WiiEarth v2.1 (Wii Application)

WiiEarth is a Google maps like app that enables you to browse the earth like in Google maps.

Changes:

Added Google images
Reversed A & B button

Video in action: https://www.youtube.com/watch?v=ItDsVMu8X7E

http://wiibrew.org/wiki/WiiEarth

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Wii Quizz v2.1 (Wii Game)

Wii Quizz is a multilanguage quiz homebrew application.

Changes:

Use GRRLIB 4.0
Fixed a bug at the launch of the game : there were some white points in the screen
Fixed a bug with the screenshots : the screen was cut
Fixed a bug with the screenshots : could not take in the menu of hi-scores
To take a screenshot, you must, now, press only the button 1
Add a generic with all who participated in Wii Quizz
Improved video mode: switching the screen resolution : 639 * 479 at 640 * 480
Recast entire memory manager
Others improvements…

http://wiibrew.org/wiki/Wii_Quizz

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Mega Mario (20-03-2009) (PS3 Linux Game)

Mega Mario is a Super Mario Bros. 1 clone. It features everything the original features – with better graphics, higher resolution, smoother movement and new levels.

Original Game Homepage: http://www.megamario.de/

http://pleasantfiction.ipower.com/ps3linux/ps3bodega61/ppc/?C=M;O=D

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Aleph One (20-03-2009) (PS3 Linux misc)

Aleph One is a game engine currently in development by the Open Source community. It is based on the source code of Marathon 2: Durandal, a game created by Bungie Software in 1995. Since Bungie released the source code, Aleph One has matured to include a variety of new features and improvements.

http://pleasantfiction.ipower.com/ps3linux/ps3bodega61/ppc/?C=M;O=D

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GNU Robbo v0.62 (GP2x Game)

GNU Robbo is a free open source reimplementation of QXLand’s Robbo for the Atari XE/XL from the late 1980s. The gameplay of the original is faithfully reproduced with a few modifications.

Changes:

– Added option to save rcfile on change for battery powered devices
– Modified the exploding bomb to be more similar to Atari Robbo
– Added pixmap fonts and the option to use them over SDL_ttf
– Swedish translation added by Niklas ‘Nille’ Ã…kerström
– Slovak translation added by Viliam Búr
– German translation added by Chris Zeiler rabyte_at_gmail.dot.com

http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,2740

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D2X v0.55.1 (PS3 Linux Game Port)

D2X is a source port of the Descent 2 Engine and provides classical Gameplay combined with OpenGL graphics and effects, a bunch of improvements and new features.

Thanks to http://www.dcemu.co.uk for the news.

http://pleasantfiction.ipower.com/ps3linux/ps3bodega61/ppc/?C=M;O=D

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ScummVM v0.13.0-1 (PS3 Linux misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Thanks to http://www.dcemu.co.uk for the news.

http://pleasantfiction.ipower.com/ps3linux/ps3bodega61/ppc/?C=M;O=D

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Mobile on Fire (19-03-2009) (Symbian OS Game)

Mobile on Fire is a free clone of Frets on Fire, a music game created by Unreal Voodo group.

http://sites.google.com/site/jk7800/mobile-on-fire

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nueKBLight v1.1 (PPC Application)

nueKBLight automatically turns on your keyboard backlight when you switch to landscape, so you don’t need to guess the first button to press anymore when using your Touch Pro at night.

http://forum.xda-developers.com/showthread.php?t=494543

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intraFont v0.31 (PSP misc)

intraFont is a bitmap font library for PSP using the PSP’s internal font (firmware pgf files).

Release notes:

With this update it’s possible to print a string with characters that are stored in different font files. I.e. you can mix latin, japanese, chinese, korean and symbol characters as you like. This is done by setting an alternative font with intraFontSetAltFont(). The alternative font is used in case the main font does not contain a certain glyph. (If you want to mix more than two fonts: you can set another alternative font for the alternative font and so on…)

intraFont 0.31 is also smaller than previous versions: libccc (the character code conversion library used by intraFont) is now able to decompress and use the firmwares own character code conversion tables. Decompression is done with the help of libLZR 0.11, which was released yesterday.

Finally, intraFont 0.31 fixes a bug in intraFontMeasureTextUCS2( ) that was introduced in version 0.30.

http://forums.qj.net/showthread.php?t=147804

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