With this simple plugin is it possible to change the VSH Menu color without touching flash0.
http://forums.qj.net/psp-development-forum/153544-release-vsh-menu-color-changer-plugin.html
With this simple plugin is it possible to change the VSH Menu color without touching flash0.
http://forums.qj.net/psp-development-forum/153544-release-vsh-menu-color-changer-plugin.html
MKULTRA Mod is a cheat application for PSP.
Release notes:
Despite the “mod” title, I recoded a pretty good portion of the actual “engine” per se, what loads the cheats, what applies the cheats, what saves, and so on, rather than just editing the looks and calling it my own.
It also uses a custom malloc set that, even though it’s a kernel module, it uses user space for saving cheats, which there is an abundance of, as opposed to the 4 or so mb of kernel ram.
I also removed the search, decoder, and browser as usually it’s unused, and a huge chunk of memory.
I don’t have any screenshots on hand, and there’s no readme. If you need a readme, it works the same exact way as NitePR, except it loads infinitely quicker, and when you save it rids of all your foolish little comments that wreak havoc on the memory and it saves the addresses in “%X” as opposed to “%08lX”, thus it can take up to 14 bytes out of every line of cheating, and with that, I had to recode the loader, which instead of
load 2 bytes->parse->load 2 more
it does
load whole thing->parse
and it works fine.
Download Link:
http://unigaming.net/nofx/files/fxultra.tar.bz2If you wanna screenshot it, go for it. I just put this out there so people who want HUGE databases for those small offline games can whack away instead of being limited to ~30kb.
It’s the only one of it’s kind, and probably the most extensively modified, rather than a couple changed colors, which I didn’t even bother with.
Also, I included a 3.71 module in there, too.
http://forums.qj.net/psp-development-forum/153770-release-fxpr-mkultra-mod.html
scionsamurai released Leaf Hopper for PlayStation Portable.
Quote:
In this game you just fight to stay on the leaves for as long as u can. It has 3 levels. the first level lasts until ur score reaches 500, then the second level will last until ur score reaches 750, then u win the game by beating the 3rd level which lasts until ur score is 1000.
http://forums.qj.net/psp-development-forum/153577-release-leaf-hopper.html
Mapsp95 released Firmware Decrypt PSAR.
Quote:
What is it?
A program to decrypt PRX systemsWhat for?
CXMB needs some files to work, Firmware Decrypt SHIP helps!
The programmer will also need a lot!Acknowledgments
Dark_Alex for SHIP Dumper
Team Noobz for 3.00
3.03, 3.10, 3.30: Team C + D
3.60 + 3.71 M33 Team
PspPet, the original author
PSPGEN
XtreamLua
QJ.NetNotes
For security reasons, it is compatible only from 3.71 but is 2.71 since lancable
Thus,
<2.71 = NO BOOT > 2.71 <= 3.71 BOOT, NO Decrypt > 3.71 = OKTested on
PSP2000 TM-085 v1 with 5.50GEN-A
Thanks to www.dcemu.co.uk for the news.
ChaoticXSinZ released a client to read manga comics from onemanga.com on your PlayStation Portable.
Thanks to www.tehskeen.com for the news.
http://www.psp-hacks.com/forums/f141/release-onemanga-psp-client-t241227/
Here comes an updated early RPG Demo by Xteaph-N.
Release notes:
There are lots updates none of which pertain to the battle system. Everything now has collision. All the buildings can be entered. There is a menu in the town only, which is almost done(honestly!). I also changed how all the collisions work, and I’ve also changed how the camera works. there is also a demo of how speaking to NPC’s will work. The battle system has remained untouched.
Also I’m starting to get a good idea of what kind story my game will have, and how everything will work together. I think people will agree that it would be the best direction for my game, that is when I show what it will be.
I highly recommend you guys download this to check out the progress I’ve made.
Also just as a quick PSA: Sprite Artists Contact Me!
http://forums.qj.net/psp-development-forum/153382-release-rpg-demo-v5.html
This program is a journal for the PSP. Its password protected so you can make sure other people dont read your entries. It has a writer and viewer and a browser.
The program has an intruder protection feature so if someone tries to break into the program it will deny them and then when you log in after you enter your password it will tell you if someone tried to break in, how many times they tried to break in, and at which time and date they tried to do so.
http://forums.qj.net/psp-development-forum/153322-release-psjournal.html
Simple copter look-a-like game for PSP.
http://forums.qj.net/psp-development-forum/153306-release-scion-copter.html
This program lets you choose and flash gameboots to your flash0 while going through safety checks and flashing it the safest possible way so you lower your chance of a brick by doing it manually.
http://forums.qj.net/psp-development-forum/153328-release-gameboot-editor-v4.html
Geecko has udpated his breakout game “BreakOut4PSP”. Goal is to destory all bricks with your ball, while it should not leave the playing field.
Thanks to http://www.theskeen.com for the news.