Playstation Portable News
MK2k ported “Alex the Allegator” over to PSP.
Alex the Allegator 4 is a true jump’n’run, just like the old classic ones. Guide Alex through the jungle in order to save his girlfriend Lola from evil humans who want to make a bag of her.
Alex the Allegator 4 is a very small game. It runs in a very low resolution with only four colors and will not provide you with any real time video or 3D effects. Nor will it snare you with a compelling storyline. It’s only a short platform game with a few tricks up it’s sleeve.
Thanks to the author MK2k himself for the news.
http://www.mk2k.net/serendipity/index.php?/archives/25-Alex-the-Allegator-4-PSP.html
PSPDictionary is a multilinguage dictionary for PSP, with online functionalities.
http://forums.qj.net/showthread.php?t=147237
You have to remember a way, which is marked with grey or black fields for 5 seconds. After that, you have to control your “block” through the fields the same way.
http://forums.qj.net/showthread.php?t=147262
PSPChrome is a webbrowser application for the PSP by Damiaan Reijnaers.
It’s a application that looks like the browser Google Chrome, from Google. You’ve just only to download it, and put the files into your root directory. You need a internet connection to save and load the files.
Changes:
-Browsing with more tabs
-Load bookmarks from your PSP
-Codes for the adresbar
-Donating for NL/BE/UK
-Listening to music while browsing
-Mailing with your PSP
-Credits page added
-PSPWoord integration
-Tools added
http://forums.qj.net/showthread.php?t=147232
Codetactics updated their multiplatform, 3D, top down, arcade style helicopter game Apollonia.
Changes:
Improved rotor blades.
Added windows port.
Fixed some texture and sound bugs.
Improved graphics engine.
Added trees.
Instant action is now random, not just mission one, with random road networks and enemies.
Added a second control scheme to the PSP version which can be saved as a preference.
Fixed the home button so it now shows the exit screen on all PSPs.
http://forums.qj.net/showthread.php?t=147242
intraFont is a bitmap font library for PSP using the PSP’s internal font (firmware pgf files).
Changes:
added support for Chinese (gb3s1518.bwfon): now all of the PSPs internal fonts are supported! (thanks to Tong for his help)
added libccc (my Character Code Conversion library) for string parsing/conversion:
it currrently supports decoding of UTF-8 and the following codepages: CP437 (US), CP850 (Multilingual Latin I), CP866 (Russian), CP932 (Japanese Shift-JIS), CP936 (Simplified Chinese GBK), CP949 (Korean), CP950 (Traditional Chinese Big5), CP1251 (Cyrillic) and CP1252 (Latin I)
it’s required by intraFont 0.30+ (simply add libccc.o to the OBJS list in your makefile)
if you don’t need any codepages: add -DLIBCCC_NO_CP to the CFLAGS in your makefile, which saves around 140kB of size/memory.
finally, it can be used independantly from intraFont for your own character conversion needs
http://forums.qj.net/showthread.php?t=147216
Powernoid is a Breakout clone with powerups inspired by Megaball for the Amiga!
http://forums.qj.net/showthread.php?t=146789
Audio Mechanica is a digital audio recorder / effects processor for PSP.
http://forums.qj.net/showthread.php?t=145791
Some new UMDs are detecting files in the ms0:/seplugins and ms0:/iso folders and causing problems, even deleting files from these folders. This plugin will hide these folders in GAME mode so they can’t be accessed.
Changes:
– It does not activate in Homebrew.
http://forums.qj.net/showthread.php?t=147198
Chipmunk is a rigid body physics library.
This version of chipmunk physics allows the user of contraints (joints) such as Pivot, Pin, Motor, Spring, Breakable Joints, Gear, Groove, and Slide Joints.
http://forums.qj.net/showthread.php?t=147200