Playstation Portable News
PSP Firmware v5.00 M33-6 (PSP OS)

Dark_Alex has updated his M33 custom firmware for Playstation Portable.

Changes:

– Fixed a bug that made unbootable psp without memory stick or with a bad one.

Thanks to http://www.dcemu.co.uk for the news.

http://www.dark-alex.org/

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SMS Plus PSP v1.2.55 (Master System and GG emu for PSP)

SMS Plus PSP is a Sega Master System and Game Gear emulator for PlayStation Portable.

Release notes:

SMS Plus PSP now includes the Time Rewind feature I mentioned earlier. To enable it, map any button to ‘Special: Rewind’. The feature alone takes up 85% of PSP’s memory, and I’m unsure what ramifications this might have for certain configurations, but if you come across problems, let me know.

Approximately 20 seconds of recent gameplay is saved, and saving is done once every five frames.

Thanks to http://www.tehskeen.com for the news.

http://psp.akop.org/smsplus

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PSP Soundboard v0.1 (PSP Lua misc)

PSP Soundboard is exactly what it can be used for. The soundboard comes with two standard sfx.

http://forums.qj.net/showthread.php?t=146814

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Hold Plus v3.6 (PSP Application)

Torch has updated Hold Plus, it’s a Battery Saver Plugin for PlayStation Portable.

Changes:

– Incorporated Fast Scroll Music functionality into Hold+. Increases the vertical scrolling speed of Music player by around 50% (scroll 300 songs in 10 seconds).

http://forums.qj.net/showthread.php?t=146894

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Bombermen GripShift v1 (PSP 3000 Game)

Bombermen is a Bomberman clone which let you play Bomberman with your friends without CFW. A GripShift UMD is required.

http://forums.qj.net/showthread.php?t=146897

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NoUMD Plugin (PSP Application)

Store UMD’s in tray without your PSP loading them on startup and making that spinning noise.

http://forums.qj.net/showthread.php?t=146902

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Savior (PSP Game)

You are one of the last humans on earth and you must protect the last of your people from Peril. You must last as long as you can.

http://forums.qj.net/showthread.php?t=146901

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Ultimate VSH Menu v1.02 (PSP Application)

Total_Noob updated Ultimate VSH Menu for PlayStation Portable.

Features:

– Press SELECT for open/close Ultimate VSH Menu
– Don’t activated VSH Menu in camera
– Don’t activated VSH Menu in internet browser
– Possibility to change XMB CPU
– Possibility to change Game CPU
– Possibility to change USB device
– Possibility to change UMD iso mode
– Possibility to change game kernel
– Possibility to activated skip sony logo
– Make autoboot battery
– Make pandora battery
– Make normal battery
– Shutdown function
– Suspend function
– Reset function
– Load EBOOT(ms0:/PSP/GAME/VSHMENU/EBOOT.PBP)

Changes:

– If UP, DOWN, LEFT or RIGHT long holds, it will be faster scrolled
– Fixed a bug, that psp is sometimes lame
– Config file is a little changed
– Config loaded only once(no longer the whole time)
– Red and green looks different now
– Added PINK, BROWN, GRAY and YELLOW color
– Added “HIDE MAC ADDRESS” to hide the mac address
– Added “USE SLIM COLORS” to use the slim colors on phat

http://forums.qj.net/showthread.php?t=146879

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Powder (Build 110) (PSP Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait.

Changes:

A 65535 enum added for TILE_NAMES to placate the gcc 4.3 compiler. (Malte Helmert, Joe B, Magnate)
>string.h< is the correct header. (Joe B) Clean scripts improved to clean more stuff so I don't release with a broken support directory again. (Joe B) Executable bit removed from CREDITS.TXT and LICENCE.TXT. (Malte Helmert) Animated Trees no longer randomly generated in the dungeon, they are meant to only exist as a result of summons. (Kayvon, Gwazi01) If Baezlb'b's heart grants life save, he will no longer have his life saved, and, more importantly, the heart will no longer be destroyed. (Stefan O'Rear) When you convert a flesh golem into a stone golem it will no longer report both names. (Lim-Dul) "You stop over concerns of your safety." now has an r in concerns. (eilu) Spells you don't know now show up greyscale in the action bar. Similarly, if you can't cast it due to not enough mana, it is greyed out proportionaly to how much mana is needed. Inventory background is coloured according to your knowledge of the item, making it easier to separate out cursed/holy/regular. This also distinguishes between items you have tried on (so you know they are not cursed) vs ones you haven't tried. (Irashtar) You can mark items as favorite. This causes them to get a yellow background in the inventory and always be sorted first. (Pikadude No. 1) Weapons have the e in them when you forget the dual wield skill. (Joe B) Text for animate forest spell and creature tweaked to better align with the normal English speaker's concept of grammar. The buildall.sh script for Linux has been updated to try and make it more ebuild compatible thanks to work by Zasenko Sergey. I may have misread his patch, however, so problems in this version are likely my fault.

While the highscore is kept, save games are never preserved between versions. Please wait until your current character dies before upgrading.

Thanks to http://www.nintendomax.com for the news.

http://www.zincland.com/powder/index.php?pagename=release

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Blind Assistant (CFW0005) (PSP Application)

Blind Assistant is an attempt to help blind human, using softwares that run not on expensive and complex hardware, but on a simple Sony PSP.

http://forums.qj.net/showthread.php?t=146828

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