderer for speed up
[+] Its possible to launch ROM from PSPlink prompt skipping GUI (ex. -> ./Daedalus.prx “Roms/StarFox 64.v64”)
[+] Faster N64 fixedpoint matrix loading

http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0

By with 0 comments
DaedalusX64 (Revision 602) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[!] Fix compiling issue from 601
[!] Fixed bug in 1/2 cycle for BlendModes
[~] optimized LookupBlendState

http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0

By with 0 comments
Lord Runner (03-11-2010) (PSP Lua Game)

Gogy’s remake of Lode Runner coded using PGE LUA.

http://forums.qj.net/psp-development-forum/173003-release-lord-runner.html

By with 0 comments
Sepulka v0.3c (PSP Application)

Sepulka is Selective Plugin Loader, plugin, that loads other plugins only in a particular case.

http://forums.qj.net/psp-development-forum/172396-release-sepulka-selective-plugin-loader.html

By with 0 comments
Quake Arena Arcade (R4) (PSP Game)

Quake Arena Arcade seems to be a modification of Quake I: Arena.

http://forums.qj.net/psp-development-forum/172965-release-quake-arena-arcade-r4.html

By with 0 comments
Ballshot v0.12 (PSP Game)

Ballshot by DSPSP.

http://forums.qj.net/psp-development-forum/173193-release-ballshot-v0-12-a.html

By with 0 comments
Gemini v1.2 (PSP Application)

Gemini is a plugin that saves battery power.

http://forums.qj.net/psp-development-forum/173134-release-gemini-1-2-a.html

By with 0 comments
DaedalusX64 (Revision 594) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[~]Updated Some Preview Pics – Thx lupus
[+]Added Option to skip the splash screen

http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0

By with 0 comments
BennuGD Runtime (Demo 1) (PSP misc)

Bennu is a high level open source game development suite which focuses on modularity and portability, making it a perfect choice for cross-platform game development.

Although officialy it is only supported on Windows, Linux and GP2X Wiz (on the right), Bennu can run on multiple other platforms, including *BSD, MacOSX and other consoles such as the Wii, Dingoo A320, GP2X, or the classic Xbox.

http://code.google.com/p/bennugd-monolithic/downloads/list

By with 0 comments