ScummVM v0.13.1 (Symbian OS misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

It was not that long since our previous release, and now here is a new bugfix release hot off the press!

The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.

SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.

We won’t bother you anymore with the details. Go, download ScummVM and enjoy your play!

Changes:

AGOS:
– Fixed crash after OmniTV video is played in The Feeble Files
– Fixed crashes when exploring Jack the Ripper scene in the PC version of the Waxworks
– Fixed palette glitches in the AtariST version of Elvira 2
– Fixed noise that can occur when sound effects are played, when exploring Pyramid scene in the Waxworks

Gob:
– Fixed a crash in the Italian version of Woodruff

Groovie:
– Fixed some issues with music in The 7th Guest

Parallaction:
– Fixed the sarcophagus puzzle in Nippon Safes

SAGA:
– Fixed a crash in Inherit the Earth
– Fixed glitches in the save/load dialog.

Sword2:
– Fixed random sound corruption when using the original sound files.

Game launcher:
– Fixed a case where memory could be corrupted
– Fixed the small cursor in the modern theme
– Fixed a bug in the theme engine, which could cause crashes
– Made the file browser bigger in 1x mode

iPhone port:
– Fixed backspace handling on the iPhone soft keyboard

DS port:
– Added support for the Global Main Menu feature

PS2 port:
– Switched to the new GUI and theme code
– All possible devices are supported to store, play and save games (CD, HD, USB, MC and remote)
– Optimized cache/read-ahead for every media
– Added support for the Return to Launcher feature

Symbian port:
– Added Bluetooth mouse support
– Added support for the Return to Launcher feature

WinCE port:
– Fixed an issue which could cause random crashes with VGA devices

http://scummvm.sourceforge.net/downloads.php

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ScummVM v0.13.1 (NDS misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

It was not that long since our previous release, and now here is a new bugfix release hot off the press!

The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.

SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.

We won’t bother you anymore with the details. Go, download ScummVM and enjoy your play!

Changes:

AGOS:
– Fixed crash after OmniTV video is played in The Feeble Files
– Fixed crashes when exploring Jack the Ripper scene in the PC version of the Waxworks
– Fixed palette glitches in the AtariST version of Elvira 2
– Fixed noise that can occur when sound effects are played, when exploring Pyramid scene in the Waxworks

Gob:
– Fixed a crash in the Italian version of Woodruff

Groovie:
– Fixed some issues with music in The 7th Guest

Parallaction:
– Fixed the sarcophagus puzzle in Nippon Safes

SAGA:
– Fixed a crash in Inherit the Earth
– Fixed glitches in the save/load dialog.

Sword2:
– Fixed random sound corruption when using the original sound files.

Game launcher:
– Fixed a case where memory could be corrupted
– Fixed the small cursor in the modern theme
– Fixed a bug in the theme engine, which could cause crashes
– Made the file browser bigger in 1x mode

iPhone port:
– Fixed backspace handling on the iPhone soft keyboard

DS port:
– Added support for the Global Main Menu feature

PS2 port:
– Switched to the new GUI and theme code
– All possible devices are supported to store, play and save games (CD, HD, USB, MC and remote)
– Optimized cache/read-ahead for every media
– Added support for the Return to Launcher feature

Symbian port:
– Added Bluetooth mouse support
– Added support for the Return to Launcher feature

WinCE port:
– Fixed an issue which could cause random crashes with VGA devices

http://scummvm.sourceforge.net/downloads.php

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ScummVM v0.13.1 (PSP misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

It was not that long since our previous release, and now here is a new bugfix release hot off the press!

The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.

SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.

We won’t bother you anymore with the details. Go, download ScummVM and enjoy your play!

Changes:

AGOS:
– Fixed crash after OmniTV video is played in The Feeble Files
– Fixed crashes when exploring Jack the Ripper scene in the PC version of the Waxworks
– Fixed palette glitches in the AtariST version of Elvira 2
– Fixed noise that can occur when sound effects are played, when exploring Pyramid scene in the Waxworks

Gob:
– Fixed a crash in the Italian version of Woodruff

Groovie:
– Fixed some issues with music in The 7th Guest

Parallaction:
– Fixed the sarcophagus puzzle in Nippon Safes

SAGA:
– Fixed a crash in Inherit the Earth
– Fixed glitches in the save/load dialog.

Sword2:
– Fixed random sound corruption when using the original sound files.

