Hooka has conducted an interview with Guyfawkes, owner and operator of emuholic.com, coder of Escapa, Squares and many others for GP2X, not to mention some work on GP32, PSP.
Hermes has released Gitarfun which is a game similar to Guitar Hero. A video in action can be found at https://www.youtube.com/watch?v=EvpnV7GpXg4
Thanks to http://www.dcemu.co.uk for the news.
http://www.elotrolado.net/showthread.php?s=&threadid=813885&perpage=10&pagenumber=1
unkwar has released a paper, stone, scissors game for the NDS..png)
iPhoneNES is a native NES emulator for the iPhone, currently using the InfoNES core.
Changes:
0.20.1 stepwhite Added hidden diagonal controls (i.e. up&left, up&right). Added SHOW_HITSPOT.
PongPong DS by Ayla..jpeg)
About Shooting Watch: Hudson’s idea for Shooting Watch first came about after some kid at the Caravan tour saw Takahashi Meijin’s button pressing skills, the kid sent him a letter asking exactly how fast his finger speed was. So they measured it and it came out at 16 shots a second, this is where Meijin’s nickname
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“16Shot” was born.
Game Modes: 5 modes in all are featured in Shooting Watch DS to try and resemble the original modes along with extra modes that are found in flash games found on the internet. Due to the DS’s unique feature of a touch screen, we thought it would be good to let you navigate and play using the stylus aswell so this has also been implemented.
This is a replacement firmware for the Nintendo DS. It’s VERY minimalistic, don’t expect anything exciting. If you just want to see what it looks like without changing your firmware, run firmware.nds.
Changes:
(8/8/2007)Updated to work with newer DSes and the latest devkitARM + libnds.
DSCompress is a GZip compression front end for the Nintendo DS. It uses the latest libfat, so it should be compatible with any homebrew compatible flashcard.
Instructions
Select a file in the browser, and press A to compress.
Select a file ending in .gz in the browser, and press A to decompress.
Select a directory in the browser, and press A to enter it.
Select ‘..’ in the browser, or press B, to go up a directory.
After yesterdays 0.71 release, here comes a small bugfix release..jpg)
davr ported “Torlus’s KVM port to GBA” and used that as a base for getting it to work on DS. Right now, when it starts, you pick a .class file, and it will run it!
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The main problems with Java on DS:
1. Interpreted languages are slower, the overhead is bad on a slower embedded platform
2. No direct memory access. Almost all of the DS hardware is interfaced by reading and writing directly to specific memory locations
3. No primitive unsigned 8-bit types. What were they thinking?
Thanks for davr himself for the news!

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