This small program allows customizing vibration incoming call alerts. Windows based phones vibrate either before the ring or constantly during the ring. Having a short ringtone can possibly solve this problem, but with long mp3 ringtone the phone will constantly vibrate during the ring.
This program will enable Windows Mobile phones to produce short vibrations when the phone rings. Vibration patterns can be easily changed by the user. Possibly to match vibration patterns to the ringtone, so the phone will vibrate in a rhythm.
Changes:
– More devices support, including non-HTC
– The installer executes the program upon installation (no soft reset required)
– No vibration on waiting call
– Support for incoming call ring mute (stop vibration)
– Silent start
– Even lower memory footprint – ~4K on standby (was 11K before)
http://forum.xda-developers.com/showthread.php?t=437279
GuitarSound by fooshi is a tuner for guitar and bass.
Changes:
– Adding tabs tuning in standard and drop D tuning
– Increase the volume of notes played
http://www.playeradvance.org/forum/showthread.php?t=30056
PAPong is a Pong game which uses PAlib.
Changes:
– Minor Player 1 collision fix in insane mode
http://forum.palib.info/index.php?topic=6277.0
Edge1337 released a simple counter/stop watch appliaction for PlayStation Portable.
Release notes:
– Just a simple counter/stop watch.
– Mostly just a proof of concept Homebrew Application to test out on making Homebrew.
– Use: To serve as a counter or a stopwatch.
– No firmware limitations. Open to all firmwares.
http://forums.qj.net/showthread.php?t=146441
Gefa released PSPPipes for PlayStation Portable, it is a clone of the puzzle game Pipes.
http://forums.qj.net/showthread.php?t=146428
PSArchiver by vista200 is an application to download homebrew without the use of a computer. Download a lot of homebrew right onto your PSP. Everything you need is a PSP and a WLAN Connection.
http://forums.qj.net/showthread.php?t=146434
TF3D StandBy monitors powerstates like S2U2 does (thx A_C) and turns off or turns on TF3D which allows the device to go into standby.
It’s important to uninstall any previous versions, before installing the new one.
Changes:
– Timeouts are now configurable via register.
[HKEY_LOCAL_MACHINESOFTWARETf3dStandby]
TF3DShutdownTimeout -> Time in MS before suspend, when we shutdown TF3D.
AutoSuspendTimeout -> Time in MS after shutting down TF3D and suspending the device. (This gives TF3D some time to shutdown)
ResumeTimeout -> Timeout in MS to wait before starting TF3D after wakeup.
http://forum.xda-developers.com/showthread.php?t=460621
FingerMenu replaces the standard menu of windows mobile devices with a more finger-friendly one.
Changes:
– introduced transparency level for background
– bitmap converted to PNG with transparency (removed TransparentColor registry value because no more used)
– more bugfix
http://forum.xda-developers.com/showthread.php?t=459125
TimeSyncTZ is a Time Zone aware NTP client that also copes with Daylight Saving Time (DST).
http://forum.xda-developers.com/showthread.php?t=383792
Added Dec 20, 2008, Under:
GP2x
VICE is a program that runs on a Unix, MS-DOS, Win32, OS/2, Acorn RISC OS, BeOS, QNX 4.x, QNX 6.x, Amiga, GP2X, SkyOS or Mac OS X machine and executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, almost all PET models, the PLUS4 and the CBM-II (aka C610).
Changes:
** General
– The VICEplus project has been joined with VICE. Thus, x64dtv is now part of VICE.
– We can be contacted via IRC: #vice-dev on freenode
– Added a more accurate ReSID engine using floating point math (ReSID-FP).
– Added support for the USB HardSID.
– PAL emulation has been rewritten and optimized.
– Fixed the ACIA 6551 emulation. (x64/x128/xcbm2/xpet/xplus4)
– Monitor commands help text is now translated too (in ports where translation is available at all)
– Monitor IO command now displays IO area even if it is currently banked out.
– GCR file handling (.G64) issues an error message if the .G64 does not have the expected outline. Before, VICE just silently ignored such files.
– IRQ handling fix
** C64/C128 changes
– Fixed the digimax sound generation.
– Added the RR clockport disable functionality at $DF00.0. Allows to disable the RRnet.
– Improved REU compatibility and timing.
** C64 changes
– Added isepic cartridge emulation.
– Added Double Quick Brown Box cartridge emulation.
** VIC20 changes
– Improved the sound emulation.
– Fixed the lowest note bug.
– Improved VIC emulation (exact in-line color/reverse mode changes).
** C64DTV changes
– New emulator.
** Unix changes
– XRandR fullscreen implemented
– Command line option `-fullscreen’ is supposed to do something useful.
– Vsync code imported from win32 (based on openGL extension). see also doc/openGLsync-howto.txt.
– Vidmode (fullscreen support) is broken and therefore marked as deprecated. It will be removed in the next release if no-one takes responsibility to fix the broken code and is willing to maintain the code.
– PAL Emulation (new implementation, improved speed) should be usable again (it was broken on certain display depths).
– Log messages are always english.
– Only x11 keymaps will be installed when doing a ‘make install’.
– MIDI cartridge emulation for x128, x64 and xvic.
** MS-Windows changes
– Watcom generated executables are more optimized.
– MIDI cartridge emulation for x128, x64 and xvic.
– When specifying the target for the RS232 communication (Menu Settings/RS232 Settings), the target can be specified by name now. Before, you had to use the IP address.
– Fixed some minor errors with the RS232 communication via TCP connections.
– RS232 can use real devices now, too. To use this feature, you have to specify the COM port used in Settings/RS232 Settings like: \.com1: baud=57600 parity=N data=8 stop=1 The characters after the colon can be used to specify additional settings for the COM port. The string must have the same form as the mode command’s command-line arguments: [baud=b][parity=p][data=d][stop=s][to={on|off}][xon={on|off}] [odsr={on|off}][octs={on|off}][dtr={on|off|hs}][rts={on|off|hs|tg}] [idsr={on|off}] The above example specifies COM1 with a baud rate of 57600, no parity, 8 data bits and 1 stop bit. Note that the leading \. is used to distinguish between TCP/IP targets and real devices, thus, you have to use it. (Sorry, no fancy UI yet.)
– vsid GUI reworked:
* infoline appears only by pressing “I”
* raises process priority. Otherwise, when in background, looses cpu power and music is not played at correct speed
* drag&drop support; window also gets focus back on drop
* correct display of emulated sid model (when using -keepenv)
* changed colors
– fixed copy function from the VICE monitor window.
** OS/2 changes
– Fixed 24/32bit display depth problem.
** GP2X changes
– Fixed black screen problem.
– Pause emulation while the menu is open.
– Added experimental support for USB keyboard and joystick.
– Removed vsid.
** Mac OS X changes
– x64a.app and x64dtv.app (Cocoa) are now feature complete
* added flip lists
* added netplay dialog
* added ROM resources
* added video settings dialog
* added record snapshot dialog
– Introduced new control window that replaces old peripherals drawer
* with tape control buttons
* attach/eject buttons for each drive
* drag & drop of disk/tape images
– Introduced Cocoa compile for Mac OS X 10.5 and greater with more features (see extended Resource Inspector)
– Completely rewritten joystick driver that supports user-definable buttons for fire and all directions.
– Copy & Paste support for emulator and monitor/log window
– Added x2, x3, x4 view scaling like in Quicktime Player
– Store visibility and size of all windows in user’s preferences
– Added Keyset Joystick toggle to quickly disable keyboard joysticks
– Added MIDI support
Thanks to retroK / http://www.aep-emu.de for the news.
http://vice-emu.sourceforge.net/
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