lordbla successfully compiled the MPlayer-sources optimized by Ingenic. It’s already possible to listen to music, but it does not play videos yet.
Everything is in a very early alpha stage, so don’t expect too much at this point.
http://a320.freeforums.org/ingenic-mplayer-early-alphabuild-t1188.html
DBalls is a “Same Game” type game, where you need to group two more equal colors together to let them disappear.
Release notes by mrLogan:
While continuing my education in the very excellent SDL library I came across a tutorial on a website called cone3d which I thought wouldn’t take much to turn it into a game on the Dingoo. So a few little images, a drop of sound and a few tweaks here and there until i got bored and this was the result. I have included the source code for anyone else out there who is looking for some examples.
To install just drop the dballs folder onto your dingux folders someplace and add the usual menu item for dballs.
http://a320.freeforums.org/a-quick-try-at-a-game-like-jawbreaker-for-dingux-t1166.html
This is an enhanced interpreter for the Commander Keen 1-3 Series. It is based on the original CloneKeen engine.
Release notes by mrLogan:
CloneKeen port for Dingux v0.1
I don’t know much about this game as I never really played it myself but it seems it was popular at the time. This version includes the shareware episode 1, it should work with the full version episodes but I don’t have them so I didn’t try it. Everything seems to be working ok gfx, sound, controls , save games etc.
Controls:
CTRL (Jump): B
ALT (Pogo): Y
Fire: B & Y at the same time (once you have the raygun)
Space (Pause): Start
Enter: Select or A
Escape (Quit): L
F3 (save): R
Installation in DMenu:
You need to create a menu item like the one below. Note the executable “./clonekeen2x -ep1” indicates episode 1. You need to change it to -ep2 and -ep3 for the other episodes.
MenuItem CloneKeen
{
Icon = “res/games.png”
Name = ” CloneKeen”
Executable = “./clonekeen2x -ep1”
WorkDir = “/usr/local/games/CloneKeen2X”
}
Notes:
When the games starts the screen at one point goes black, just press a button and the screen will come back into life again. I put a nasty hack in to get it to quit to the desktop without freezing the dingoo but it means that it might no have released all the memory it should of.
http://a320.freeforums.org/clonekeen-for-dingux-v0-1-t1194.html
Sopwith is a sidescrolling shoot ’em up game.
Controls:
START = Start (press a couple of times)
SELECT = Quit
LEFT = Pull Up
RIGHT = Pull Down
DOWN = Flip
A = Fire
B = Bomb
Y = Go Home
L = Throttle Down
R = Throttle Up
http://a320.freeforums.org/sopwith-for-dinux-t1181.html
Added Sep 2, 2009, Under:
Dingoo
DOOEngine is a native Dingoo PC Engine emulator by alekmaul.
Put DOOEngine.SIM in your GAME directory. Put your .PCE games where you want. Use “Interesting game” from Dingoo menu and choose your .PCE file, the emu will launch with the game.
Changes:
# fix timer int : more games are working
# update sound each time psg is updated (more accurate)
+ add sound threading model to speed (a little) emulation
# fix tv-out pb (thanks Harteex for your help 😉 )
http://a320.freeforums.org/dooengine-v0-9c-t1198.html
Added Sep 2, 2009, Under:
Wii
Achtung Wii Kurve is a clone of the computer game Achtung Die Kurve ( http://en.wikipedia.org/wiki/Achtung_die_kurve ). It differs in that it has alot of customization- and control options and actually includes music and sounds. The game supports up to 12 players.
Changes:
Made a point-and-click GUI.
Added support for custom music.
Made three different levels to adjust rumble intensity.
Made 10 different levels to adjust game speed.
Fixed some minor graphical errors.
http://wiibrew.org/wiki/Achtung_Wii_Kurve
Balloonacy is an old school retro game akin to Manic Miner with a hot air balloon. Guide your balloon through dangerous caverns, avoiding anything that moves and everything that doesn’t!
http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,27,211
Added Sep 2, 2009, Under:
GP2x
This is a 3-Match game like Animatch on GP2x Wiz. The goal is to destroy among number of buttons displayed on right side in 30 seconds. Every match increase time, but only to maximum of 30 seconds.
It is not 100% complete yet, missing high score list, more action in level, but very playable.
http://www.gp32x.com/board/index.php?showtopic=49362
andY had some time on his hands during weekend so he made the presumably first cradle for the Wiz.
Everything is still very “beta” but the basic functions such as USB HOST / HUB and connect the serial (with integrated
MAX3232 converter) is in a “beta release” already successfully possible.
An old, broken F100/F200 Cradle served as base.
And here is a video: https://www.youtube.com/watch?v=YV9Nlx1wcPw
http://www.gp32x.com/board/index.php?/topic/49444-the-maybe-first-gp2x-wiz-cradle-%3Bo/
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