Game launcher:
– Fixed a case where memory could be corrupted
– Fixed the small cursor in the modern theme
– Fixed a bug in the theme engine, which could cause crashes
– Made the file browser bigger in 1x mode

iPhone port:
– Fixed backspace handling on the iPhone soft keyboard

DS port:
– Added support for the Global Main Menu feature

PS2 port:
– Switched to the new GUI and theme code
– All possible devices are supported to store, play and save games (CD, HD, USB, MC and remote)
– Optimized cache/read-ahead for every media
– Added support for the Return to Launcher feature

Symbian port:
– Added Bluetooth mouse support
– Added support for the Return to Launcher feature

WinCE port:
– Fixed an issue which could cause random crashes with VGA devices

http://scummvm.sourceforge.net/downloads.php

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ScummVM v0.13.1 (PS2 misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

It was not that long since our previous release, and now here is a new bugfix release hot off the press!

The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.

SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.

We won’t bother you anymore with the details. Go, download ScummVM and enjoy your play!

Changes:

AGOS:
– Fixed crash after OmniTV video is played in The Feeble Files
– Fixed crashes when exploring Jack the Ripper scene in the PC version of the Waxworks
– Fixed palette glitches in the AtariST version of Elvira 2
– Fixed noise that can occur when sound effects are played, when exploring Pyramid scene in the Waxworks

Gob:
– Fixed a crash in the Italian version of Woodruff

Groovie:
– Fixed some issues with music in The 7th Guest

Parallaction:
– Fixed the sarcophagus puzzle in Nippon Safes

SAGA:
– Fixed a crash in Inherit the Earth
– Fixed glitches in the save/load dialog.

Sword2:
– Fixed random sound corruption when using the original sound files.

Game launcher:
– Fixed a case where memory could be corrupted
– Fixed the small cursor in the modern theme
– Fixed a bug in the theme engine, which could cause crashes
– Made the file browser bigger in 1x mode

iPhone port:
– Fixed backspace handling on the iPhone soft keyboard

DS port:
– Added support for the Global Main Menu feature

PS2 port:
– Switched to the new GUI and theme code
– All possible devices are supported to store, play and save games (CD, HD, USB, MC and remote)
– Optimized cache/read-ahead for every media
– Added support for the Return to Launcher feature

Symbian port:
– Added Bluetooth mouse support
– Added support for the Return to Launcher feature

WinCE port:
– Fixed an issue which could cause random crashes with VGA devices

http://scummvm.sourceforge.net/downloads.php

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Kaiten Patissier v1.04 (GP2x Game)

D.K. has updated his game Kaiten Patissier.

Kaiten Patissier is a “collect ’em all” game, but with the twist of having a rotating playingfield. After collecting all but the last item in each level, a bonus item will appear somewhere in the level, so be sure to keep an eye out for the bonus items if you want to get 100% completion.

This version fixes an obscure bug with one of the block elements.

http://maglog.jp/alpha-secret-base/Article313069.html

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szSMS760gg (27-04-2009) (GG emu for Dingoo)

SubZero released a Game Gear emulator for Dingoo. It’s said to run 80% of the games.

Thanks to Guyfawkes ( http://www.emuboards.com/invision/index.php?showtopic=31042 ) for the news.

http://www.5idoudou.net/subzeroblog/post/28.html

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szSMS760sms (27-04-2009) (Master System emu for Dingoo)

SubZero released a Master System emulator for Dingoo. It’s said to run 80% of the games.

Thanks to Guyfawkes ( http://www.emuboards.com/invision/index.php?showtopic=31042 ) for the news.

http://www.5idoudou.net/subzeroblog/post/28.html

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Dingoo-Oswan v0.1 (WSC emu for Dingoo)

Jorge Hontoria Jimenez released a WonderSwan and WonderSwan Colour emulator for the Dingoo.

Thanks to Guyfawkes ( http://www.emuboards.com/invision/index.php?showtopic=31041 ) for the news.

http://blog.tipesoft.com/?p=847

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Mobile Learning Engine (MLE) v0.8.5 (J2ME Application)

MLE – The Mobile Learning Engine is a learning application for mobile phones written in Java (J2ME). It enables you to use your phone at anytime and at anyplace for computer-aided, multimedia-based learning. It is a content independent engine.

http://sourceforge.net/projects/mle/

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luaj v0.96 (J2ME misc)

Lightweight, fast Java-centric Lua interpreter written for both J2ME and J2SE, including libraries for basic, string, table, package, math, coroutine packages, an optional compiler, luajava bindings, and JSR-233 pluggable scripting engine bindings.

http://sourceforge.net/projects/luaj/

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