Playstation Portable News
Polygun (PSP Lua Game)

Polygun is a Geometry Wars game coded in Lua.

http://forums.qj.net/f-psp-development-forum-11/t-polygun-wars-a-geometry-wars-lua-clone-by-ahrimanes-109584.html

By with 0 comments
Portable VNC v1.2.4 (PSP Application)

Here is a new release of Portable VNC for Custom FW 3.x only.

What’s new in version 1.2.4 :

– 3.x Custom firwmare support (WPA)
– IR Keyboard support
– Danzeff virtual keyboard (with same layout as pspssh !)

The IR keyboard support is based on the work of Harald Fielker (author of the PSP IR Keyboard Library), and the Virtual keyboard is based on the Danzel code.

PSPVNC has been written by NHD from TeamXos, and it’s based on the PalmOS VNC client.

It is distributed under GNU licence, and sources are provided :

pspvnc-v1.2.4-src.zip

The IR keyboard part it has been tested using a Targus Universal IR Wireless keyboard.

http://zx81.zx81.free.fr/serendipity/index.php?/archives/191-Portable-VNC-v1.2.4.html

By with 0 comments
PSP Hexen II v1.0 (PSP Game Port)

PSP Hexen II ver. 1.0 is a port of Raven Software’s Hexen II to the PSP. It is based on PSP Quake port by Peter Mackay and original Hexen II source code.

Release notes:

Working:
– Software rendering.
– Single player game and Portal of Praevus single player game
– Sound
– Save/Load
– Console commands
– Command line commands (through ‘hexen2.cmdline’ file)
– Multiple screen resolutions (trough command line params)
– User made maps loading (from console or command line params)
– Demo recording and playback (from console)
– On Screen Keyboard

Missing:
– Music playback (disabled)

Untested:
– Multi player (creating multi player game works)

Known issues:
– No progress bar displayed when starting/loading/saving game (disabled because of stability problems)
– Restart or reload of a current map necessary if value of console variable ‘r_transwater’ is changed (otherwise water surfaces will not be rendered correctly)
– User made mods with modified progs.dat files will not work
– Sprite models with width or height that is not multiple of 4 can cause game to crash
– Some weird graphical artifacts can be observed sometimes

You need to be registered at dcemu.co.uk to get the download.

http://www.dcemu.co.uk/vbulletin/showthread.php?p=447655

By with 0 comments
fMSX-PSP v3.2.1 (MSX emu for PSP)

fMSX-PSP is a MSX emulator for PlayStation Portable.

Changes:

* Added menu navigation options – select from US PSP navigation (X confirms, O cancels) or Japanese PSP navigation (O confirms, X cancels – also used by most homebrew emulators)
* Added RAM/VRAM adjustment options
* Added HBlank/VBlank period selection (PAL/NTSC)
* Added MSX model selection (MSX1, MSX2, MSX2+)
* Improved accuracy of frames-per-second counter
* User interface improvements
* fMSX updated to version 3.2
* Rendering speed increase, switched to 15bit color (these mostly affect menu rendering)
* Various bug fixes

http://psp.akop.org/fmsx/

By with 0 comments
PSP Boggle (PSP Game)

A Boggle variant for your PSP by Jamie Fuller. The release is around 3 weeks old, but worth mentioning.

http://30dbs.blogspot.com/2007/05/game-ready.html

By with 0 comments
Zelda Game (Beta 2) (PSP Game)

Here is a fangame featuring Zelda. Beta 2 adds sound.

http://forums.qj.net/f-psp-development-forum-11/t-betta2zelda-gameadded-some-stuff-109655.html

By with 0 comments
Fontloader v0.2 (PSP Application)

Font Loader is a simple interface for utilising the freetype2 library.

http://forums.qj.net/f-psp-development-forum-11/t-release-fontloader-v02-67650.html

By with 0 comments
Snow Navals PSP Coding Competition (PSP misc)

Snow Naval is helding a PSP coding competition. Create a homebrew game. Not an application, just a game. It can be any type. Price is a “4GB Memory card”.

PDRoms note: As we at PDRoms have not heared about this guy before, we can not give any information about the reliability of this competition. Please keep this in mind.

http://snow-naval.co.uk/competition/

By with 0 comments
CS Combined Assault v0.6 (PSP Game)

Changes:

Changelog:

Added New Weapons
Added New Hud
Added Map Selection
Added New Menu Style
Added Blood in shoot direction
Added Drop shotgun shell
Added Drop shell other guns
Added Kick heads
Added Footsteps
Added Music in Menu
Added Gyro 2.1a Physics
Added Zeusbot 2.05
Added Zeusbot Drop shells
(zeusbot can not throw blood in shoot direction only player)

Removed Load/Save Menu
Removed Unused Maps
Removed Unused Sounds
Removed Unused Models

CF users copy to psp/game

http://forums.qj.net/f-psp-development-forum-11/t-release-cs-combined-assault-06-109845.html

By with 0 comments
Myspace – The Game (PSP Lua Game)

Introducing the most realistic myspace simulater ever! (quoting the author) – MYSPACE THE GAME.

The rules are simple: 1. Log in 2. Try to stay logged in as long as possible

Notes:

You may think that this sounds easy, but remember this game is EXACTLY like a true myspace experience, in other words its extremely annoying to use, thats right you won’t even be able to do anything because of all the ads and popups, so you have to try and close the ads before you run out of patience and log out

http://forums.qj.net/f-psp-development-forum-11/t-releasemyspace-the-game-109789.html

By with 0 comments