LiraNuna who was quite active two years ago, has released a small technical demo called “Blending Demo”.
This demo was written to demonstrate how easy it is to utilize the DS’s hardware blending and create impressive effects with no effort. In this demo, the witch is flying in the sky, and whenever she’s hovering between the moon, she turns black, because the light from the moon illusions it as such.
The demo is composed of 2 backgrounds and a sprite. The sprite is set to blend with the first background (the moon) with 0 blending, resulting the black color.
Thanks to Sir Brakken VI of http://www.tehskeen.com for this excellent news hint.
http://www.liranuna.com/nds-blending-demo/
Collect the mushrooms and avoid the Wasps!
Release notes:
Some minor fixes. Its my last attempt to get it going on a real machine before I get down and build a dev cart
http://www.atariage.com/forums/index.php?showtopic=141817&st=50
Stacker is a bB version of the arcade game “Stacker”.
Release notes:
I added a whole bunch of drawscreens to the code and ended up having the scanline count steady @ 262. Next up: tackling the blocks.
http://www.atariage.com/forums/index.php?showtopic=140937&st=50
Netfront Internet Browser – HighMemoryMod tried to allocate more RAM on your PSP for you.
Changes:
-Selection of the destination directory problem is now fixed.
-Used memory is always max. (Not Automatic).
-Now it at the startup it will show the max memory which will be used.
-The code is cleaned.
-New interface at startup and exit.
-Added a music and good theme to the EBOOT. (Thanks to Mazide).
-EBOOT is now smaller. (Thanks to Mazide)
-You can now exit the browser from the HOME button.
-“Free RAM” func.
http://forums.qj.net/psp-development-forum/148390-release-netfront-internet-browser-highmemorymod-beta-2-team-p86.html
Here comes another Pokemon fan game, this one by dragon0010.
Release notes:
after finally checking out pokemon ranger, it kinda inspired me to make my own version of that type of battle system. and after a few months of working on it(this would be my 2nd actual lua game) i finally came up with an early beta version here is a short little video of my progress so far and download link if anyone is interested YouTube – Pokemon battle evolution (first beta) https://www.youtube.com/watch?v=IgfGnocnG60
http://forums.qj.net/psp-development-forum/148447-pokemon-battle-evolution.html
This is PSP Lua Connect Four based on the Milton Bradley Connect Four. It is played using the Lua Player v0.20.
http://forums.qj.net/psp-development-forum/148387-release-psp-lua-connect-four.html
Ultimate VSH Menu is an Ultimate VSH Menu like the M33 VSH Menu with different features!
Changes:
– Ultimate VSH Menu is now BUGFREE
– Added “ISO VIDEO MOUNT”
– Compatible with the plugin Game Categories
– Compatible with cxmb
– Compatible on psp slim
– Load recovery menu work now on all psp
– It don’t move automatically more
– Don’t hide Ultimate VSH Menu on PSP store
– If you use a ctf theme, the mac addresse don’t show on Chinese
– Don’t show the battery serial, if you’ve got a psp slim TA-88 or TA-85 v2
– It hook the vshctrl to hide M33 VSH Menu, so Ultimate VSH Menu work, if you have “Use VshMenu” on “enabled”
– Added on installer a uninstall function
http://forums.qj.net/psp-development-forum/148389-release-ultimate-vsh-menu-v1-07-full-vsh-menu.html
Added Apr 7, 2009, Under:
J2ME
Added Apr 7, 2009, Under:
J2ME
LightWallet is a open source lightweight J2ME personal finance management application.
http://sourceforge.net/projects/lightwallet/
Anyone thought about how it looks in the GamePark headquater? The video linked below gives a small impression.
Thanks to http://wiz-blog.de/?p=93 for the news!
http://www.youtube.com/watch?v=wbM-d7r-itY
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