DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
Revision 446
[!]Fixed Rev 445 won’t compile
Revision 445
[!] Several minor changes
[~] Couple of changes done on BranchZ, now the outside of Clock Town in MM is visible
[~] Removed ShadowOfEmpire_Dl ucode and replace it with a simple check
[*] Added proper copyright headers. We been porting several enhancements from Rice Video plugin 🙂
[+] Two blendmodes for Paper Mario [NintendoBoy13]
http://forums.daedalusx64.com/viewtopic.php?f=52&t=1199
This is a port of C-Dogs SDL v0.04 ( http://icculus.org/cdogs-sdl ) for Dingoo A320.
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C-Dogs is the sequel to Cyberdogs, and is also an old DOS arcade shoot-em-up which allows players to work co-operatively during missions, and against each other in “dogfight” death-match mode.
Known Issues / TODO List:
– This version only can be played by 1 player;
– Need to translate PC keys names to Dingoo buttons names;
– Setting resolution greater than 320 X 240 will crash the system;
– Setting video scale factor greater than 1 will crash the system;
– Shutting down Dingux improperly (not using poweroff command) will
corrupt the savedata and display segmentation fault when exit the game.
Deleting directory /local/home/.cdogs will correct this;
– The game is not at fullspeed yet.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,30,228
The idea of the game is that you are a tank on enemy grounds trying to prevent the launch of missiles that will basically destroy the world.
The main goal of the game is to a) Get access to the launch code, and b) reach the missile silo to enter the code and stop the missiles from launching. The code is made up of four hexadecimal digits (0-9, and A-F).
In this game, the object for each level is to reach the opposite end of the level. For the first 5 levels, once you make contact with the Depo you will receive a random position of the code. It is possible to get the same position more than once. On the sixth level, once you reach the missile, you must enter the code as quickly as possible using the joystick, and press the button to see if it is accepted. If it is, you have saved the day, and the game begins on a harder level. If you don’t enter the correct code before the impact….
Changes:
– Fixed bug where the the player couldn’t exit the level while the ‘Speedup’ powerup is activated.
http://www.atariage.com/forums/topic/154189-failsafe-7800-wip/page__st__25
Power Radio is a FM player with RDS decoding, at least on HTC HD.
Changes:
– new function: TA volume, will be used when a traffic announcement is active on the channel, even when mute is active.
– reworked / bugfixed reception strength display and handling. This also effects tuner sensitivity
– corrected a bug which lead to increased power consumption when screen is off
– RDS messagepipeline performance tuning (avoid messagestorms)
– introduced a new color definition for EON TP available
– minor fixes and adaptions
http://forum.xda-developers.com/showthread.php?t=531600
camro updated his application MailHandler, based upon ImapPusher.
Features:
+ mail handling for getting emails via standard mail programm (poutlook) in defined time scheduling
+ multiple mail profiles
+ checking email via “Imap Idle” and via “Polling”
+ imap(143) and imaps(993) ssl
+ Polling in free defined time interval
+ Multiple Time Scheduling for mailhandling with options for:
+> switching on/off diff. connection things (RADIO, GPRS WLAN, BLUETOOTH)
+> email checking (using imapidle or polling)
+> multiple time plans for every mail profile with using diff checking interval (polling or imapidle)
+> multiple time plans for “external commands” executing incl. recycling
Changes:
0.74a
-> fixed sleep for short times (< 8 sec haven't worked on 0.74, no notification event created - don't ask me why ...because i measure time for start and after ... and is the same time - hmm, well i made a dirty fix, maybe someone can test it a little bit more. you'll see the times in tracer)
-> eventnaming with mailboxname
http://forum.xda-developers.com/showthread.php?t=586991
Added Dec 9, 2009, Under:
Wii
TransmitMii is a little tool to transmit your DOL or ELF files to the Wii. Once you typed in your IP and protocol, you can simply drag a file onto the EXE to transmit it. It works with the old and the new version of the Homebrew Channel
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It’s based on the sources of wiiload by dhewg and Crap by WiiCrazy/I.R.on
Changes:
Added ability to link and unlink extensions with TransmitMii
Added compression for HBC 1.0.5+ (similar to wiiload)
http://www.wiibrew.org/wiki/TransmitMii
Asteroids that threaten to your ship. Try to survive as long as possible.
https://slideme.org/application/oh-no-asteroids
GPS2day is a small Windows Mobile application designed as Today Screen plug-in. It shows following information for users: current geographical coordinates (latitude, longitude), speed, course, some information about satellites, exact date and time, battery life status.
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http://forum.xda-developers.com/showthread.php?t=597020
Added Dec 9, 2009, Under:
Wii
TowerDefense is an classic 2D action game. Protect your base with all kind of defense systems and kill all the waves of enemies.
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Features:
– 2D gameboard with special graphical effects.
– Support one player
– Three game maps (So far…)
– Game player score is shared on internet.
– Easy menu system.
– WiiMote IR device support
– 9 background music tracks
– Several sound effects
http://wiibrew.org/wiki/TowerDefense
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