ASEPRITE is an open source program to create animated sprites. Sprites are little images that can be used in your website or in a video game. You can draw characters with movement, intros, textures, patterns, backgrounds, logos, color palettes, isometric levels, etc.
What makes ASEPRITE different? It focuses on pixel editing, to do pixel-art. Indeed, it isn’t a photo retouching tool or a vector graphics editor. Mainly it is a tool to create tiny animations pixel-by-pixel.
https://repo.openpandora.org/?page=detail&app=aseprite
ZeroBrane Studio is a port of ZeroBrane Studio for the OpenPandora. The PND also contains binaries for the wxLua editors, run time, and debuggers. LÖVE version 0.10.0 (ported by ptitSeb) has been included and is used to launch and debug LÖVE games.
https://repo.openpandora.org/?page=detail&app=zerobranestudio.edged.01
VICE SVN is version 2.4.x of VICE, the multi-platform C64, C128, VIC20, PET, PLUS4 and CBM-II emulator. This version can be compiled for MSDOS, Win32, OS/2, BeOS, QNX 4.x, QNX 6.x, AmigaOS, Dingoo, Syllable, SkyOS and for most Unix systems provided with the X Window System version 11, R5 or later. Pandora Port compiled and maintained by Canseco.
The following programs are included:
– x64, a C64 emulator;
– x64sc, a C64 emulator focused on accuracy;
– x64dtv, a C64 Direct-to-TV (DTV) emulator
– x128, a C128 emulator;
– xvic, a VIC20 emulator;
– xpet, a PET emulator;
– xplus4, a PLUS4 emulator;
– xcbm2, a CBM-6×0/7×0 emulator;
– xcbm5x0, a CBM-5×0 emulator;
– vsid, a SID player;
– c1541, a stand-alone disk image maintenance utility;
– petcat, a CBM BASIC de-tokenizer;
– cartconv, a C64/C128 cartridge conversion program.
https://repo.openpandora.org/?page=detail&app=vice-svn
Qmmp is an audio-player, written with the help of the Qt library. The user interface is similar to winamp or xmms. Ported to Pandora by Canseco.
Release notes:
– Latest stable release, compiled with QT 5.7.0 from latest beta Codeblocks PND.
– Updated libs and sources.
https://repo.openpandora.org/?page=detail&app=qmmp-stable
Added Jul 28, 2016, Under:
Wii
Space Invaders Arcade Emulator is a Space Invaders TAITO original (1978) emulator by P. Briot for Wii. Inspired on Midway Space Invaders Emulator (2008) only allowed for GameCube Controller. This version is playable with Wiimote and Nunchuk. High score is stored and could be erased at the beginning during 10 seconds by holding down button B. Sounds are included in the sofware.
The game requires the original Space Invaders ROM’s to be placed on the SD card or a USB storage device in /apps/invaders/roms. They’re not included with the emulator due to copyright concerns.
http://wiibrew.org/wiki/Space_Invaders_arcade_emulator
MegaZeux 3DS is a MegaZeux interpreter/emulator currently in development for Nintend 3DS by asie!
https://twitter.com/asiekierka/status/756841013155594240
I Want To Forget is a Playstation (PSX) demo by Primitive released at Solskogen 2016.
http://www.pouet.net/prod.php?which=67826
MineDS is a DS homebrew game inspired by Notch’s Minecraft. It is being created by CoolAs, Wolfgange and ray.
Release notes:
This is a rather small and final release of Mine DS that brings in TNT functionality. In the future the rewrite, Port Craft, will be the only one receiving updates. TNT can be set off by tapping it or destroyed safely by holding the stylus on it. In survival TNT can be crafted on a crafting table using 7 sand and 2 coal. In survival, every block that is destroyed releases an floating item unlike Minecraft.
http://mineds.us.to/download.html
The Gizzle Wap and The Strange Red Tree is a game for Atari VCS by Mountain King.
Deep in the JThainian forest, in the clearing where the Zazzle Flies play a Strange Red Tree took root over night. It made an unsettling hum and gave off a noxious odor poisoning many of the flies. Camy, the strongest of his brood sought help from the defender of the woods, a small bouncing creature known as the Gizzle Wap. He would know what to do.
The Gizzle Waps solution was simple: Remove the Strange Red Tree. But there was another problem. Coinciding with the appearance of the red tree came the Myrmica a race of mindless insects that feed upon the inhabitants of the forest. Even worse the Myrmica never come alone. They serve the Invicta. Unlike the Myrmica, the Invicta are cunning and tenacious. They will not be satisfied until they control the entire forest or see its destruction. The tree is most certainly their machination.
The plan to remove the tree and defeat the Invicta was not as simple. The only creatures strong enough to pull the tree out of the ground are the Pegsi. The Gizzle Wap would attract the Pegsi to the clearing with cloud fruit and convince them to remove the Red Tree. Once the tree has been removed, the Invctas magic will be weakened and their lair should be revealed. The final step will be to confront the Invicta.
Changes:
1. The Red Tree spreads an invisible cloud of poison when you remove the tree from the clearing. The Gizzle Wap is not immune. You will continue to take damage until you find and reveal the Invicta’s lair. You don’t have a lot of time.
2. The final fight with the Invicta Prime is more dynamic. There is more than one way to defeat him.
3. Changed the score font to a custom font “Leaf” on both the title screen and game.
4. Lightened the colors of the Culex and the Wasp so they can be seen better on real hardware.
5. Added the Zazzle fly to the Final cut scene.
6. Tweaked the back round slightly in the final cut scene.
7. Added the Gizzle Wap’s friends to the post attract scene.
http://atariage.com/forums/topic/233975-the-gizzle-wap-and-the-strange-red-tree-final-version/page-5
Added Jul 26, 2016, Under:
PICO-8
Puzzle Cave II – The Clone Potatoes is a PICO-8 game by hackefuffel. If you like hard puzzle games, this is for YOU! 🙂
http://www.lexaloffle.com/bbs/?tid=2785