Dodge the squares MGS Edition (29-09-2008) (PSP Lua Game)

A dodge the squares game by xXChromeXx.

Quote:

This is a simple dodge the squares game for PSP with a Metal Gear Solid twist and a new game mode called coin collect. You can choose between 2 characters Snake or Raiden. This game is coded in Lua and is run using Luaplayer HM By Homemister

http://forums.qj.net/showthread.php?t=144870

By with 0 comments
Mario Paint Composer DS (28-09-2008) (NDS Application)

Mario Paint Composer DS by BassAceGold is an adaptation of the music composer tool found in the Super Nintendo game “Mario Paint” with a few new adaptations.

Features:

– Saving and Loading of songs
– Sharp and Flat notes
– more lower ranged notes
– 4 new note types
– 4 notes per can be played at once rather then the 3 limit
– Longer songs

http://forum.palib.info/index.php?topic=5875.0

By with 0 comments
Interview with Craig (Pandora misc)

Pocketgamer.co.uk conducted an interview with Craig Rothwell, one of the master minds behind the upcomming Pandora console.

Please visit the link below for the interview.

http://www.pocketgamer.co.uk/r/Various/Pandora/news.asp?c=8667

By with 0 comments
Homebrew Browser v0.2.3 (Wii Application)

The Homebrew Browser allows you to download the latest homebrew applications and games all through your Wii. You don’t need to take your SD card out. You don’t even need a computer! You can also delete homebrew you no longer want.

Changes:

– Rebuilt with latest libfat CVS to fix delete corruption bug (thanks joedj)
– Added Popular category
– Updated HBB about information

http://www.codemii.com/2008/09/28/hbb-updated-to-v023/

By with 0 comments
PSPHUGO v1.0.4 (PCE emu for PSP)

PSPHugo is a port on PSP of one latest version of Hu-Go. For those who haven’t seen previous version Hu-Go is a famous emulator of NEC PC Engine console, running on many system such as Linux and Windows. (see http://www.zeograd.com/ for details).

Changes:

– Improve global emulation speed, PC Kid is now fullspeed even at 222Mhz
(overclock parameter set to 26 and sound 22Khz mono)
– HCD file support but sound audio track are still ignored
– Cheat support !
– Memory monitoring engine to find your own cheat code !
(It is all explained in the README file on a simple example)

http://zx81.zx81.free.fr/serendipity/index.php?/archives/337-PSPHUGO-PC-Engine-Emulator-for-PSP-v1.0.4.html

By with 0 comments
GrooveStep Digital Music Studio (Beta 1) (NDS misc)

GrooveStep Digital Music Studio is a revolutionary ultra portable music making application for the Nintendo DS. GrooveStep features an easy to use step sequencer for pattern based music making. You can make beats, melodies and full songs with GrooveStep.

Features:

– 16 tracks with 2 sounds, 2 LFOs and ADSR envelopes for each sound.
– 16 patterns per song, with songs up to 255 patterns in length.
– Uses 16 bit standard RAW sample file format and custom “tone” format.
– Easy to use pattern editor and arranger.
– Comes with ToneGen command line tool for converting high resolution oscillators into tone files.

http://forum.palib.info/index.php?topic=5869.0

By with 0 comments
FreeTimeBox v1.02 (Symbian OS Application)

FreeTimeBox is a application for time displaying and time synchronization. As a evolution of FreeTimeSync, FreeTimeBox has all the functions of FreeTimeSync and fixes the bugs of it. It also can display time as the 3rd FP2 system.

FreeTimeBox needs to sign before installion. You can sign it with your dev cert. If you don’t know about cert and sign, please visit www.symbiansigned.com and follow the instructions to get FreeTimeBox Open signed.

Changes:

Add time sync through WAP
Add show seconds function
Add time format function(system, 24 hours and 12 hours)
Change the exception apps to ListType selection(black/white list)
Add list apps export and import functions
Add custom time correction
Exclude the built in uids of idle, phone and lock

http://junnikokuki.spacesbloggers.com/en/

By with 0 comments
G-Alarm v0.6.4 (PPC Application)

G-Alarm is an alarm clock with a special mechanism to wake you up. Before the alarm clock stops you need to guide a ball through a labyrinth.

Changes:

[FIXED] Empty combobox error
[ADDED] Better localisation of the today plugin
[ADDED] Integration into TF3D/Manila 2D and others
[ADDED] More comfort on the playlist page (current track will be selected after up/down)
[ADDED] You can now select whole directories for the playlist
[ADDED] If you want to add a new one time alarm, the default start time will be in the future
[ADDED] Activate/deactivate your alarm over a context menu on the start screen (to display the context menu, select an alarm, tap and hold your finger)
[ADDED] Languages added: portuguese, russian

Discussion: http://forum.xda-developers.com/showthread.php?t=422362

http://www.ageye.de/index.php?s=galarm/about

By with 0 comments
GSlide v0.4.5 (PPC Application)

GSlide, “Generic Slide”, is simply a explorer with a kinetic slider interface.

To install just drop the folder into your Programs folder. It works wherever you place it.

Changes:

– Easier install/config. Checks many more paths automatically.
– Awaited bug fixes
– Much improved Context handling (no restart needed).
– Better sweep functionality.
– Right sweep now opens folders as default.
– Much improved Scripting API.
– New Contexts for changing Volume and Backlight.
– 250 less KB

Discussion: http://forum.xda-developers.com/showthread.php?t=423066

http://81.93.138.210/GSlide

By with 0 comments
Kid Robin Hood (16-02-2007) (IntelliVision Game)

A game for IntelliVision by John Doherty. This release is over a year old, but IntelliVision releases are rare, so it’s newsworthy.

Quote:

Run around collecting keys and gold coins. Finish a level by capturing the jewel and returning to the elevator.

Watch out for the castle henchmen.

You can shoot them (action button) to slow them down, but they will revive. (Currently this option does not work. You can shoot, but the shot does not affect the mobs.)

Level one and three are included in this demo. There will be nine levels in total. Currently I have five levels completed.

Known bugs:
-Screen interrupt handler sometimes causes the mobs to move off the maze.
-Collisions are wonky.

http://www.geocities.com/johnwadoherty/kidrobin.html

By with 0 comments