This program by mhorpheox shows your blood alcohol content.
xart released a Library for PSP developers.
Quote:
This is a simple to use and add to any software you develope for the PSP device, it is also works well without any issue of anykind with BenHur’s intraFont so here is the SXLibary (coreXLib Replacment) that I mainly coded for myself.
Please note that this library has just started and so will grow overtime and the GUI functions and Transition functions were not ready to be fully usable so excluded them untill ready.
The purpose of CXMB Manager is to make the cataloging, and sorting, of your CXMB theme files easier.
Features:
– Allows you to store unlimited CTF themes.
– Allows full screen previews
– Fully functional favorites list. (Add, remove, ect…)
– Does not interfere with being able to apply ctf themes in xmb
– Allows importing of custom_theme.dat from Flash1
– Allows information to be stored/diplayed for each theme
The Labyrinth by seanpaul223 is a little brew game with no scenario. You just have to quickly find the way to the exit. Labyrinth is a Lua Coded Homebrew which uses RayCasting Engine to draw 3D scenes.
PSPDictionary is a multilinguage dictionary for PSP, with online functionalities.
Changes:
– Improved the online translations. Now, to translate (online) a word you must first indicate the fists language and then the language of the translation. Moreover, the online translation is most fast
– Solved a bug in the chronology
Age of Nations is a Lua Coded RTS Game, based on Microsoft’s Age of Empires Game.
Changes:
[GENERAL]
New Game Engine
Code Optimized (runs faster)
All Bugs Fixed[IN-GAME]
Map Scrolling Fully enabled
Minimap Browsing was enabled (enables the player to jump to another location when clicking on Minimap)
New Design & Interface
Map was enlarged (now map is 1936*1632)[Add-Ons]
New Main Menu
Added Options Menu
Added Pause Feature
Added Musics
Added Two fully playable Scenario
Ultimate PSPtube is a modification of PSPTube which allows you to watch videos on your PSP.
Changes:
– Spike is now included
– Revision3 is now included
– TheTend is now included
– Added special searches for MetaCafe
– Made small improvements to the description filter
– Fixed a bug in StageVu where the thumbnails weren’t showing as the site changed
– Fixed a bug in CrunchyRoll that caused it to reach the end of results on the first page
– MuchoSucko script is fixed after the videos stopped working
– Google Video script is fixed after the videos stopped working
– MegaVideo and MegaPorn thumbnails now don’t show to stop the search from being slow
NoEffex released this plugin for PlayStation Portable.
Quote:
The main use for this is those games that install updates sony-style, and require 75% or so battery, when that is totally unnecessary and a waste of your time, because if you run out of battery – oh well, start over, nothing harmed, as it does not flash a thing.
iR Shell byAhMan is a shell replacement for PSP.
Changes:
– Support Playstation Network downloable games & demos.
– Interlaced TV support has been added for PSP slim. Games & homebrews launched via iR Shell will inherit the iR Shell TV mode. Most games will run at full speed with default CPU clock.
– For slim PSP TV out, added an option to control the audio output to PSP speaker. This will be useful for docking station with TV out & charging capabilities.
– Added an option to disable Memory Stick MagicGate support. This is meant to be used for PhotoFast microSD to MSPD adapter, or other similar non-MagicGate MS. By disabling the MagicGate support, you will no longer experience the annoying pause in XMB, such as turning on the PSP, switching off USB mode from XMB, quiting game/homebrew back to XMB, entering XMB video directory, etc.
– Added connection timeout support for nethostfs.
– For IR learning remote, added the ability to abort the learning process without waiting for timeout.
– Support user provided font files.
– Plus various bug fixes.
A Rubiks Cube game by EXTER.
Quote:
The Rubik’s Cube is a 3D mechanical puzzle invented in Ern? Rubik. In a classic Rubik’s Cube, each of the six faces is covered by 9 stickers, among six solid colors (traditionally white, red, blue, orange, green, and yellow). A pivot mechanism enables each face to turn independently, thus mixing up the colors. For the puzzle to be solved, each face must be a solid color.
The controls in this homebrew are designed to easily perform “Move notation” algorithms.