GP2x-MSX v1.0.3 (MSX emu for GP2x)

fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers. It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.

It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.

GP2X-MSX is a port on GP2X of the version 2.7.0.40 of fMSX-SDL from Vincent van Dam that ZX-81 had previously ported to PSP.

This version fix game compatibility issue (all games that required painter.rom cartridge)

http://zx81.zx81.free.fr/serendipity/index.php?/archives/185-GP2X-MSX-MSX-Emulator-for-GP2X-v1.0.3-compatibility.html

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Project JDS v1.25 (NDS Application)

Learning the basics of the japanese language couldn’t be easier.
Full use of the touch screen and sound.

Changes:

v1.25
– Removed the 1 second timeout when a wrong answer is given and replaced that for a ‘Wait for touch screen’
– Removed the 1 second timeout when you check if your drawing is oke and replaced that for a ‘Wait for touch screen’
– Added ‘Touch to continue !’ message.
– Remove the bug that cause a partial screen wipe when the menu was open and you clicked besides the unfolded menu.
– Startup bug removed. Apparently no menu was selected even when it was shown at startup.

http://nds.zoelen.net/

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DSZhongwen v1.0a (NDS Application)

Learn a bit of Chinese in your Nintendo DS!

http://rrc2soft.googlepages.com/home2

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Rubik Cube Timer (NDS misc)

A Rubik’s Cube Timer, it is created to time time taken to solve the cube. The idea came after watching speed cubing videos online, the authors saw they had a special timer which they bang on to mark their completion.

http://www.lab4games.net/zz85/blog/2007/05/01/my-first-nds-homebrew-rubik-cube-timer/

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PSPComic v0.9.5 (PSP Application)

PSP is a comic book reader for the PSP.

Changes:

v0.9.5 Beta (2007-04-27)
– [Feature] Subdirectory support added
– [Feature] Added optional zoom level or rotation persistence between pages
– [Feature] Adjustable pan rate
– [Feature] Select button now switches between fit to width and full size.
– Ability to save/load configuration
– [Bugfix] Resample algorithms now work as selected, and no more garbling for 8-
bit images.
– [Bugfix] Next/previous comic book menu option now works even if comics on the
memory stick are changed while menu is open.
– [Bugfix] Fixed crash bug when resizing a full-sized page to fit to width.
– And many more minor changes…

http://forums.qj.net/f-psp-development-forum-11/t-release-pspcomic-v095-106170.html

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Battlejewels (Alpha 2) (GP2x Game)

Find matching objects and earn points.

http://www.codejedi.com/battlejewels/

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Vacation Mode Activated! (misc)

As every human… even myself (Kojote) deserves some free days. The time has come and I will be without internet for full three weeks.

I can not check mails and I can not update news, simply I can not do anything because I will have no internet.

Unless kedo and celeth don’t post news from time to time, see you again in three weeks 🙂

-koj

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Yeti3D (PSP Game Port)

be2003 has released a port of Yeti3D, which is a native PSP port, no SDL is involved.

http://www.sharebigfile.com/file/154772/yeti3d-zip.html

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TecnoballZ (PSP Game Port)

TecnoballZ is a bricker game, with more than 50 levels, super powers, bosses and more.

http://mydedibox.fr/modules/smartsection/item.php?itemid=11

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QuakeDS (Pre2) (NDS Game Port)

This is a homebrew port of Quake – the hit first-person shooter from 1996 – to the Nintendo DS handheld system.

http://quake.drunkencoders.com/

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