This game is based on Crazy Gravity for the PC by Axel Meierhoefer.
You are the captain of a freight shuttle on a far away moon base. Crazy gravity rules the place. Your objective is to move cargo from their platforms to your homebase; avoiding obstacles like cannons,magnets and one-way gates.
Changes:
Added 7 levels (10 total)
Decreased overall difficulty, approximates gameplay of pc version now: less gravity, less drag etc.
Fixed major and minor bugs. (For those who want to make their own levels, this update is highly recommended)
Doubled level loading speed.
Thanks to http://www.dcemu.co.uk for the news.
http://www.psp-hacks.com/2009/04/25/crazy-gravity-portable-v11-released/
Added Apr 26, 2009, Under:
Wii
FTPii is an FTP server for the Wii, giving people easy access to their SD cards without having to eject it from the Wii itself.
Changes:
Fixed spurious error when reading bad sectors from NAND.
Add support for SDHC Gecko. (thanks emu_kidid!)
Attempt to fix hang when auto-mounting DVD.
Fixed bug in libogc’s IOS_Open that caused hangs in /isfs.
http://wiibrew.org/wiki/Ftpii
Added Apr 26, 2009, Under:
Wii
Agoaj ( http://wiibrew.org/wiki/User:Agoaj ) has released a version of FCEUGX that support Console Classix ( http://www.consoleclassix.com/ ).
Warning, this version will overwrite your FCEUGX save file if you have one.
http://wiibrew.org/wiki/FCE_Ultra_GX#Console_Classix
Added Apr 26, 2009, Under:
Wii
Frodo is a Commodore 64 emulator written by Christian Bauer ( http://frodo.cebix.net ). It was ported to the Wii by Simon Kagstrom and does not share any code with FrodoWii.
Put .t64 or .d64 files in /apps/frodo/images on your SD card. The in-game menu allows you to insert disks/tapes, load them and configure the display, joystick ports etc. Saves will be stored on the SD card and the preferences are stored persistently. Wiimote 1 is by default the joystick in port 1 and wiimote 2 the joystick in port 2, but you can swap this.
Changes:
Holger Eilts has improved the menu layout quite a lot
Loading separate files in a .D64 from the menu is now possible (Holger Eilts)
It’s possible to store and load files in subdirectories now
By pressing F10 while in a network game, you can type in a message to the other player with the USB keyboard
Sound cracks are now gone (thanks to Tantrics new SDL work)
http://wiibrew.org/wiki/Frodo
Added Apr 26, 2009, Under:
GP2x
SDL MetaPacman has been ported to Dreamcast.
Thanks to http://www.dcemu.co.uk for the news.
http://www.dreamcast.es/news.php?readmore=254
Goomba Color is a GBC emulator written for the GBA. Even though the GBA usually natively plays GBC games, Goomba Color provides the convenience to run multiple games from a flash cartridge, and also runs on the Nintendo DS and Game Boy Micro.
Release notes:
This is Goomba Color with Asaki’s extra palettes (seen in this thread: http://boards.pocketheaven.com/viewtopic.php?t=6910 )
Thanks to http://www.dcemu.co.uk for the news.
http://www.dwedit.org/dwedit_board/viewtopic.php?id=469
In this snake game you are not just restricted to moving up, down, left or right you can go in any direction you wish. Just trace your finger around the screen and the snake will follow. You gain points by eating apples as they appear on screen.
https://slideme.org/application/snake-snacks-alpha
Your goal is to find the name of a shows within 10 tries. If you succeed, it’s director and year of release will display.
There will be updates to add TV Shows to the database.
https://slideme.org/application/tv-shows-hangman
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