Abuse GP2x v1.00 (GP2x Game Port)

Abuse has been ported to GP2x by Senor Quack (Dan Silsby).

Abuse is a famous side-scrolling run and gun game originally released for DOS and Linux in 1996. It features beautiful pixel art, lighting effects, many weapons, and is a real challenge even on normal difficulty.

http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,35,2677

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Vocabulario DS v0.35 (NDS misc)

Vocabulario DS is a french educational program helping you to learn spanish.

http://spixshadow.dev-fr.org/p4045/2008-09-03-vocabulariods-v0-35.html

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Jump N Bump v0.1 (Wii Game Port)

Jump ‘n Bump, a cute bunny game with blood, ported to the Wii. This is a multiplayer game. Each player controls a fluffy bunny jumping around in a pleasant environment. The aim is simply to jump on the other bunnies to make them explode in a shower of blood and to increase your score. Fun for the whole family!

Jump ‘n Bump runs at the silly resolution of 400×256, a ratio of 25:16. A scaleup option is present in the code to make it run at 800×512, a mode the Wii does not support

Thanks to http://www.dcemu.co.uk for the news.

http://wiibrew.org/wiki/User:Amarth/Jumpnbump

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GSlide v0.3.5 (PPC Application)

GSlide, “Generic Slide”, is simply a explorer with a kinetic slider interface.

To install just drop the folder into your Programs folder. It works wherever you place it.

Changes:

– Built-in MortScript engine!
– Move, Copy, Delete, Rename scripts
– New configurable “Easy select zone” which makes a screen region non-scrolling.
– Clipbook feature for moving multiple files.
– Even better API for easier scripting

Discussion: http://forum.xda-developers.com/showthread.php?t=421034

http://81.93.138.210/GSlide/

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PockeTwit (r36) (PPC Application)

PockeTwit is a twitter client for the Windows Mobile Professional platform.

Features:
– A unique user interface
– Works on VGA, QVGA and SmartPhone devices
– Support for multiple twitter and identi.ca accounts
– Uses standard notifications to alert you of new frields statuses or replies
– URL shortening with is.gd
– Take photos and send to TwitPic
– Integrated search.twitter.com
– Show profiles
– Clickable @names and URLs
– Option to check for new version on startup

Changes:

Quick-fix for errors when @reply names are followed by punctuation

Discussion: http://forum.xda-developers.com/showthread.php?t=411536

http://code.google.com/p/pocketwit/

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Souko No Bannin v0.0.2 (PS3 BD-J Game)

Souko No Bannin is a japanese BD-J game for Playstation 3.

http://bu-nyan.m.to/BD-J/bdj.htm

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Maze Maze v0.0.1 (PS3 BD-J Game)

Buunyan released a new PS3 BD-J game, you have to escape from a random generated labyrinth.

Thanks to Snesy for the japanese translation.

http://bu-nyan.m.to/BD-J/bdj.htm

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JME C64 v1.9.1 (C64 emu for J2ME)

JME C64 runs on Java-enabled (MIDP 2.0) mobile devices.

Changes:

– added Russian translation provided by murrenna (emu-mobi@mail.ru)
– added a simple file browser to select the file search start directory (feature request ID 2043861)
– enable free assignment of the joystick keys (feature request ID 1684718)
– enabled localization of the help page

Thanks to http://www.aep-emu.de for the news.

http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-10139.html

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BongDS (WIP) (NDS Game)

BongDS is a pong remake for Nintendo DS.

Release notes:

I have released the first of a series of tech demos for my game BongDS. It is availiable for download at my site which can be found in my signature. There isn’t much gameplay yet, but i wanted to show the community what i have so far. Hope everyone enjoys it as much as i enjoyed making it.

http://forum.palib.info/index.php?topic=5701.0

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Unofficial LaunchELF v4.26 (PS2 Application)

EP has released yet another new version of the popular menu system uLaunchELF for the Sony Playstation 2. Using this homebrew program as your main ELF is common as it allows you to browse your hard drive, USB device, DVD/CD-ROM drive and memory cards to run homebrew and perform basic file manipulation functions.

Changes:

-Fixed a bug preventing detection of PAL/NTSC mode on some slim PStwo units.

(Now reads “rom0:ROMVER” instead of using gsKit’s function “gsKit_detect_signal”)

Thanks to www.tehskeen.com for the news.

http://www.tehskeen.com/forums/showthread.php?threadid=8738

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